// See LICENSE.Berkeley for license details. // See LICENSE.SiFive for license details. package rocket import chisel3._ import chisel3.util._ import chisel3.experimental._ import org.chipsalliance.cde.config.Parameters import freechips.rocketchip.tile._ class VortexBundleA( sourceWidth: Int, dataWidth: Int ) extends Bundle { assert(dataWidth % 8 == 0) val opcode = UInt(3.W) // FIXME: hardcoded val size = UInt(4.W) // FIXME: hardcoded val source = UInt(sourceWidth.W) // FIXME: hardcoded val address = UInt(32.W) // FIXME: hardcoded val mask = UInt((dataWidth / 8).W) // FIXME: hardcoded val data = UInt(dataWidth.W) // FIXME: hardcoded } class VortexBundleD( sourceWidth: Int, dataWidth: Int ) extends Bundle { assert(dataWidth % 8 == 0) val opcode = UInt(3.W) // FIXME: hardcoded val size = UInt(4.W) // FIXME: hardcoded val source = UInt(sourceWidth.W) // FIXME: hardcoded val data = UInt(dataWidth.W) // FIXME: hardcoded } class VortexBundle(tile: VortexTile)(implicit p: Parameters) extends CoreBundle { val clock = Input(Clock()) val reset = Input(Reset()) // val hartid = Input(UInt(hartIdLen.W)) val reset_vector = Input(UInt(resetVectorLen.W)) val interrupts = Input(new CoreInterrupts()) // conditionally instantiate ports depending on whether we want to use VX_cache or not val imem = if (!tile.vortexParams.useVxCache) Some(Vec(1, new Bundle { val a = Decoupled(new VortexBundleA(sourceWidth = 46, dataWidth = 32)) val d = Flipped(Decoupled(new VortexBundleD(sourceWidth = 46, dataWidth = 32))) })) else None val dmem = if (!tile.vortexParams.useVxCache) Some(Vec(tile.numLanes, new Bundle { val a = Decoupled(new VortexBundleA(sourceWidth = 47, dataWidth = 32)) val d = Flipped(Decoupled(new VortexBundleD(sourceWidth = 47, dataWidth = 32))) })) else None val mem = if (tile.vortexParams.useVxCache) Some(new Bundle { val a = Decoupled(new VortexBundleA(sourceWidth = 15, dataWidth = 128)) val d = Flipped(Decoupled(new VortexBundleD(sourceWidth = 15, dataWidth = 128))) // val a = tile.memNode.out.head._1.a.cloneType // val d = Flipped(tile.memNode.out.head._1.d.cloneType) }) else None // val fpu = Flipped(new FPUCoreIO()) //val rocc = Flipped(new RoCCCoreIO(nTotalRoCCCSRs)) //val trace = Output(new TraceBundle) //val bpwatch = Output(Vec(coreParams.nBreakpoints, new BPWatch(coreParams.retireWidth))) val cease = Output(Bool()) val wfi = Output(Bool()) val traceStall = Input(Bool()) } class Vortex(tile: VortexTile)(implicit p: Parameters) extends BlackBox( // Each Vortex core gets tied-off hartId of 0, 1, 2, 3, ... // The actual MHARTID read by the program is different by warp, not core; // see VX_csr_data that implements the read logic for CSR_MHARTID/GWID. Map("CORE_ID" -> tile.tileParams.hartId) ) with HasBlackBoxResource { // addResource("/vsrc/vortex/hw/unit_tests/generic_queue/testbench.v") // addResource("/vsrc/vortex/hw/unit_tests/VX_divide_tb.v") // addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpm/rf2_256x19_wm0/rf2_256x19_wm0_rtl.v") // addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpm/rf2_256x19_wm0/rf2_256x19_wm0.v") // addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpm/rf2_32x19_wm0/rf2_32x19_wm0.v") // addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpm/rf2_32x19_wm0/rf2_32x19_wm0_rtl.v") // addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpm/rf2_32x128_wm1/rf2_32x128_wm1_rtl.v") // addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpm/rf2_32x128_wm1/rf2_32x128_wm1.v") // addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpm/rf2_32x128_wm1/vsim/rf2_32x128