#include #include #include #include "blitter.h" int LoadTGA(const char *filename, std::vector &pixels, uint32_t *width, uint32_t *height); int SaveTGA(const char *filename, const std::vector &pixels, uint32_t width, uint32_t height, uint32_t bpp); int CopyBuffers(SurfaceDesc &dstDesc, int32_t dstOffsetX, int32_t dstOffsetY, uint32_t copyWidth, uint32_t copyHeight, const SurfaceDesc &srcDesc, int32_t srcOffsetX, int32_t srcOffsetY); int ConvertImage(std::vector& dst_pixels, const std::vector& src_pixels, uint32_t width, uint32_t height, ePixelFormat src_format, ePixelFormat dst_format); void dump_image(const std::vector& pixels, uint32_t width, uint32_t height, uint32_t bpp);