Merge branch 'graphics' of https://github.com/hansungk/chipyard into graphics

This commit is contained in:
Richard Yan
2024-05-07 14:41:35 -07:00
2 changed files with 4 additions and 2 deletions

View File

@@ -39,6 +39,7 @@ class RadianceBaseConfig(argsBinFilename: String = "args.bin") extends Config(
new WithExtMemSize(BigInt("80000000", 16)) ++
new WithRadBootROM() ++
new WithRadROMs(0x7FFF0000L, 0x10000, s"sims/${argsBinFilename}") ++
new chipyard.harness.WithCeaseSuccess ++
new chipyard.iobinders.WithCeasePunchThrough ++
new radiance.subsystem.WithRadianceSimParams(true) ++
new WithCacheBlockBytes(64) ++
@@ -48,7 +49,7 @@ class RadianceConfig extends Config(
// important to keep gemmini tile before RadianceCores to ensure radiance tile id is 0-indexed
new radiance.subsystem.WithRadianceGemmini(location = InCluster(0), dim = 8, extMemBase = x"ff000000", spSizeInKB = 16, accSizeInKB = 8) ++
new radiance.subsystem.WithRadianceCores(1, location=InCluster(0), useVxCache = false) ++
new radiance.subsystem.WithCoalescer(nNewSrcIds = 8) ++
new radiance.subsystem.WithCoalescer(nNewSrcIds = 16) ++
new radiance.subsystem.WithVortexL1Banks(nBanks = 4)++
new radiance.subsystem.WithRadianceCluster(0) ++
new RadianceBaseConfig)