add operand roms, bump vortex
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Submodule src/main/resources/vsrc/vortex updated: ea8c23bc85...f07149e175
@@ -114,6 +114,8 @@ class VortexTile private(
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imemNodes.foreach { tlMasterXbar.node := _ }
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dmemNodes.foreach { tlMasterXbar.node := _ }
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/* below are copied from rocket */
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val bus_error_unit = vortexParams.beuAddr map { a =>
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val beu = LazyModule(new BusErrorUnit(new L1BusErrors, BusErrorUnitParams(a)))
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intOutwardNode := beu.intNode
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@@ -206,6 +208,11 @@ class VortexTileModuleImp(outer: VortexTile) extends BaseTileModuleImp(outer) {
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coreMem.a <> tileNode.out.head._1.a
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}
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// pick source id and:
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// - lie to core that response is not valid if source doesn't match picked
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// - lie to downstream that core is not ready if source doesn't match picked
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val arb = Module(new RRArbiter(core.io.dmem.head.d.bits.source.cloneType, 4))
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val matchingSources = Wire(UInt(4.W))
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val dmemDs = outer.dmemNodes.map(_.out.head._1.d)
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@@ -213,7 +220,6 @@ class VortexTileModuleImp(outer: VortexTile) extends BaseTileModuleImp(outer) {
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(arb.io.in zip dmemDs).zipWithIndex.foreach { case ((arbIn, tileNode), i) =>
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arbIn.valid := tileNode.valid
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arbIn.bits := tileNode.bits.source
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// assert(arbIn.ready, "source id arbiter should always be ready")
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}
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matchingSources := dmemDs.map(d => (d.bits.source === arb.io.out.bits) && arb.io.out.valid).asUInt
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arb.io.out.ready := true.B
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