The two threadgroups use the same B fragment, so no need to duplicately store them in the operand buffer. To do this, pull the operand buffer out of the threadgroups to the octet-level.
295 lines
9.1 KiB
Systemverilog
295 lines
9.1 KiB
Systemverilog
`ifdef EXT_T_ENABLE
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`include "VX_fpu_define.vh"
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module VX_tensor_dpu #(
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parameter ISW,
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parameter OCTET,
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// @perf: has big impact on throughput. A rule of thumb is to set it to
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// the pipeline length of FEDPs in order to make sure there are enough
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// entries to fully saturate the pipeline, but this is still rough
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parameter OPERAND_BUFFER_DEPTH = `LATENCY_HMMA
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) (
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input clk,
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input reset,
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input valid_in,
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output ready_in,
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// [rows][cols][dtype]
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input [3:0][1:0][31:0] A_tile,
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input [1:0][3:0][31:0] B_tile,
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input [3:0][3:0][31:0] C_tile,
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input [`NW_WIDTH-1:0] wid,
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output valid_out,
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input ready_out,
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output [3:0][3:0][31:0] D_tile,
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output [`NW_WIDTH-1:0] D_wid
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);
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// logic [3:0][3:0][31:0] result_hmma;
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// always @(*) begin
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// dpi_hmma(valid_in, A_tile, B_tile, C_tile, result_hmma);
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// end
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// // fixed-latency queue
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// VX_shift_register #(
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// .DATAW (1 + $bits(wid)/* + $bits(D_tile)*/),
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// .DEPTH (`LATENCY_HMMA + 1),
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// .RESETW (1)
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// ) shift_reg (
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// .clk (clk),
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// .reset (reset),
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// .enable (ready_out),
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// .data_in ({valid_in && ready_in, wid /*, result_hmma*/}),
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// .data_out ({valid_out, D_wid/*, D_tile */})
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// );
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// ready as soon as valid_out
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// assign ready_in = valid_out;
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// fully pipelined; ready_in is coupled to ready_out by immediately
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// stalling
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// assign ready_in = ready_out;
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wire [3:0][1:0][31:0] A_tile_buf;
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wire [1:0][3:0][31:0] B_tile_buf;
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wire [3:0][3:0][31:0] C_tile_buf;
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wire wid_empty;
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wire wid_full;
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wire empty;
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wire full;
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// sync between operand buffer and wid buffer
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assign ready_in = !full && !wid_full;
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wire [1:0] threadgroup_valids_out;
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wire [1:0] threadgroup_readys_in;
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// sync operand queue and wid queue
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wire threadgroup_valid_in = !empty;
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wire threadgroup_fire_in = threadgroup_valid_in && &(threadgroup_readys_in);
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wire enq = valid_in && ready_in;
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wire deq = threadgroup_fire_in;
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// Operand buffer for the dot product units.
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//
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// This exists to decouple the execution of the dot-product unit from
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// the operand arrival. Operands from the upstream execute_if can arrive
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// intermittently depending on the frontend's behavior, whereas downstream
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// writeback happens at a regular cadence. Therefore to achieve full
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// throughput of the dpu, we need to decouple the operand arrival from the
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// direct input to the dpu.
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VX_fifo_queue #(
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.DATAW ($bits(A_tile) + $bits(B_tile) + $bits(C_tile)),
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.DEPTH (OPERAND_BUFFER_DEPTH)
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) operand_buffer (
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.clk (clk),
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.reset (reset),
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.push (enq),
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.pop (deq),
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.data_in ({A_tile, B_tile, C_tile}),
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.data_out ({A_tile_buf, B_tile_buf, C_tile_buf}),
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.empty (empty),
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`UNUSED_PIN(alm_empty),
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.full (full),
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`UNUSED_PIN(alm_full),
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`UNUSED_PIN(size)
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);
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// Split A_tile and C_tile by rows (0-1, 2-3) and parallelize in two
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// threadgroups
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//
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// B_tile is shared across the two threadgroups; see Figure 13
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VX_tensor_threadgroup #(
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.OPERAND_BUFFER_DEPTH(OPERAND_BUFFER_DEPTH)
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) threadgroup_0 (
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.clk (clk),
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.reset (reset),
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.valid_in (threadgroup_valid_in),
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.ready_in (threadgroup_readys_in[0]),
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.stall (!ready_out),
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.A_frag (A_tile_buf[1:0]),
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.B_frag (B_tile_buf),
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.C_frag (C_tile_buf[1:0]),
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.valid_out (threadgroup_valids_out[0]),
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.D_frag (D_tile[1:0])
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);
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VX_tensor_threadgroup #(
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.OPERAND_BUFFER_DEPTH(OPERAND_BUFFER_DEPTH)
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) threadgroup_1 (
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.clk (clk),
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.reset (reset),
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.valid_in (threadgroup_valid_in),
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.ready_in (threadgroup_readys_in[1]),
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.stall (!ready_out),
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.A_frag (A_tile_buf[3:2]),
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.B_frag (B_tile_buf),
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.C_frag (C_tile_buf[3:2]),
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.valid_out (threadgroup_valids_out[1]),
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.D_frag (D_tile[3:2])
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);
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`RUNTIME_ASSERT(&(threadgroup_valids_out) == |(threadgroup_valids_out),
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("threadgroups went out of sync!"))
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`RUNTIME_ASSERT(&(threadgroup_readys_in) == |(threadgroup_readys_in),
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("threadgroups went out of sync!"))
