`include "VX_define.vh" module VX_gpu_unit #( parameter CORE_ID = 0 ) ( input wire clk, input wire reset, // Input VX_gpu_req_if gpu_req_if, // Output VX_warp_ctl_if warp_ctl_if, VX_exu_to_cmt_if gpu_commit_if ); gpu_tmc_t tmc; gpu_wspawn_t wspawn; gpu_barrier_t barrier; gpu_split_t split; wire is_wspawn = (gpu_req_if.op == `GPU_WSPAWN); wire is_tmc = (gpu_req_if.op == `GPU_TMC); wire is_split = (gpu_req_if.op == `GPU_SPLIT); wire is_bar = (gpu_req_if.op == `GPU_BAR); wire gpu_req_fire = gpu_req_if.valid; // tmc wire [`NUM_THREADS-1:0] tmc_new_mask; for (genvar i = 0; i < `NUM_THREADS; i++) begin assign tmc_new_mask[i] = (i < gpu_req_if.rs1_data[0]); end assign tmc.valid = gpu_req_fire && is_tmc; assign tmc.thread_mask = tmc_new_mask; // wspawn wire [31:0] wspawn_pc = gpu_req_if.rs2_data; wire [`NUM_WARPS-1:0] wspawn_wmask; for (genvar i = 0; i < `NUM_WARPS; i++) begin assign wspawn_wmask[i] = (i < gpu_req_if.rs1_data[0]); end assign wspawn.valid = gpu_req_fire && is_wspawn; assign wspawn.wmask = wspawn_wmask; assign wspawn.pc = wspawn_pc; // split wire [`NUM_THREADS-1:0] split_then_mask; wire [`NUM_THREADS-1:0] split_else_mask; for (genvar i = 0; i < `NUM_THREADS; i++) begin wire taken = gpu_req_if.rs1_data[i][0]; assign split_then_mask[i] = gpu_req_if.thread_mask[i] & taken; assign split_else_mask[i] = gpu_req_if.thread_mask[i] & ~taken; end assign split.valid = gpu_req_fire && is_split; assign split.diverged = (| split_then_mask) && (| split_else_mask); assign split.then_mask = split_then_mask; assign split.else_mask = split_else_mask; assign split.pc = gpu_req_if.curr_PC + 4; // barrier assign barrier.valid = is_bar && gpu_req_fire; assign barrier.id = gpu_req_if.rs1_data[0][`NB_BITS-1:0]; assign barrier.num_warps = (`NW_BITS+1)'(gpu_req_if.rs2_data - 1); // output VX_generic_register #( .N(1 + `ISTAG_BITS + `NW_BITS + $bits(gpu_tmc_t) + $bits(gpu_wspawn_t) + $bits(gpu_split_t) + $bits(gpu_barrier_t)) ) gpu_reg ( .clk (clk), .reset (reset), .stall (0), .flush (0), .in ({gpu_req_if.valid, gpu_req_if.issue_tag, gpu_req_if.wid, tmc, wspawn, split, barrier}), .out ({gpu_commit_if.valid, gpu_commit_if.issue_tag, warp_ctl_if.wid, warp_ctl_if.tmc, warp_ctl_if.wspawn, warp_ctl_if.split, warp_ctl_if.barrier}) ); assign gpu_req_if.ready = 1'b1; endmodule