Custom core doc first draft

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Zitao Fang
2020-06-19 13:51:57 -07:00
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.. _custom_core:
Adding a custom core
====================
You may want to add a custom RISC-V core to Chipyard generator. If the top module of your core is not in Chisel,
you will first need to create a Verilog blackbox for it. See ::ref:`_incorporating-verilog-blocks` for instructions.
Once you have a top module in Chisel, you are ready to create integrate it with Chipyard.
.. note::
RoCC is not supported by custom core currently. Please use Rocket or Boom if you need to use RoCC.
.. note::
Custom core doesn't support FireSim at this time.
Parameter Case Classes
----------------------
Chipyard will generate a core for every ``TileParams`` object it discovered in the current config.
``TileParams`` is a trait containing the information needed to create a tile, and every custom core must implement
their own version of ``TileParams``, as well as ``CoreParams`` which is passed as a field in ``TileParams``.
``TileParams`` holds the parameters that are the same for every generated core, while ``CoreParams`` contains those
that can vary from cores to cores. They must be implemented as case classes with fields that can be overridden by
other config fragments as the constructor parameters. See the appendix at the bottom of the page for a list of
variable to be implemented. You can also add custom fields to them, but standard fields should always be preferred.
Now you have your parameter classes, you will need config keys to hold them. There are two required keys:
.. code-block:: scala
case object MyTilesKey extends Field[Seq[MyTileParams]](Nil)
case object MyCrossingKey extends Field[Seq[RocketCrossingParams]](List(RocketCrossingParams()))
``MyCrossingKey`` here is used to store information about the clock-crossing behavior of the core, and it is normally
set to its default values.
``TileParams`` and ``CoreParams`` contains the following fields:
.. code-block:: scala
trait TileParams {
val core: CoreParams // Core parameters (see below)
val icache: Option[ICacheParams] // Not used if you use your own I1 cache
val dcache: Option[DCacheParams] // Not used if you use your own D1 cache
val btb: Option[BTBParams] // Not used if you use your own BTB / branch predictor
val hartId: Int // Hart ID: Must be unique within a design config
val beuAddr: Option[BigInt]
val blockerCtrlAddr: Option[BigInt]
val name: Option[String] // Name of the core
}
trait CoreParams {
val bootFreqHz: BigInt // Frequency
val useVM: Boolean // Support virtual memory
val useUser: Boolean // Support user mode
val useSupervisor: Boolean // Support supervisor mode
val useDebug: Boolean // Support RISC-V debug specs
val useAtomics: Boolean // Support A extension
val useAtomicsOnlyForIO: Boolean // Support A extension for memory-mapped IO (may be true even if useAtomics is false)
val useCompressed: Boolean // Support C extension
val useVector: Boolean = false // Support V extension
val useSCIE: Boolean
val useRVE: Boolean
val mulDiv: Option[MulDivParams] // M extension and related setting (Only used by Rocket core, simply use its default value)
val fpu: Option[FPUParams] // F and D extensions and related setting (see below)
val fetchWidth: Int // Max # of insts fetched every cycle
val decodeWidth: Int // Max # of insts decoded every cycle
val retireWidth: Int // Max # of insts retired every cycle
val instBits: Int // Instruction bits (if 32 bit and 64 bit are both supported, use 64)
val nLocalInterrupts: Int // # of local interrupts (see SiFive interrupt cookbook)
val nPMPs: Int // # of Physical Memory Protection units
val pmpGranularity: Int // Size of the smallest unit of region for PMP unit (must be power of 2)
val nBreakpoints: Int // # of breakpoints supported (in RISC-V debug specs)
val useBPWatch: Boolean
val nPerfCounters: Int // # of supported performance counters
val haveBasicCounters: Boolean // Support basic counters defined in the RISC-V counter extension
val haveFSDirty: Boolean
val misaWritable: Boolean // Support writable misa CSR (like variable instruction bits)
val haveCFlush: Boolean
val nL2TLBEntries: Int // # of L2 TLB entries
val mtvecInit: Option[BigInt] // mtvec CSR (of V extension) initial value
val mtvecWritable: Boolean // If mtvec CSR is writable
// Normally, you don't need to change these values (except lrscCycles)
def customCSRs(implicit p: Parameters): CustomCSRs = new CustomCSRs
def hasSupervisorMode: Boolean = useSupervisor || useVM
def instBytes: Int = instBits / 8
def fetchBytes: Int = fetchWidth * instBytes
// This field is used only with the D1 cache of Rocket chip. Simply set it to the default value 80.