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wire wid_enq = valid_in && ready_in;
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wire wid_deq = valid_out && ready_out;
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assign valid_out = &(threadgroup_valids_out);
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// need to pass along warp id's to do multithreading
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VX_fifo_queue #(
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.DATAW ($bits(wid)),
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// @perf: seems to require deeper depth than the FEDP issue queues to
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// not cause stalls.
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.DEPTH (2 * OPERAND_BUFFER_DEPTH)
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) wid_queue (
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.clk (clk),
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.reset (reset),
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.push (wid_enq),
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.pop (wid_deq),
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.data_in (wid),
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.data_out (D_wid),
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.empty (wid_empty),
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`UNUSED_PIN(alm_empty),
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.full (wid_full),
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`UNUSED_PIN(alm_full),
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`UNUSED_PIN(size)
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);
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`RUNTIME_ASSERT(reset || !(deq && empty),
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("dequeueing from empty warp id queue!"))
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endmodule
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// does (m,n,k) = (2,4,2) matmul compute over 2 cycles.
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// see Figure 10(b) of the paper.
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module VX_tensor_threadgroup #(
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parameter OPERAND_BUFFER_DEPTH
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) (
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input clk,
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input reset,
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input valid_in,
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output ready_in,
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input stall,
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input [1:0][1:0][31:0] A_frag,
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input [1:0][3:0][31:0] B_frag,
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input [1:0][3:0][31:0] C_frag,
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output valid_out,
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output [1:0][3:0][31:0] D_frag
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);
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wire fedp_valid_in;
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wire fedp_ready_in;
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wire fedp_fire_in = fedp_valid_in && fedp_ready_in;
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wire [3:0] fedp_valids;
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wire fedp_valid_out = &(fedp_valids);
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wire fedp_ready_out = !stall;
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wire fedp_fire_out = fedp_valid_out && fedp_ready_out;
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assign fedp_valid_in = valid_in;
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// coupled ready; backpressure immediately reaches input from output
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assign fedp_ready_in = fedp_ready_out;
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// The dot product units take 2 cycles to finish computing A_frag * B_frag
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// + C_frag. step_in and step_out keeps track of which cycle they're at
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// & when they have to pop from input queue and push to result queue.
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//
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// step_in == 0: FEDP uses first half from operand buffer
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// step_in == 1: FEDP uses last half and pops from operand buffer
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wire step_in;
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// step_out == 0: FEDP produces first half of D_frag
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// step_out == 1: FEDP produces last half of D_frag and asserts valid_out
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wire step_out;
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assign ready_in = fedp_fire_in && (step_in == 1'b1);
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wire [3:0][31:0] D_reg;
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logic [3:0][31:0] D_reg_n;
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// staging buffer that latches the D half-tile
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VX_tensor_reg #(
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.DATAW($bits(D_reg))
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) staging_d (
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.clk(clk),
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.reset(reset),
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.d(D_reg_n),
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.en(1'b1),
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.q(D_reg)
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);
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// latch the first-half result of D_frag
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wire [3:0][31:0] D_half;
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always @(*) begin
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D_reg_n = D_reg;
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if (fedp_fire_out) begin
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if (step_out == 1'b0) begin
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D_reg_n = D_half;
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end
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end
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end
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// flip step_in/step_out on FEDP in/out fire, respectively
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VX_tensor_reg #(
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.DATAW(1)
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) staging_step_in (
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.clk(clk),
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.reset(reset),
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.d(~step_in),
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.en(fedp_fire_in),
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.q(step_in)
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);
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VX_tensor_reg #(
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.DATAW(1)
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) staging_step_out (
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.clk(clk),
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.reset(reset),
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.d(~step_out),
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.en(fedp_fire_out),
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.q(step_out)
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);
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// TODO: Instead of latching half-result and constructing a full D tile,
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// we should be able to send these half fragments down to commit stage
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// immediately, saving flop space
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assign D_frag[0][0] = D_reg[0];
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assign D_frag[0][2] = D_reg[1];
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assign D_frag[1][0] = D_reg[2];
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assign D_frag[1][2] = D_reg[3];
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assign D_frag[0][1] = D_half[0];
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assign D_frag[0][3] = D_half[1];
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assign D_frag[1][1] = D_half[2];
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assign D_frag[1][3] = D_half[3];
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// 4 FEDPs per threadgroup
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for (genvar i = 0; i < 4; ++i) begin
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localparam int d_row = i / 2;
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localparam int d_col = (i % 2) * 2;
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// Dot product (FEDP) unit generated from Chisel
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TensorDotProductUnit fedp (
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.clock (clk),
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.reset (reset),
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.io_in_valid (fedp_fire_in),
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.io_in_bits_a_0 (A_frag[d_row][0]),
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.io_in_bits_a_1 (A_frag[d_row][1]),
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.io_in_bits_a_2 (32'h0),
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.io_in_bits_a_3 (32'h0),
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.io_in_bits_b_0 (step_in == 1'b0 ? B_frag[0][d_col] : B_frag[0][d_col + 1]),
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.io_in_bits_b_1 (step_in == 1'b0 ? B_frag[1][d_col] : B_frag[1][d_col + 1]),
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.io_in_bits_b_2 (32'h0),
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.io_in_bits_b_3 (32'h0),
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.io_in_bits_c (step_in == 1'b0 ? C_frag[d_row][d_col] : C_frag[d_row][d_col + 1]),
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.io_stall (stall),
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.io_out_valid (fedp_valids[i]),
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.io_out_bits_data (D_half[i])
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);
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end
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assign valid_out = fedp_valid_out && (step_out == 1'b1);
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endmodule
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`endif
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