Files
radiance/src/main/scala/rocket/VortexCore.scala
2023-11-15 21:58:40 -08:00

335 lines
18 KiB
Scala

// See LICENSE.Berkeley for license details.
// See LICENSE.SiFive for license details.
package rocket
import chisel3._
import chisel3.util._
import chisel3.experimental._
import org.chipsalliance.cde.config.Parameters
import freechips.rocketchip.tile._
class VortexBundleA(
sourceWidth: Int,
dataWidth: Int
) extends Bundle {
assert(dataWidth % 8 == 0)
val opcode = UInt(3.W) // FIXME: hardcoded
val size = UInt(4.W) // FIXME: hardcoded
val source = UInt(sourceWidth.W) // FIXME: hardcoded
val address = UInt(32.W) // FIXME: hardcoded
val mask = UInt((dataWidth / 8).W) // FIXME: hardcoded
val data = UInt(dataWidth.W) // FIXME: hardcoded
}
class VortexBundleD(
sourceWidth: Int,
dataWidth: Int
) extends Bundle {
assert(dataWidth % 8 == 0)
val opcode = UInt(3.W) // FIXME: hardcoded
val size = UInt(4.W) // FIXME: hardcoded
val source = UInt(sourceWidth.W) // FIXME: hardcoded
val data = UInt(dataWidth.W) // FIXME: hardcoded
}
class VortexBundle(tile: VortexTile)(implicit p: Parameters) extends CoreBundle {
val clock = Input(Clock())
val reset = Input(Reset())
// val hartid = Input(UInt(hartIdLen.W))
val reset_vector = Input(UInt(resetVectorLen.W))
val interrupts = Input(new CoreInterrupts())
// conditionally instantiate ports depending on whether we want to use VX_cache or not
val imem = if (!tile.vortexParams.useVxCache) Some(Vec(1, new Bundle {
val a = Decoupled(new VortexBundleA(sourceWidth = 46, dataWidth = 32))
val d = Flipped(Decoupled(new VortexBundleD(sourceWidth = 46, dataWidth = 32)))
})) else None
val dmem = if (!tile.vortexParams.useVxCache) Some(Vec(tile.numLanes, new Bundle {
val a = Decoupled(new VortexBundleA(sourceWidth = 47, dataWidth = 32))
val d = Flipped(Decoupled(new VortexBundleD(sourceWidth = 47, dataWidth = 32)))
})) else None
val mem = if (tile.vortexParams.useVxCache) Some(new Bundle {
val a = Decoupled(new VortexBundleA(sourceWidth = 15, dataWidth = 128))
val d = Flipped(Decoupled(new VortexBundleD(sourceWidth = 15, dataWidth = 128)))
// val a = tile.memNode.out.head._1.a.cloneType
// val d = Flipped(tile.memNode.out.head._1.d.cloneType)
}) else None
// val fpu = Flipped(new FPUCoreIO())
//val rocc = Flipped(new RoCCCoreIO(nTotalRoCCCSRs))
//val trace = Output(new TraceBundle)
//val bpwatch = Output(Vec(coreParams.nBreakpoints, new BPWatch(coreParams.retireWidth)))
val cease = Output(Bool())
val wfi = Output(Bool())
val traceStall = Input(Bool())
}
class Vortex(tile: VortexTile)(implicit p: Parameters)
extends BlackBox(
// Each Vortex core gets tied-off hartId of 0, 1, 2, 3, ...
// The actual MHARTID read by the program is different by warp, not core;
// see VX_csr_data that implements the read logic for CSR_MHARTID/GWID.