_wm1_tb.v") // addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpm/rf2_256x128_wm1/rf2_256x128_wm1_rtl.v") // addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpm/rf2_256x128_wm1/rf2_256x128_wm1.v") // addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpm/rf2_128x128_wm1/rf2_128x128_wm1.v") // addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpm/rf2_128x128_wm1/rf2_128x128_wm1_rtl.v") // addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpc/rf2_32x128_wm1/rf2_32x128_wm1_rtl.v") // addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpc/rf2_32x128_wm1/rf2_32x128_wm1.v") // addResource("/vsrc/vortex/hw/syn/synopsys/models/memory/cln28hpc/rf2_32x128_wm1/vsim/rf2_32x128_wm1_tb.v") // addResource("/vsrc/vortex/hw/syn/modelsim/vortex_tb.v") addResource("/vsrc/vortex/hw/rtl/VX_gpu_pkg.sv") // addResource("/vsrc/vortex/hw/rtl/VX_cluster.sv") addResource("/vsrc/vortex/hw/rtl/VX_config.vh") addResource("/vsrc/vortex/hw/VX_config.h") addResource("/vsrc/vortex/hw/rtl/VX_define.vh") addResource("/vsrc/vortex/hw/rtl/VX_platform.vh") addResource("/vsrc/vortex/hw/rtl/VX_scope.vh") // addResource("/vsrc/vortex/hw/rtl/VX_socket.sv") addResource("/vsrc/vortex/hw/rtl/VX_types.vh") // addResource("/vsrc/vortex/hw/rtl/Vortex.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_alu_unit.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_commit.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_core.sv") // These are top modules used for unittests // addResource("/vsrc/vortex/hw/rtl/core/VX_core_top.sv") // addResource("/vsrc/vortex/hw/rtl/cache/VX_cache_top.sv") // addResource("/vsrc/vortex/hw/rtl/cache/VX_cache_cluster_top.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_csr_data.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_csr_unit.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_dcr_data.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_decode.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_dispatch.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_dispatch_unit.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_execute.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_fetch.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_gather_unit.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_ibuffer.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_int_unit.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_ipdom_stack.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_issue.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_lsu_unit.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_muldiv_unit.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_operands.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_pending_instr.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_schedule.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_scoreboard.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_sfu_unit.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_smem_unit.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_split_join.sv") addResource("/vsrc/vortex/hw/rtl/core/VX_trace.vh") addResource("/vsrc/vortex/hw/rtl/core/VX_wctl_unit.sv") // addResource("/vsrc/vortex/hw/rtl/cache/VX_cache_bank.sv") // addResource("/vsrc/vortex/hw/rtl/cache/VX_cache_bypass.sv") // need to disable this if VX_cache_cluster_top is disabled, otherwise causes // unconnected port error // addResource("/vsrc/vortex/hw/rtl/cache/VX_cache_cluster.sv") // addResource("/vsrc/vortex/hw/rtl/cache/VX_cache_data.sv") // addResource("/vsrc/vortex/hw/rtl/cache/VX_cache_define.vh") // addResource("/vsrc/vortex/hw/rtl/cache/VX_cache_init.sv") // addResource("/vsrc/vortex/hw/rtl/cache/VX_cache_mshr.sv") // addResource("/vsrc/vortex/hw/rtl/cache/VX_cache.sv") // addResource("/vsrc/vortex/hw/rtl/cache/VX_cache_tags.sv") // addResource("/vsrc/vortex/hw/rtl/cache/VX_cache_wrap.sv") // gbar is only used in the socket/cluster hierarchy // addResource("/vsrc/vortex/hw/rtl/mem/VX_gbar_arb.sv") // addResource("/vsrc/vortex/hw/rtl/mem/VX_gbar_bus_if.sv") // addResource("/vsrc/vortex/hw/rtl/mem/VX_gbar_unit.sv") // Only used for caches // addResource("/vsrc/vortex/hw/rtl/mem/VX_mem_arb.sv") addResource("/vsrc/vortex/hw/rtl/mem/VX_mem_bus_if.sv") // addResource("/vsrc/vortex/hw/rtl/mem/VX_mem_perf_if.sv") addResource("/vsrc/vortex/hw/rtl/mem/VX_shared_mem.sv") addResource("/vsrc/vortex/hw/rtl/mem/VX_smem_switch.sv") // tex_unit missing in Vortex 2.0 // addResource("/vsrc/vortex/hw/rtl/tex_unit/VX_tex_sat.sv") // addResource("/vsrc/vortex/hw/rtl/tex_unit/VX_tex_stride.sv") // addResource("/vsrc/vortex/hw/rtl/tex_unit/VX_tex_lerp.sv") // addResource("/vsrc/vortex/hw/rtl/tex_unit/VX_tex_addr.sv") // addResource("/vsrc/vortex/hw/rtl/tex_unit/VX_tex_mem.sv") // addResource("/vsrc/vortex/hw/rtl/tex_unit/VX_tex_format.sv") // addResource("/vsrc/vortex/hw/rtl/tex_unit/VX_tex_sampler.sv") // addResource("/vsrc/vortex/hw/rtl/tex_unit/VX_tex_unit.sv") // addResource("/vsrc/vortex/hw/rtl/tex_unit/VX_tex_define.vh") // addResource("/vsrc/vortex/hw/rtl/tex_unit/VX_tex_wrap.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_allocator.sv") // addResource("/vsrc/vortex/hw/rtl/libs/VX_avs_adapter.sv") // addResource("/vsrc/vortex/hw/rtl/libs/VX_axi_adapter.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_bits_insert.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_bits_remove.sv") // unused addResource("/vsrc/vortex/hw/rtl/libs/VX_bypass_buffer.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_cyclic_arbiter.sv") // unused addResource("/vsrc/vortex/hw/rtl/libs/VX_divider.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_dp_ram.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_elastic_adapter.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_elastic_buffer.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_fair_arbiter.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_fifo_queue.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_find_first.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_generic_arbiter.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_index_buffer.sv") // unused addResource("/vsrc/vortex/hw/rtl/libs/VX_index_queue.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_lzc.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_matrix_arbiter.sv") // addResource("/vsrc/vortex/hw/rtl/libs/VX_mem_adapter.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_mem_rsp_sel.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_mem_scheduler.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_multiplier.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_mux.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_onehot_encoder.sv") // unused addResource("/vsrc/vortex/hw/rtl/libs/VX_onehot_mux.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_pending_size.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_pipe_register.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_popcount.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_priority_arbiter.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_priority_encoder.