def lrscCycles: Int
def dcacheReqTagBits: Int = 6
def minFLen: Int = 32
def vLen: Int = 0
def sLen: Int = 0
def eLen(xLen: Int, fLen: Int): Int = xLen max fLen
def vMemDataBits: Int = 0
}
case class FPUParams(
minFLen: Int = 32, // Minimum floating point length (no need to change)
fLen: Int = 64, // Maximum floating point length, use 32 if only single precision is supported
divSqrt: Boolean = true, // Div/Sqrt operation supported
sfmaLatency: Int = 3, //
dfmaLatency: Int = 4
)
Most of the fields here are originally designed for Rocket core and contains some architecture-specific details, but
many of them are general enough to be useful for other cores. It is strongly recommended to use these fields instead
of creating your own custom fields when applicable.
Tile Class
----------
In Chipyard, all connections with other components on SoC are defined a core's `Tile` class, while the implementation
of the actual hardware are in the implementation class. This structure allows Chipyard to use the Diplomacy framework
to resolve paramters and connections before elaboration.
All tile classes implement ``BaseTile`` and will normally implement ``SinksExternalInterrupts`` and ``SourcesExternalNotifications``,
which allow the tile to accept external interrupt. A typical tile has the following form:
.. code-block:: scala
class MyTile(
val myParams: MyTileParams,
crossing: ClockCrossingType,
lookup: LookupByHartIdImpl,
q: Parameters,
logicalTreeNode: LogicalTreeNode)
extends BaseTile(myParams, crossing, lookup, q)
with SinksExternalInterrupts
with SourcesExternalNotifications
{
// Private constructor ensures altered LazyModule.p is used implicitly
def this(params: MyTileParams, crossing: RocketCrossingParams, lookup: LookupByHartIdImpl, logicalTreeNode: LogicalTreeNode)(implicit p: Parameters) =
this(params, crossing.crossingType, lookup, p, logicalTreeNode)
// Require TileLink nodes
val intOutwardNode = IntIdentityNode()
val masterNode = visibilityNode
val slaveNode = TLIdentityNode()
// Implementation class (See below)
override lazy val module = new MyTileModuleImp(this)
// Required entry of CPU device in the device tree for interrupt purpose
val cpuDevice: SimpleDevice = new SimpleDevice("cpu", Seq("my-organization,my-cpu", "riscv")) {
override def parent = Some(ResourceAnchors.cpus)
override def describe(resources: ResourceBindings): Description = {
val Description(name, mapping) = super.describe(resources)
Description(name, mapping ++
cpuProperties ++
nextLevelCacheProperty ++
tileProperties)
}
}
ResourceBinding {
Resource(cpuDevice, "reg").bind(ResourceAddress(hartId))
}
// (Connection to bus, interrupt, etc.)
}
TileLink Connection
-------------------
Chipyard use TileLink as its onboard bus protocol, and if your core doesn't use TileLink, you will need to convert them
in the tile class. Below is an example of how to connect a core using AXI4 to the TileLink bus:
.. code-block:: scala
val memoryTap = TLIdentityNode() // Every bus connection should have their own tap node
(tlMasterXbar.node // tlMasterXbar is the bus crossbar to be used when this core / tile is acting as a master; otherwise, use tlSlaveXBar
:= memoryTap
:= TLBuffer()
:= TLFIFOFixer(TLFIFOFixer.all) // fix FIFO ordering
:= TLWidthWidget(beatBytes) // reduce size of TL
:= AXI4ToTL() // convert to TL
:= AXI4UserYanker(Some(2)) // remove user field on AXI interface. need but in reality user intf. not needed
:= AXI4Fragmenter() // deal with multi-beat xacts
:= memAXI4Node) // The custom node, see below
Remember, you may not need all of these intermediate widgets. See :::ref:`Diplomatic-Widgets` for the meaning of each intermediate
widget. If you are using TileLink, then you only need the tap node and the TileLink node used by your components. Also, Chipyard
support AHB, APB and AXIS, and most of the AXI4 widgets has equivalent widget for these bus protocol. See the reference page for
more info.