Map("CORE_ID" -> tile.tileParams.hartId)
)
with HasBlackBoxResource {
// addResource("/vsrc/vortex/hw/unit_tests/generic_queue/testbench.v")
// addResource("/vsrc/vortex/hw/unit_tests/VX_divide_tb.v")
// addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpm/rf2_256x19_wm0/rf2_256x19_wm0_rtl.v")
// addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpm/rf2_256x19_wm0/rf2_256x19_wm0.v")
// addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpm/rf2_32x19_wm0/rf2_32x19_wm0.v")
// addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpm/rf2_32x19_wm0/rf2_32x19_wm0_rtl.v")
// addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpm/rf2_32x128_wm1/rf2_32x128_wm1_rtl.v")
// addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpm/rf2_32x128_wm1/rf2_32x128_wm1.v")
// addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpm/rf2_32x128_wm1/vsim/rf2_32x128_wm1_tb.v")
// addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpm/rf2_256x128_wm1/rf2_256x128_wm1_rtl.v")
// addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpm/rf2_256x128_wm1/rf2_256x128_wm1.v")
// addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpm/rf2_128x128_wm1/rf2_128x128_wm1.v")
// addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpm/rf2_128x128_wm1/rf2_128x128_wm1_rtl.v")
// addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpc/rf2_32x128_wm1/rf2_32x128_wm1_rtl.v")
// addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpc/rf2_32x128_wm1/rf2_32x128_wm1.v")
// addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpc/rf2_32x128_wm1/vsim/rf2_32x128_wm1_tb.v")
// addResource("/vsrc/vortex/hw/syn/modelsim/vortex_tb.v")
addResource("/vsrc/vortex/hw/rtl/VX_gpu_pkg.sv")
// addResource("/vsrc/vortex/hw/rtl/VX_cluster.sv")
addResource("/vsrc/vortex/hw/rtl/VX_config.vh")
addResource("/vsrc/vortex/hw/VX_config.h")
addResource("/vsrc/vortex/hw/rtl/VX_define.vh")
addResource("/vsrc/vortex/hw/rtl/VX_platform.vh")
addResource("/vsrc/vortex/hw/rtl/VX_scope.vh")
// addResource("/vsrc/vortex/hw/rtl/VX_socket.sv")
addResource("/vsrc/vortex/hw/rtl/VX_types.vh")
// addResource("/vsrc/vortex/hw/rtl/Vortex.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_alu_unit.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_commit.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_core.sv")
// These are top modules used for unittests
// addResource("/vsrc/vortex/hw/rtl/core/VX_core_top.sv")
// addResource("/vsrc/vortex/hw/rtl/cache/VX_cache_top.sv")
// addResource("/vsrc/vortex/hw/rtl/cache/VX_cache_cluster_top.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_csr_data.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_csr_unit.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_dcr_data.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_decode.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_dispatch.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_dispatch_unit.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_execute.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_fetch.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_gather_unit.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_ibuffer.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_int_unit.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_ipdom_stack.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_issue.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_lsu_unit.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_muldiv_unit.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_operands.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_pending_instr.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_schedule.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_scoreboard.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_sfu_unit.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_smem_unit.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_split_join.sv")