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_reduce.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_reset_relay.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_rr_arbiter.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_scan.sv") // These VX_scope_* seems to be used for FPGA debugging; if we leave them in, // they cause elaboration errors // addResource("/vsrc/vortex/hw/rtl/libs/VX_scope_switch.sv") // addResource("/vsrc/vortex/hw/rtl/libs/VX_scope_tap.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_serial_div.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_serial_mul.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_shift_register.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_skid_buffer.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_sp_ram.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_stream_arb.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_stream_switch.sv") addResource("/vsrc/vortex/hw/rtl/libs/VX_stream_xbar.sv") addResource("/vsrc/vortex/hw/dpi/float_dpi.cpp") addResource("/vsrc/vortex/hw/dpi/float_dpi.vh") addResource("/vsrc/vortex/hw/dpi/util_dpi.cpp") addResource("/vsrc/vortex/hw/dpi/util_dpi.vh") // needed dpi cpp files addResource("/vsrc/vortex/sim/common/bitmanip.h") addResource("/vsrc/vortex/sim/common/mem.cpp") addResource("/vsrc/vortex/sim/common/mem.h") addResource("/vsrc/vortex/sim/common/mempool.h") addResource("/vsrc/vortex/sim/common/rvfloats.cpp") addResource("/vsrc/vortex/sim/common/rvfloats.h") addResource("/vsrc/vortex/sim/common/simobject.h") addResource("/vsrc/vortex/sim/common/stringutil.h") addResource("/vsrc/vortex/sim/common/util.cpp") addResource("/vsrc/vortex/sim/common/util.h") addResource("/vsrc/vortex/sim/common/uuid_gen.h") // addResource("/csrc/softfloat_archive.a") addResource("/csrc/softfloat/include/internals.h") addResource("/csrc/softfloat/include/primitives.h") addResource("/csrc/softfloat/include/primitiveTypes.h") addResource("/csrc/softfloat/include/softfloat.h") addResource("/csrc/softfloat/include/softfloat_types.h") addResource("/csrc/softfloat/RISCV/specialize.h") // Vortex 2.0: fp_cores/ renamed to fpu/ addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_class.sv") addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_cvt.sv") addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_define.vh") addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_div.sv") addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_dpi.sv") addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_dsp.sv") addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_fma.sv") addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_fpnew.sv") addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_ncomp.sv") addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_pkg.sv") addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_rounding.sv") addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_sqrt.sv") addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_to_csr_if.sv") addResource("/vsrc/vortex/hw/rtl/fpu/VX_fpu_unit.sv") // addResource("/vsrc/vortex/hw/rtl/fp_cores/VX_fp_rounding.sv") // addResource("/vsrc/vortex/hw/rtl/fp_cores/altera/stratix10/dspba_delay_ver.sv") // addResource("/vsrc/vortex/hw/rtl/fp_cores/altera/stratix10/acl_fsqrt.sv") // addResource("/vsrc/vortex/hw/rtl/fp_cores/altera/stratix10/acl_fdiv.sv") // addResource("/vsrc/vortex/hw/rtl/fp_cores/altera/stratix10/acl_fmadd.sv") // addResource("/vsrc/vortex/hw/rtl/fp_cores/altera/arria10/dspba_delay_ver.sv") // addResource("/vsrc/vortex/hw/rtl/fp_cores/altera/arria10/acl_fsqrt.sv") // addResource("/vsrc/vortex/hw/rtl/fp_cores/altera/arria10/acl_fdiv.sv") // addResource("/vsrc/vortex/hw/rtl/fp_cores/altera/arria10/acl_fmadd.sv") // addResource("/vsrc/vortex/hw/rtl/fp_cores/VX_fp_class.sv") // addResource("/vsrc/vortex/hw/rtl/fp_cores/VX_fpu_fpnew.sv") // addResource("/vsrc/vortex/hw/rtl/fp_cores/VX_fp_cvt.sv") // addResource("/vsrc/vortex/hw/rtl/fp_cores/VX_fp_fma.sv") // addResource("/vsrc/vortex/hw/rtl/fp_cores/VX_fp_ncomp.sv") // addResource("/vsrc/vortex/hw/rtl/fp_cores/VX_fpu_fpga.sv") // addResource("/vsrc/vortex/hw/rtl/fp_cores/VX_fpu_types.vh") // addResource("/vsrc/vortex/hw/rtl/fp_cores/VX_fp_sqrt.sv") addResource("/vsrc/vortex/hw/rtl/interfaces/VX_branch_ctl_if.sv") addResource("/vsrc/vortex/hw/rtl/interfaces/VX_commit_csr_if.sv") addResource("/vsrc/vortex/hw/rtl/interfaces/VX_commit_if.sv") addResource("/vsrc/vortex/hw/rtl/interfaces/VX_commit_sched_if.sv") addResource("/vsrc/vortex/hw/rtl/interfaces/VX_dcr_bus_if.sv") addResource("/vsrc/vortex/hw/rtl/interfaces/VX_decode_if.sv") addResource("/vsrc/vortex/hw/rtl/interfaces/VX_decode_sched_if.sv") addResource("/vsrc/vortex/hw/rtl/interfaces/VX_dispatch_if.sv") addResource("/vsrc/vortex/hw/rtl/interfaces/VX_execute_if.sv") addResource("/vsrc/vortex/hw/rtl/interfaces/VX_fetch_if.sv") addResource("/vsrc/vortex/hw/rtl/interfaces/VX_ibuffer_if.sv") addResource("/vsrc/vortex/hw/rtl/interfaces/VX_operands_if.sv") // addResource("/vsrc/vortex/hw/rtl/interfaces/VX_pipeline_perf_if.sv") addResource("/vsrc/vortex/hw/rtl/interfaces/VX_sched_csr_if.sv") addResource("/vsrc/vortex/hw/rtl/interfaces/VX_schedule_if.sv") // addResource("/vsrc/vortex/hw/rtl/interfaces/VX_sfu_csr_if.sv") // addResource("/vsrc/vortex/hw/rtl/interfaces/VX_sfu_perf_if.sv") addResource("/vsrc/vortex/hw/rtl/interfaces/VX_warp_ctl_if.sv") addResource("/vsrc/vortex/hw/rtl/interfaces/VX_writeback_if.sv") // addResource("/vsrc/vortex/hw/rtl/afu/vortex_afu.sv") // addResource("/vsrc/vortex/hw/rtl/afu/ccip_std_afu.sv") // addResource("/vsrc/vortex/hw/rtl/afu/vortex_afu.vh") // addResource("/vsrc/vortex/hw/rtl/afu/ccip/local_mem_cfg_pkg.sv") // addResource("/vsrc/vortex/hw/rtl/afu/ccip/ccip_if_pkg.sv") // addResource("/vsrc/vortex/hw/rtl/afu/ccip_interface_reg.sv") // addResource("/vsrc/vortex/hw/rtl/afu/VX_avs_wrapper.sv") // addResource("/vsrc/vortex/hw/rtl/afu/VX_to_mem.sv") // addResource("/vsrc/vortex/sim/vlsim/vortex_afu_shim.sv") if (tile.vortexParams.useVxCache) { addResource("/vsrc/vortex/hw/rtl/libs/VX_pending_size.sv") addResource("/vsrc/vortex/hw/rtl/cache/VX_shared_mem.sv") addResource("/vsrc/vortex/hw/rtl/cache/VX_core_rsp_merge.sv") addResource("/vsrc/vortex/hw/rtl/cache/VX_tag_access.sv") addResource("/vsrc/vortex/hw/rtl/cache/VX_core_req_bank_sel.sv") addResource("/vsrc/vortex/hw/rtl/cache/VX_bank.sv") addResource("/vsrc/vortex/hw/rtl/cache/VX_data_access.sv") addResource("/vsrc/vortex/hw/rtl/cache/VX_flush_ctrl.sv") addResource("/vsrc/vortex/hw/rtl/cache/VX_nc_bypass.sv") addResource("/vsrc/vortex/hw/rtl/cache/VX_miss_resrv.sv") addResource("/vsrc/vortex/hw/rtl/cache/VX_cache.sv") addResource("/vsrc/vortex/hw/rtl/VX_mem_arb.sv") addResource("/vsrc/vortex/hw/rtl/VX_smem_arb.sv") addResource("/vsrc/vortex/hw/rtl/VX_mem_unit.sv") addResource("/vsrc/vortex/hw/rtl/VX_core.sv") addResource("/vsrc/vortex/hw/rtl/VX_core_wrapper.sv") } else { addResource("/vsrc/vortex/hw/rtl/VX_core_wrapper.sv") } val nTotalRoCCCSRs = 0 val coreBundle = new VortexBundle(tile) val io = IO(coreBundle) }