simX floating-point fixes and refactoring
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@@ -8,10 +8,13 @@ namespace vortex {
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typedef uint8_t Byte;
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typedef uint32_t Word;
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typedef int32_t WordI;
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typedef uint32_t Addr;
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typedef uint32_t Size;
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typedef std::bitset<32> RegMask;
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typedef std::bitset<32> ThreadMask;
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typedef std::bitset<32> WarpMask;
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