Files
Lucina3DS/externals/glslang/Test/spv.simpleFunctionCall.frag
2025-02-06 22:24:29 +08:00

14 lines
127 B
GLSL

#version 150
in vec4 BaseColor;
vec4 foo()
{
return BaseColor;
}
void main()
{
gl_FragColor = foo();
}