Vortex 2.0 changes:

+ Microarchitecture optimizations
+ 64-bit support
+ Xilinx FPGA support
+ LLVM-16 support
+ Refactoring and quality control fixes
This commit is contained in:
Blaise Tine
2023-10-19 20:51:22 -07:00
parent d69a64c32c
commit d47cccc157
1300 changed files with 247321 additions and 311189 deletions

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/*
* Copyright 1993-2010 NVIDIA Corporation. All rights reserved.
*
* Please refer to the NVIDIA end user license agreement (EULA) associated
* with this source code for terms and conditions that govern your use of
* this software. Any use, reproduction, disclosure, or distribution of
* this software and related documentation outside the terms of the EULA
* is strictly prohibited.
*
*/
/* Matrix transpose with OpenCL
* Device code.
*/
#define BLOCK_DIM 16
// This kernel is optimized to ensure all global reads and writes are coalesced,
// and to avoid bank conflicts in shared memory. This kernel is up to 11x faster
// than the naive kernel below. Note that the shared memory array is sized to
// (BLOCK_DIM+1)*BLOCK_DIM. This pads each row of the 2D block in shared memory
// so that bank conflicts do not occur when threads address the array column-wise.
__kernel void transpose(__global float *odata, __global float *idata, int offset, int width, int height, __local float* block)
{
// read the matrix tile into shared memory
unsigned int xIndex = get_global_id(0);
unsigned int yIndex = get_global_id(1);
if((xIndex + offset < width) && (yIndex < height))
{
unsigned int index_in = yIndex * width + xIndex + offset;
block[get_local_id(1)*(BLOCK_DIM+1)+get_local_id(0)] = idata[index_in];
}
barrier(CLK_LOCAL_MEM_FENCE);
// write the transposed matrix tile to global memory
xIndex = get_group_id(1) * BLOCK_DIM + get_local_id(0);
yIndex = get_group_id(0) * BLOCK_DIM + get_local_id(1);
if((xIndex < height) && (yIndex + offset < width))
{
unsigned int index_out = yIndex * height + xIndex;
odata[index_out] = block[get_local_id(0)*(BLOCK_DIM+1)+get_local_id(1)];
}
}
// This naive transpose kernel suffers from completely non-coalesced writes.
// It can be up to 10x slower than the kernel above for large matrices.
__kernel void transpose_naive(__global float *odata, __global float* idata, int offset, int width, int height)
{
unsigned int xIndex = get_global_id(0);
unsigned int yIndex = get_global_id(1);
if (xIndex + offset < width && yIndex < height)
{
unsigned int index_in = xIndex + offset + width * yIndex;
unsigned int index_out = yIndex + height * xIndex;
odata[index_out] = idata[index_in];
}
}
__kernel void simple_copy(__global float *odata, __global float* idata, int offset, int width, int height)
{
unsigned int xIndex = get_global_id(0);
unsigned int yIndex = get_global_id(1);
if (xIndex + offset < width && yIndex < height)
{
unsigned int index_in = xIndex + offset + width * yIndex;
odata[index_in] = idata[index_in];
}
}
__kernel void shared_copy(__global float *odata, __global float *idata, int offset, int width, int height, __local float* block)
{
// read the matrix tile into shared memory
unsigned int xIndex = get_global_id(0);
unsigned int yIndex = get_global_id(1);
unsigned int index_in = yIndex * width + xIndex + offset;
if((xIndex + offset< width) && (yIndex < height))
{
block[get_local_id(1)*(BLOCK_DIM+1)+get_local_id(0)] = idata[index_in];
}
barrier(CLK_LOCAL_MEM_FENCE);
if((xIndex < height) && (yIndex+ offset < width))
{
odata[index_in] = block[get_local_id(1)*(BLOCK_DIM+1)+get_local_id(0)];
}
}
__kernel void uncoalesced_copy(__global float *odata, __global float* idata, int offset, int width, int height)
{
unsigned int xIndex = get_global_id(0);
unsigned int yIndex = get_global_id(1);
if (xIndex + offset < width && yIndex < height)
{
unsigned int index_in = yIndex + height * (xIndex+ offset);
odata[index_in] = idata[index_in];
}
}