addResource("/vsrc/vortex/hw/rtl/core/VX_trace.vh")
addResource("/vsrc/vortex/hw/rtl/core/VX_wctl_unit.sv")
// addResource("/vsrc/vortex/hw/rtl/cache/VX_cache_bank.sv")
// addResource("/vsrc/vortex/hw/rtl/cache/VX_cache_bypass.sv")
// need to disable this if VX_cache_cluster_top is disabled, otherwise causes
// unconnected port error
// addResource("/vsrc/vortex/hw/rtl/cache/VX_cache_cluster.sv")
// addResource("/vsrc/vortex/hw/rtl/cache/VX_cache_data.sv")
// addResource("/vsrc/vortex/hw/rtl/cache/VX_cache_define.vh")
// addResource("/vsrc/vortex/hw/rtl/cache/VX_cache_init.sv")
// addResource("/vsrc/vortex/hw/rtl/cache/VX_cache_mshr.sv")
// addResource("/vsrc/vortex/hw/rtl/cache/VX_cache.sv")
// addResource("/vsrc/vortex/hw/rtl/cache/VX_cache_tags.sv")
// addResource("/vsrc/vortex/hw/rtl/cache/VX_cache_wrap.sv")
// gbar is only used in the socket/cluster hierarchy
// addResource("/vsrc/vortex/hw/rtl/mem/VX_gbar_arb.sv")
// addResource("/vsrc/vortex/hw/rtl/mem/VX_gbar_bus_if.sv")
// addResource("/vsrc/vortex/hw/rtl/mem/VX_gbar_unit.sv")
// Only used for caches
// addResource("/vsrc/vortex/hw/rtl/mem/VX_mem_arb.sv")
addResource("/vsrc/vortex/hw/rtl/mem/VX_mem_bus_if.sv")
// addResource("/vsrc/vortex/hw/rtl/mem/VX_mem_perf_if.sv")
addResource("/vsrc/vortex/hw/rtl/mem/VX_shared_mem.sv")
addResource("/vsrc/vortex/hw/rtl/mem/VX_smem_switch.sv")
// tex_unit missing in Vortex 2.0
// addResource("/vsrc/vortex/hw/rtl/tex_unit/VX_tex_sat.sv")
// addResource("/vsrc/vortex/hw/rtl/tex_unit/VX_tex_stride.sv")
// addResource("/vsrc/vortex/hw/rtl/tex_unit/VX_tex_lerp.sv")
// addResource("/vsrc/vortex/hw/rtl/tex_unit/VX_tex_addr.sv")
// addResource("/vsrc/vortex/hw/rtl/tex_unit/VX_tex_mem.sv")
// addResource("/vsrc/vortex/hw/rtl/tex_unit/VX_tex_format.sv")
// addResource("/vsrc/vortex/hw/rtl/tex_unit/VX_tex_sampler.sv")
// addResource("/vsrc/vortex/hw/rtl/tex_unit/VX_tex_unit.sv")
// addResource("/vsrc/vortex/hw/rtl/tex_unit/VX_tex_define.vh")
// addResource("/vsrc/vortex/hw/rtl/tex_unit/VX_tex_wrap.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_allocator.sv")
// addResource("/vsrc/vortex/hw/rtl/libs/VX_avs_adapter.sv")
// addResource("/vsrc/vortex/hw/rtl/libs/VX_axi_adapter.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_bits_insert.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_bits_remove.sv")
// unused addResource("/vsrc/vortex/hw/rtl/libs/VX_bypass_buffer.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_cyclic_arbiter.sv")
// unused addResource("/vsrc/vortex/hw/rtl/libs/VX_divider.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_dp_ram.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_elastic_adapter.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_elastic_buffer.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_fair_arbiter.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_fifo_queue.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_find_first.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_generic_arbiter.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_index_buffer.sv")
// unused addResource("/vsrc/vortex/hw/rtl/libs/VX_index_queue.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_lzc.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_matrix_arbiter.sv")
// addResource("/vsrc/vortex/hw/rtl/libs/VX_mem_adapter.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_mem_rsp_sel.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_mem_scheduler.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_multiplier.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_mux.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_onehot_encoder.sv")
