`include "VX_define.v" module VX_inst_multiplex ( // Inputs VX_frE_to_bckE_req_inter VX_bckE_req, VX_gpr_data_inter VX_gpr_data, // Outputs VX_exec_unit_req_inter VX_exec_unit_req, VX_lsu_req_inter VX_lsu_req, VX_gpu_inst_req_inter VX_gpu_inst_req, VX_csr_req_inter VX_csr_req ); wire[`NT_M1:0] is_mem_mask; wire[`NT_M1:0] is_gpu_mask; wire[`NT_M1:0] is_csr_mask; wire is_mem = (VX_bckE_req.mem_write != `NO_MEM_WRITE) || (VX_bckE_req.mem_read != `NO_MEM_READ); wire is_gpu = (VX_bckE_req.is_wspawn || VX_bckE_req.is_tmc || VX_bckE_req.is_barrier || VX_bckE_req.is_split); wire is_csr = VX_bckE_req.is_csr; // wire is_gpu = 0; genvar currT; for (currT = 0; currT < `NT; currT = currT + 1) begin assign is_mem_mask[currT] = is_mem; assign is_gpu_mask[currT] = is_gpu; assign is_csr_mask[currT] = is_csr; end // LSU Unit assign VX_lsu_req.valid = VX_bckE_req.valid & is_mem_mask; assign VX_lsu_req.warp_num = VX_bckE_req.warp_num; assign VX_lsu_req.base_address = VX_gpr_data.a_reg_data; assign VX_lsu_req.store_data = VX_gpr_data.b_reg_data; assign VX_lsu_req.offset = VX_bckE_req.itype_immed; assign VX_lsu_req.mem_read = VX_bckE_req.mem_read; assign VX_lsu_req.mem_write = VX_bckE_req.mem_write; assign VX_lsu_req.rd = VX_bckE_req.rd; assign VX_lsu_req.wb = VX_bckE_req.wb; assign VX_lsu_req.lsu_pc = VX_bckE_req.curr_PC; // Execute Unit assign VX_exec_unit_req.valid = VX_bckE_req.valid & (~is_mem_mask & ~is_gpu_mask & ~is_csr_mask); assign VX_exec_unit_req.warp_num = VX_bckE_req.warp_num; assign VX_exec_unit_req.curr_PC = VX_bckE_req.curr_PC; assign VX_exec_unit_req.PC_next = VX_bckE_req.PC_next; assign VX_exec_unit_req.rd = VX_bckE_req.rd; assign VX_exec_unit_req.wb = VX_bckE_req.wb; assign VX_exec_unit_req.a_reg_data = VX_gpr_data.a_reg_data; assign VX_exec_unit_req.b_reg_data = VX_gpr_data.b_reg_data; assign VX_exec_unit_req.alu_op = VX_bckE_req.alu_op; assign VX_exec_unit_req.rs1 = VX_bckE_req.rs1; assign VX_exec_unit_req.rs2 = VX_bckE_req.rs2; assign VX_exec_unit_req.rs2_src = VX_bckE_req.rs2_src; assign VX_exec_unit_req.itype_immed = VX_bckE_req.itype_immed; assign VX_exec_unit_req.upper_immed = VX_bckE_req.upper_immed; assign VX_exec_unit_req.branch_type = VX_bckE_req.branch_type; assign VX_exec_unit_req.jalQual = VX_bckE_req.jalQual; assign VX_exec_unit_req.jal = VX_bckE_req.jal; assign VX_exec_unit_req.jal_offset = VX_bckE_req.jal_offset; assign VX_exec_unit_req.ebreak = VX_bckE_req.ebreak; // GPR Req assign VX_gpu_inst_req.valid = VX_bckE_req.valid & is_gpu_mask; assign VX_gpu_inst_req.warp_num = VX_bckE_req.warp_num; assign VX_gpu_inst_req.is_wspawn = VX_bckE_req.is_wspawn; assign VX_gpu_inst_req.is_tmc = VX_bckE_req.is_tmc; assign VX_gpu_inst_req.is_split = VX_bckE_req.is_split; assign VX_gpu_inst_req.is_barrier = VX_bckE_req.is_barrier; assign VX_gpu_inst_req.a_reg_data = VX_gpr_data.a_reg_data; assign VX_gpu_inst_req.rd2 = VX_gpr_data.b_reg_data[0]; assign VX_gpu_inst_req.pc_next = VX_bckE_req.PC_next; // CSR Req assign VX_csr_req.valid = VX_bckE_req.valid & is_csr_mask; assign VX_csr_req.warp_num = VX_bckE_req.warp_num; assign VX_csr_req.rd = VX_bckE_req.rd; assign VX_csr_req.wb = VX_bckE_req.wb; assign VX_csr_req.is_csr = VX_bckE_req.is_csr; assign VX_csr_req.csr_address = VX_bckE_req.csr_address; assign VX_csr_req.csr_immed = VX_bckE_req.csr_immed; assign VX_csr_req.csr_mask = VX_bckE_req.csr_mask; endmodule