Files
vortex/hw/rtl/VX_warp_sched.v
2020-07-21 05:44:13 -07:00

281 lines
9.2 KiB
Verilog

`include "VX_define.vh"
module VX_warp_sched #(
parameter CORE_ID = 0
) (
input wire clk,
input wire reset,
VX_warp_ctl_if warp_ctl_if,
VX_wstall_if wstall_if,
VX_join_if join_if,
VX_branch_ctl_if branch_ctl_if,
VX_ifetch_rsp_if ifetch_rsp_if,
VX_ifetch_req_if ifetch_req_if,
output wire busy
);
wire update_use_wspawn;
wire update_visible_active;
wire [(1+32+`NUM_THREADS-1):0] ipdom[`NUM_WARPS-1:0];
wire join_fall;
wire [31:0] join_pc;
wire [`NUM_THREADS-1:0] join_tm;
reg [`NUM_WARPS-1:0] warp_active;
reg [`NUM_WARPS-1:0] warp_stalled;
reg [`NUM_WARPS-1:0] visible_active;
wire [`NUM_WARPS-1:0] use_active;
reg [`NUM_WARPS-1:0] warp_lock;
wire wstall_this_cycle;
reg [`NUM_THREADS-1:0] thread_masks[`NUM_WARPS-1:0];
reg [31:0] warp_pcs[`NUM_WARPS-1:0];
// barriers
reg [`NUM_WARPS-1:0] barrier_stall_mask[`NUM_BARRIERS-1:0];
wire [`NUM_WARPS-1:0] b_mask;
wire [`NW_BITS:0] b_count;
wire reached_barrier_limit;
// wspawn
reg [31:0] use_wspawn_pc;
reg [`NUM_WARPS-1:0] use_wspawn;
wire [`NW_BITS-1:0] warp_to_schedule;
wire schedule;
wire [`NUM_THREADS-1:0] thread_mask;
wire [`NW_BITS-1:0] warp_num;
wire [31:0] warp_pc;
wire scheduled_warp;
wire hazard;
wire global_stall;
wire real_schedule;
wire [31:0] new_pc;
reg [`NUM_WARPS-1:0] total_barrier_stall;
reg didnt_split;
wire stall;
always @(posedge clk) begin
integer i;
if (reset) begin
for (i = 0; i < `NUM_BARRIERS; i++) begin
barrier_stall_mask[i] <= 0;
end
use_wspawn_pc <= 0;
use_wspawn <= 0;
warp_pcs[0] <= `STARTUP_ADDR;
warp_active[0] <= 1; // Activating first warp
visible_active[0] <= 1; // Activating first warp
thread_masks[0] <= 1; // Activating first thread in first warp
warp_stalled <= 0;
didnt_split <= 0;
warp_lock <= 0;
for (i = 1; i < `NUM_WARPS; i++) begin
warp_pcs[i] <= 0;
warp_active[i] <= 0; // Activating first warp
visible_active[i] <= 0; // Activating first warp
thread_masks[i] <= 1; // Activating first thread in first warp
end
end else begin
if (warp_ctl_if.wspawn) begin
warp_active <= warp_ctl_if.wspawn_new_active;
use_wspawn_pc <= warp_ctl_if.wspawn_pc;
use_wspawn <= warp_ctl_if.wspawn_new_active & (~`NUM_WARPS'(1));
end
if (warp_ctl_if.is_barrier) begin
warp_stalled[warp_ctl_if.warp_num] <= 0;
if (reached_barrier_limit) begin
barrier_stall_mask[warp_ctl_if.barrier_id] <= 0;
end else begin
barrier_stall_mask[warp_ctl_if.barrier_id][warp_ctl_if.warp_num] <= 1;
end
end else if (warp_ctl_if.change_mask) begin
thread_masks[warp_ctl_if.warp_num] <= warp_ctl_if.thread_mask;
warp_stalled[warp_ctl_if.warp_num] <= 0;
end else if (join_if.is_join && !didnt_split) begin
if (!join_fall) begin
warp_pcs[join_if.warp_num] <= join_pc;
end
thread_masks[join_if.warp_num] <= join_tm;
didnt_split <= 0;
end else if (warp_ctl_if.is_split) begin
warp_stalled[warp_ctl_if.warp_num] <= 0;
if (warp_ctl_if.do_split) begin
thread_masks[warp_ctl_if.warp_num] <= warp_ctl_if.split_new_mask;
didnt_split <= 0;
end else begin
didnt_split <= 1;
end
end
if (warp_ctl_if.whalt) begin
warp_active[warp_ctl_if.warp_num] <= 0;
visible_active[warp_ctl_if.warp_num] <= 0;
end
if (update_use_wspawn) begin
use_wspawn[warp_to_schedule] <= 0;
thread_masks[warp_to_schedule] <= 1;
end
// Stalling the scheduling of warps
if (wstall_if.wstall) begin
warp_stalled[wstall_if.warp_num] <= 1;
visible_active[wstall_if.warp_num] <= 0;
end
// Refilling active warps
if (update_visible_active) begin
visible_active <= warp_active & (~warp_stalled) & (~total_barrier_stall) & ~warp_lock;
end