// unused addResource("/vsrc/vortex/hw/rtl/libs/VX_onehot_mux.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_pending_size.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_pipe_register.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_popcount.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_priority_arbiter.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_priority_encoder.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_reduce.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_reset_relay.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_rr_arbiter.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_scan.sv")
// These VX_scope_* seems to be used for FPGA debugging; if we leave them in,
// they cause elaboration errors
// addResource("/vsrc/vortex/hw/rtl/libs/VX_scope_switch.sv")
// addResource("/vsrc/vortex/hw/rtl/libs/VX_scope_tap.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_serial_div.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_serial_mul.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_shift_register.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_skid_buffer.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_sp_ram.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_stream_arb.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_stream_switch.sv")
addResource("/vsrc/vortex/hw/rtl/libs/VX_stream_xbar.sv")
addResource("/vsrc/vortex/hw/dpi/float_dpi.cpp")
addResource("/vsrc/vortex/hw/dpi/float_dpi.vh")
addResource("/vsrc/vortex/hw/dpi/util_dpi.cpp")
addResource("/vsrc/vortex/hw/dpi/util_dpi.vh")
// needed dpi cpp files
addResource("/vsrc/vortex/sim/common/bitmanip.h")
addResource("/vsrc/vortex/sim/common/mem.cpp")
addResource("/vsrc/vortex/sim/common/mem.h")
addResource("/vsrc/vortex/sim/common/mempool.h")
addResource("/vsrc/vortex/sim/common/rvfloats.cpp")
addResource("/vsrc/vortex/sim/common/rvfloats.h")
addResource("/vsrc/vortex/sim/common/simobject.h")
addResource("/vsrc/vortex/sim/common/stringutil.h")
addResource("/vsrc/vortex/sim/common/util.cpp")
addResource("/vsrc/vortex/sim/common/util.h")
addResource("/vsrc/vortex/sim/common/uuid_gen.h")
// addResource("/csrc/softfloat_archive.a")
addResource("/csrc/softfloat/include/internals.h")
addResource("/csrc/softfloat/include/primitives.h")
addResource("/csrc/softfloat/include/primitiveTypes.h")
addResource("/csrc/softfloat/include/softfloat.h")
addResource("/csrc/softfloat/include/softfloat_types.h")
addResource("/csrc/softfloat/RISCV/specialize.h")
// Vortex 2.0: fp_cores/ renamed to fpu/
addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_class.sv")
addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_cvt.sv")
addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_define.vh")
addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_div.sv")
addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_dpi.sv")
addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_dsp.sv")
addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_fma.sv")
addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_fpnew.sv")
addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_ncomp.sv")
addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_pkg.sv")
addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_rounding.sv")
addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_sqrt.sv")
addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_to_csr_if.sv")
addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_unit.sv")
// addResource("/vsrc/vortex/hw/rtl/fp_cores/VX_fp_rounding.sv")
// addResource("/vsrc/vortex/hw/rtl/fp_cores/altera/stratix10/dspba_delay_ver.sv")
// addResource("/vsrc/vortex/hw/rtl/fp_cores/altera/stratix10/acl_fsqrt.sv")
