vx_spawn.c: Rewrite cluster-based vx_spawn_tasks variant
Implements round-robin allocation of warps to cores & maintains contiguous thread ID allocation to neighboring threads. Also handles partially-enabled remainder warp logic. TODO: Hardcodes only 1 cluster in the system.
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@@ -74,27 +74,6 @@ static void __attribute__ ((noinline)) spawn_tasks_all_stub() {
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}
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}
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static void __attribute__ ((noinline)) spawn_tasks_contiguous_all_stub() {
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int NT = vx_num_threads();
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int NW = vx_num_warps();
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int cid = vx_core_id();
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int wid = vx_warp_id();
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int tid = vx_thread_id();
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wspawn_tasks_args_t* p_wspawn_args = (wspawn_tasks_args_t*)g_wspawn_args[cid];
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// FIXME: handle RW
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int waves = p_wspawn_args->NWs;
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int offset = p_wspawn_args->offset + (NT * wid + tid);
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vx_spawn_tasks_cb callback = p_wspawn_args->callback;
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void* arg = p_wspawn_args->arg;
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for (int wave_id = 0; wave_id < waves; ++wave_id) {
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int task_id = offset + (wave_id * NT * NW);
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callback(task_id, arg);
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}
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}
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static void __attribute__ ((noinline)) spawn_tasks_cluster_all_stub() {
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int NT = vx_num_threads();
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int NW = vx_num_warps();
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@@ -109,11 +88,13 @@ static void __attribute__ ((noinline)) spawn_tasks_cluster_all_stub() {
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wspawn_tasks_args_t* p_wspawn_args = (wspawn_tasks_args_t*)g_wspawn_args[cid];
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// FIXME: handle RW
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int waves = p_wspawn_args->NWs;
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int waves = p_wspawn_args->NWs + (wid < p_wspawn_args->RWs);
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int offset = p_wspawn_args->offset + (NT * wid_in_cluster + tid);
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vx_spawn_tasks_cb callback = p_wspawn_args->callback;
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void* arg = p_wspawn_args->arg;
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// sequential iterations
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for (int wave_id = 0; wave_id < waves; ++wave_id) {
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int task_id = offset + (wave_id * NT * NW * CORES_PER_CLUSTER);
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callback(task_id, arg);
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@@ -171,6 +152,9 @@ static void __attribute__ ((noinline)) spawn_tasks_all_cb() {
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vx_tmc_zero();
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}
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// This function runs in every core, but with only 1 warp and 1 thread enabled.
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// The logic in this function figures out how many warps/threads this particular
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// core has to enable to fulfill an entire grid of computation.
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void vx_spawn_tasks_cluster(int num_tasks, vx_spawn_tasks_cb callback, void *arg) {
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// device specs
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int NC = vx_num_cores();
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@@ -181,45 +165,49 @@ void vx_spawn_tasks_cluster(int num_tasks, vx_spawn_tasks_cb callback, void *arg
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int core_id = vx_core_id();
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if (core_id >= NUM_CORES_MAX)
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return;
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const int cluster_id = core_id / CORES_PER_CLUSTER;
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const int core_id_in_cluster = core_id % CORES_PER_CLUSTER;
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// Distribute threads equally across as many cores as possible, even if they
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// don't fill up NW*NT in a single core. This makes sure the warps get evenly
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// distributed in a single cluster
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//
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// TODO: Try to contain in a single cluster if possible?
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int num_active_cores = (num_tasks > NT) ? (num_tasks / NT) : 1;
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num_active_cores = MIN(num_active_cores, NC);
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const int num_active_cores = (num_tasks + (NT - 1)) / NT;
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if (core_id >= num_active_cores)
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return; // terminate extra cores
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int tasks_per_core = num_tasks / num_active_cores;
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int tasks_per_core_last = tasks_per_core;
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if (core_id == (num_active_cores - 1)) {
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int rem = num_tasks % num_active_cores;
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tasks_per_core_last += rem; // last core also executes remaining tasks
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// FIXME: HARDCODES 1 CLUSTER!
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const int num_tasks_this_cluster = num_tasks;
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const int num_full_warps = num_tasks_this_cluster / NT;
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const int rem_threads_in_last_warp = num_tasks_this_cluster % NT;
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// const int num_warps = (num_tasks_this_cluster + (NT - 1)) / NT;
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int num_warps_this_core = num_full_warps / CORES_PER_CLUSTER;
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const int num_warps_in_last_row = num_full_warps % CORES_PER_CLUSTER;
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if (core_id_in_cluster < num_warps_in_last_row) {
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num_warps_this_core++;
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}
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// if 0, last warp is full-threads enabled
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int rem_threads_in_last_warp_this_core = 0;
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if (rem_threads_in_last_warp != 0) {
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if (core_id_in_cluster == num_warps_in_last_row - 1) {
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rem_threads_in_last_warp_this_core = rem_threads_in_last_warp;
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}
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}
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int num_full_warps = tasks_per_core_last / NT;
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int rem_threads_in_last_warp = tasks_per_core_last % NT;
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// sequential iterations
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int num_full_waves = 1;
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int rem_warps_in_last_wave = 0;
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if (num_full_warps >= NW) {
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// this division will result in the same value for both the last core and
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// the rest
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num_full_waves = num_full_warps / NW;
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rem_warps_in_last_wave = num_full_warps % NW;
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}
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const int num_full_waves = num_warps_this_core / NW;
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const int rem_full_warps_in_last_wave = num_warps_this_core % NW;
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int cluster_id = core_id / CORES_PER_CLUSTER;
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const int tasks_per_cluster = tasks_per_core * CORES_PER_CLUSTER;
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const int offset = cluster_id * tasks_per_cluster;
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wspawn_tasks_args_t wspawn_args = {callback, arg, offset, num_full_waves, rem_warps_in_last_wave};
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const const int offset = cluster_id * num_tasks_this_cluster;
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wspawn_tasks_args_t wspawn_args = {callback, arg, offset, num_full_waves,
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rem_full_warps_in_last_wave};
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g_wspawn_args[core_id] = &wspawn_args;
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if (num_full_warps >= 1) {
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if (num_warps_this_core > 0) {
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// execute callback on other warps
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int nw = MIN(num_full_warps, NW);
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const int nw = MIN(num_warps_this_core, NW);
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vx_wspawn(nw, spawn_tasks_cluster_all_cb);
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// activate all threads
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@@ -235,12 +223,16 @@ void vx_spawn_tasks_cluster(int num_tasks, vx_spawn_tasks_cb callback, void *arg
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vx_wspawn_wait();
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}
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if (rem_threads_in_last_warp != 0) {
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// TODO: Instead of launching an additional wave just to work on remaining
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// threads, handle this in the last wave amongst other full warps.
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if (rem_threads_in_last_warp != 0 && core_id_in_cluster == 0) {
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// adjust offset
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wspawn_args.offset += (tasks_per_core_last - rem_threads_in_last_warp);
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// FIXME: consider cluster_id here
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// FIXME: use rem_threads_in_last_warp_this_core
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wspawn_args.offset += (num_tasks_this_cluster - rem_threads_in_last_warp);
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// activate remaining threads
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int tmask = (1 << rem_threads_in_last_warp) - 1;
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const int tmask = (1 << rem_threads_in_last_warp) - 1;
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vx_tmc(tmask);
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// call stub routine
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