// Don't change state if stall
if (!global_stall && real_schedule && (thread_mask != 0)) begin
visible_active[warp_to_schedule] <= 0;
warp_pcs[warp_to_schedule] <= new_pc;
end
// Branch
if (branch_ctl_if.valid) begin
if (branch_ctl_if.taken) begin
warp_pcs[branch_ctl_if.warp_num] <= branch_ctl_if.dest;
end
warp_stalled[branch_ctl_if.warp_num] <= 0;
end
// Lock/Release
if (scheduled_warp && !stall) begin
warp_lock[warp_num] <= 1;
end
if ((| ifetch_rsp_if.valid) && ifetch_rsp_if.ready) begin
warp_lock[ifetch_rsp_if.warp_num] <= 0;
end
end
end
VX_countones #(
.N(`NUM_WARPS)
) barrier_count (
.valids(b_mask),
.count (b_count)
);
wire [`NW_BITS:0] count_visible_active;
VX_countones #(
.N(`NUM_WARPS)
) num_visible (
.valids(visible_active),
.count (count_visible_active)
);
assign b_mask = barrier_stall_mask[warp_ctl_if.barrier_id][`NUM_WARPS-1:0];
assign reached_barrier_limit = (b_count == warp_ctl_if.num_warps);
assign wstall_this_cycle = wstall_if.wstall && (wstall_if.warp_num == warp_to_schedule); // Maybe bug
assign total_barrier_stall = barrier_stall_mask[0] | barrier_stall_mask[1] | barrier_stall_mask[2] | barrier_stall_mask[3];
assign update_visible_active = (0 == count_visible_active) && !(stall || wstall_this_cycle || hazard || join_if.is_join);
wire [(1+32+`NUM_THREADS-1):0] q1 = {1'b1, 32'b0, thread_masks[warp_ctl_if.warp_num]};
wire [(1+32+`NUM_THREADS-1):0] q2 = {1'b0, warp_ctl_if.split_save_pc, warp_ctl_if.split_later_mask};
assign {join_fall, join_pc, join_tm} = ipdom[join_if.warp_num];
genvar i;
for (i = 0; i < `NUM_WARPS; i++) begin : stacks
wire correct_warp_s = (i == warp_ctl_if.warp_num);
wire correct_warp_j = (i == join_if.warp_num);
wire push = (warp_ctl_if.is_split && warp_ctl_if.do_split) && correct_warp_s;
wire pop = join_if.is_join && correct_warp_j;
VX_generic_stack #(
.WIDTH(1+32+`NUM_THREADS),
.DEPTH($clog2(`NUM_THREADS)+1)
) ipdom_stack(
.clk (clk),
.reset(reset),
.push (push),
.pop (pop),
.d (ipdom[i]),
.q1 (q1),
.q2 (q2)
);
end
wire should_bra = (branch_ctl_if.valid && branch_ctl_if.taken && (warp_to_schedule == branch_ctl_if.warp_num));
assign hazard = should_bra && schedule;
assign real_schedule = schedule && !warp_stalled[warp_to_schedule] && !total_barrier_stall[warp_to_schedule] && !warp_lock[0];
assign global_stall = (stall || wstall_this_cycle || hazard || !real_schedule || join_if.is_join);
assign scheduled_warp = !(wstall_this_cycle || hazard || !real_schedule || join_if.is_join) && !reset;
wire real_use_wspawn = use_wspawn[warp_to_schedule];
assign warp_pc = real_use_wspawn ? use_wspawn_pc : warp_pcs[warp_to_schedule];
assign thread_mask = global_stall ? 0 : (real_use_wspawn ? `NUM_THREADS'(1) : thread_masks[warp_to_schedule]);
assign warp_num = warp_to_schedule;
assign update_use_wspawn = use_wspawn[warp_to_schedule] && !global_stall;
assign new_pc = warp_pc + 4;
assign use_active = (count_visible_active != 0) ? visible_active : (warp_active & (~warp_stalled) & (~total_barrier_stall) & (~warp_lock));
// Choosing a warp to schedule
VX_fixed_arbiter #(
.N(`NUM_WARPS)
) choose_schedule (
.clk (clk),
.reset (reset),
.requests (use_active),
.grant_index (warp_to_schedule),
.grant_valid (schedule),
`UNUSED_PIN (grant_onehot)
);
assign stall = ~ifetch_req_if.ready && (| ifetch_req_if.valid);
VX_generic_register #(
.N(`NUM_THREADS + 32 + `NW_BITS)
) fetch_reg (
.clk (clk),
.reset (reset),
.stall (stall),
.flush (0),
.in ({thread_mask, warp_pc, warp_num}),
.out ({ifetch_req_if.valid, ifetch_req_if.curr_PC, ifetch_req_if.warp_num})
);
assign busy = (warp_active != 0);
endmodule