``memAXI4Node`` is an AXI4 master node and is defined as following in our example:
.. code-block:: scala
val memAXI4Node = AXI4MasterNode(
Seq(AXI4MasterPortParameters(
masters = Seq(AXI4MasterParameters(
name = portName,
id = IdRange(0, 1 << idBits))))))
where ``portName`` and ``idBits`` are the parameter provides by the tile. Make sure to read :::ref:`node-tyoes` to check out what
type of nodes Chipyard supports and their parameters!
Also, by default, there are boundary buffers for both master and slave connections to the bus when they are leaving the tile, and you
can override the following two functions to control how to buffer the bus requests/responses:
.. code-block:: scala
protected def makeMasterBoundaryBuffers(implicit p: Parameters): TLBuffer
protected def makeSlaveBoundaryBuffers(implicit p: Parameters): TLBuffer
Interrupt
---------
Chipyard allows a tile to either receive interrupts from other devices or initiate interrupts to notify other cores/devices.
In the tile that inherited ``SinksExternalInterrupts``, one can create a ``TileInterrupts`` object (a Chisel bundle) and
call ``decodeCoreInterrupts`` with the object as the argument. You can then read the interrupt bits from the object.
The definition of ``TileInterrupts`` is
.. code-block:: scala
class TileInterrupts(implicit p: Parameters) extends CoreBundle()(p) {
val debug = Bool() // debug interrupt
val mtip = Bool() // Machine level timer interrupt
val msip = Bool() // Machine level software interrupt
val meip = Bool() // Machine level external interrupt
val seip = usingSupervisor.option(Bool()) // Valid only if supervisor mode is supported
val lip = Vec(coreParams.nLocalInterrupts, Bool()) // Local interrupts
}
This function should be in the implementation class since it involves hardware generation.
Also, the tile can also notify other cores or devices for some events by calling following functions (in implementation class):
.. code-block:: scala
def reportHalt(could_halt: Option[Bool]) // Triggered when there is an unrecoverable hardware error (halt the machine)
def reportHalt(errors: Seq[CanHaveErrors]) // Varient for standard error bundle (used only by cache when there's an ECC error)
reportCease(could_cease: Option[Bool], quiescenceCycles: Int = 8) // Triggered when the core stop retiring instructions (like clock gating)
reportWFI(could_wfi: Option[Bool]) // Triggered when a WFI instruciton is executed
Implementation Class
--------------------
The implementation class is of the following form:
.. code-block:: scala
class MyTileModuleImp(outer: MyTile) extends BaseTileModuleImp(outer){
// annotate the parameters
Annotated.params(this, outer.tileParams)
// TODO: Create the top module of the core and connect it with the ports in "outer"
}
In the body of this class, you can look up any parameters by calling ``p({key})``, where ``{key}`` is the config key of
the value you want to look up. For a list of available keys, see the appendix below.
If you create an AXI4 node (or equivalents), you will need to connect them to your core.
Integrate the Core
------------------
To use your core in a set of config, you would need a config fragment that would create a ``TileParams`` object of your core in
the current config. An example of such config will be like this:
.. code-block:: scala
class WithNMyCores(n: Int) extends Config(
new RegisterCore(new CoreEntry[MyTileParams, MyTile]("MyCore", MyTilesKey, MyCrossingKey)) ++
new Config((site, here, up) => {
case MyTilesKey => {
List.tabulate(n)(i => MyTileParams(hartId = i))
}
})
)
Where ``RegisterCore`` will register the core with chipyard so that it can be recognized by generic config. This is required for
all custom cores. You can also create other config fragments to change other parameters.
Now you have finished all the steps to prepare your cores for Chipyard! To generate the custom core, simply follow the instructions
in :::ref:`_custom_chisel` to add your project to the build system, then create a config by following the steps in :::ref:`_hetero_socs_`.
You can now run any desired workflow for the new config just as you do for the built-in cores.

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.. _hetero_socs_:
Heterogeneous SoCs
===============================

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@@ -7,6 +7,8 @@ These guides will walk you through customization of your system-on-chip:
- How to include your custom Chisel sources in the Chipyard build system
- Adding custom core
- Adding custom RoCC accelerators to an existing Chipyard core (BOOM or Rocket)
- Adding custom MMIO widgets to the Chipyard memory system by Tilelink or AXI4, with custom Top-level IOs