simX floating-point fixes and refactoring
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@@ -2,19 +2,18 @@
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#include <vector>
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#include <memory>
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#include "util.h"
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namespace vortex {
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class ArchDef;
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class Instr;
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class trace_inst_t;
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class Pipeline;
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class Decoder {
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public:
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Decoder(const ArchDef &);
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virtual std::shared_ptr<Instr> decode(const std::vector<Byte> &v, Size &n, trace_inst_t * trace_inst);
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std::shared_ptr<Instr> decode(Word code);
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private:
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