// addResource("/vsrc/vortex/hw/rtl/fp_cores/altera/stratix10/acl_fdiv.sv")
// addResource("/vsrc/vortex/hw/rtl/fp_cores/altera/stratix10/acl_fmadd.sv")
// addResource("/vsrc/vortex/hw/rtl/fp_cores/altera/arria10/dspba_delay_ver.sv")
// addResource("/vsrc/vortex/hw/rtl/fp_cores/altera/arria10/acl_fsqrt.sv")
// addResource("/vsrc/vortex/hw/rtl/fp_cores/altera/arria10/acl_fdiv.sv")
// addResource("/vsrc/vortex/hw/rtl/fp_cores/altera/arria10/acl_fmadd.sv")
// addResource("/vsrc/vortex/hw/rtl/fp_cores/VX_fp_class.sv")
// addResource("/vsrc/vortex/hw/rtl/fp_cores/VX_fpu_fpnew.sv")
// addResource("/vsrc/vortex/hw/rtl/fp_cores/VX_fp_cvt.sv")
// addResource("/vsrc/vortex/hw/rtl/fp_cores/VX_fp_fma.sv")
// addResource("/vsrc/vortex/hw/rtl/fp_cores/VX_fp_ncomp.sv")
// addResource("/vsrc/vortex/hw/rtl/fp_cores/VX_fpu_fpga.sv")
// addResource("/vsrc/vortex/hw/rtl/fp_cores/VX_fpu_types.vh")
// addResource("/vsrc/vortex/hw/rtl/fp_cores/VX_fp_sqrt.sv")
addResource("/vsrc/vortex/hw/rtl/interfaces/VX_branch_ctl_if.sv")
addResource("/vsrc/vortex/hw/rtl/interfaces/VX_commit_csr_if.sv")
addResource("/vsrc/vortex/hw/rtl/interfaces/VX_commit_if.sv")
addResource("/vsrc/vortex/hw/rtl/interfaces/VX_commit_sched_if.sv")
addResource("/vsrc/vortex/hw/rtl/interfaces/VX_dcr_bus_if.sv")
addResource("/vsrc/vortex/hw/rtl/interfaces/VX_decode_if.sv")
addResource("/vsrc/vortex/hw/rtl/interfaces/VX_decode_sched_if.sv")
addResource("/vsrc/vortex/hw/rtl/interfaces/VX_dispatch_if.sv")
addResource("/vsrc/vortex/hw/rtl/interfaces/VX_execute_if.sv")
addResource("/vsrc/vortex/hw/rtl/interfaces/VX_fetch_if.sv")
addResource("/vsrc/vortex/hw/rtl/interfaces/VX_ibuffer_if.sv")
addResource("/vsrc/vortex/hw/rtl/interfaces/VX_operands_if.sv")
// addResource("/vsrc/vortex/hw/rtl/interfaces/VX_pipeline_perf_if.sv")
addResource("/vsrc/vortex/hw/rtl/interfaces/VX_sched_csr_if.sv")
addResource("/vsrc/vortex/hw/rtl/interfaces/VX_schedule_if.sv")
// addResource("/vsrc/vortex/hw/rtl/interfaces/VX_sfu_csr_if.sv")
// addResource("/vsrc/vortex/hw/rtl/interfaces/VX_sfu_perf_if.sv")
addResource("/vsrc/vortex/hw/rtl/interfaces/VX_warp_ctl_if.sv")
addResource("/vsrc/vortex/hw/rtl/interfaces/VX_writeback_if.sv")
// addResource("/vsrc/vortex/hw/rtl/afu/vortex_afu.sv")
// addResource("/vsrc/vortex/hw/rtl/afu/ccip_std_afu.sv")
// addResource("/vsrc/vortex/hw/rtl/afu/vortex_afu.vh")
// addResource("/vsrc/vortex/hw/rtl/afu/ccip/local_mem_cfg_pkg.sv")
// addResource("/vsrc/vortex/hw/rtl/afu/ccip/ccip_if_pkg.sv")
// addResource("/vsrc/vortex/hw/rtl/afu/ccip_interface_reg.sv")
// addResource("/vsrc/vortex/hw/rtl/afu/VX_avs_wrapper.sv")
// addResource("/vsrc/vortex/hw/rtl/afu/VX_to_mem.sv")
// addResource("/vsrc/vortex/sim/vlsim/vortex_afu_shim.sv")
if (tile.vortexParams.useVxCache) {
addResource("/vsrc/vortex/hw/rtl/libs/VX_pending_size.sv")
addResource("/vsrc/vortex/hw/rtl/cache/VX_shared_mem.sv")
addResource("/vsrc/vortex/hw/rtl/cache/VX_core_rsp_merge.sv")
addResource("/vsrc/vortex/hw/rtl/cache/VX_tag_access.sv")
addResource("/vsrc/vortex/hw/rtl/cache/VX_core_req_bank_sel.sv")
addResource("/vsrc/vortex/hw/rtl/cache/VX_bank.sv")
addResource("/vsrc/vortex/hw/rtl/cache/VX_data_access.sv")
addResource("/vsrc/vortex/hw/rtl/cache/VX_flush_ctrl.sv")
addResource("/vsrc/vortex/hw/rtl/cache/VX_nc_bypass.sv")
addResource("/vsrc/vortex/hw/rtl/cache/VX_miss_resrv.sv")
addResource("/vsrc/vortex/hw/rtl/cache/VX_cache.sv")
addResource("/vsrc/vortex/hw/rtl/VX_mem_arb.sv")
addResource("/vsrc/vortex/hw/rtl/VX_smem_arb.sv")
addResource("/vsrc/vortex/hw/rtl/VX_mem_unit.sv")
addResource("/vsrc/vortex/hw/rtl/VX_core.sv")
addResource("/vsrc/vortex/hw/rtl/VX_core_wrapper.sv")
} else {
addResource("/vsrc/vortex/hw/rtl/VX_core_wrapper.sv")
}
val nTotalRoCCCSRs = 0
val coreBundle = new VortexBundle(tile)
val io = IO(coreBundle)
}