`include "VX_define.v" module VX_fetch ( input wire clk, input wire reset, input wire in_branch_dir, input wire in_freeze, input wire[31:0] in_branch_dest, input wire in_branch_stall, input wire in_fwd_stall, input wire in_branch_stall_exe, input wire in_clone_stall, input wire in_jal, input wire[31:0] in_jal_dest, input wire in_interrupt, input wire in_debug, input wire[31:0] in_instruction, input wire in_thread_mask[`NT_M1:0], input wire in_change_mask, input wire[`NW_M1:0] in_decode_warp_num, input wire[`NW_M1:0] in_memory_warp_num, input wire in_wspawn, input wire[31:0] in_wspawn_pc, input wire in_ebreak, output wire[31:0] out_instruction, output wire out_delay, output wire[`NW_M1:0] out_warp_num, output wire[31:0] out_curr_PC, output wire out_valid[`NT_M1:0], output wire out_ebreak ); reg stall; reg[31:0] out_PC; reg[`NW_M1:0] warp_num; reg[`NW_M1:0] warp_state; initial begin warp_num = 0; warp_state = 0; end wire add_warp = in_wspawn && !in_ebreak && !in_clone_stall; wire remove_warp = in_ebreak && !in_wspawn && !in_clone_stall; always @(posedge clk or posedge reset) begin if (reset || (warp_num == warp_state) || remove_warp || add_warp) begin warp_num <= 0; end else begin warp_num <= warp_num + 1; end if (add_warp) begin // $display("Adding a new warp %h", warp_state); warp_state <= warp_state + 1; end else if (remove_warp) begin // $display("Removing a warp %h", warp_state); warp_state <= warp_state - 1; end end assign out_ebreak = (warp_state == 0) && in_ebreak; assign stall = in_clone_stall || in_branch_stall || in_fwd_stall || in_branch_stall_exe || in_interrupt || in_freeze || in_debug; wire warp_zero_change_mask = in_change_mask && (in_decode_warp_num == 0); wire warp_zero_jal = in_jal && (in_memory_warp_num == 0); wire warp_zero_branch = in_branch_dir && (in_memory_warp_num == 0); wire warp_zero_stall = stall || (warp_num == 1); wire warp_zero_wspawn = 0; wire[31:0] warp_zero_wspawn_pc = 32'h0; wire[31:0] warp_zero_pc; wire warp_zero_valid[`NT_M1:0]; VX_warp VX_Warp_zero( .clk (clk), .reset (reset), .stall (warp_zero_stall), .in_thread_mask(in_thread_mask), .in_change_mask(warp_zero_change_mask), .in_jal (warp_zero_jal), .in_jal_dest (in_jal_dest), .in_branch_dir (warp_zero_branch), .in_branch_dest(in_branch_dest), .in_wspawn (warp_zero_wspawn), .in_wspawn_pc (warp_zero_wspawn_pc), .out_PC (warp_zero_pc), .out_valid (warp_zero_valid) ); wire warp_one_change_mask = in_change_mask && (in_decode_warp_num == 1); wire warp_one_jal = in_jal && (in_memory_warp_num == 1); wire warp_one_branch = in_branch_dir && (in_memory_warp_num == 1); wire warp_one_stall = stall || (warp_num == 0); wire[31:0] warp_one_pc; wire warp_one_valid[`NT_M1:0]; VX_warp VX_Warp_one( .clk (clk), .reset (reset), .stall (warp_one_stall), .in_thread_mask(in_thread_mask), .in_change_mask(warp_one_change_mask), .in_jal (warp_one_jal), .in_jal_dest (in_jal_dest), .in_branch_dir (warp_one_branch), .in_branch_dest(in_branch_dest), .in_wspawn (in_wspawn), .in_wspawn_pc (in_wspawn_pc), .out_PC (warp_one_pc), .out_valid (warp_one_valid) ); // always @(*) begin // if (in_wspawn) begin // $display("Spawning a warp @ %h",in_wspawn_pc); // end // end // always @(posedge clk) begin // $display("curr warp: %h Threads:%d%d PC: %h", warp_num, out_valid[0],out_valid[1], out_PC); // end // always @(*) begin // if (warp_num == 1) begin // $display("Going to PC: %h", warp_one_pc); // end // end assign out_PC = (warp_num == 0) ? warp_zero_pc : warp_one_pc; assign out_valid = (warp_num == 0) ? warp_zero_valid : warp_one_valid; // always @(*) begin // $display("FETCH PC: %h (%h, %h, %h)",delete, delete, in_jal_dest, in_branch_dest); // end assign out_curr_PC = out_PC; assign out_warp_num = warp_num; assign out_delay = 0; assign out_instruction = stall ? 32'b0 : in_instruction; endmodule