simulation framework refactoring
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81
sim/rtlsim/simulator.h
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81
sim/rtlsim/simulator.h
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#pragma once
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#include <VX_config.h>
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#include <ostream>
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#include <list>
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#include <vector>
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#include <sstream>
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#include <unordered_map>
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#ifndef MEMORY_BANKS
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#ifdef PLATFORM_PARAM_LOCAL_MEMORY_BANKS
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#define MEMORY_BANKS PLATFORM_PARAM_LOCAL_MEMORY_BANKS
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#else
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#define MEMORY_BANKS 2
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#endif
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#endif
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namespace vortex {
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class VL_OBJ;
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class RAM;
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class Simulator {
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public:
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Simulator();
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virtual ~Simulator();
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void attach_ram(RAM* ram);
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bool is_busy() const;
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void reset();
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void step();
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void wait(uint32_t cycles);
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int run();
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void print_stats(std::ostream& out);
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private:
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typedef struct {
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int cycles_left;
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std::array<uint8_t, MEM_BLOCK_SIZE> block;
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uint64_t addr;
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uint64_t tag;
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bool write;
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} mem_req_t;
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std::unordered_map<int, std::stringstream> print_bufs_;
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void eval();
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#ifdef AXI_BUS
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void reset_axi_bus();
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void eval_axi_bus(bool clk);
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#else
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void reset_mem_bus();
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void eval_mem_bus(bool clk);
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#endif
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int get_last_wb_value(int reg) const;
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bool get_ebreak() const;
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std::list<mem_req_t> mem_rsp_vec_ [MEMORY_BANKS];
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uint32_t last_mem_rsp_bank_;
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bool mem_rd_rsp_active_;
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bool mem_rd_rsp_ready_;
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bool mem_wr_rsp_active_;
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bool mem_wr_rsp_ready_;
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RAM *ram_;
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VL_OBJ* vl_obj_;
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};
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}
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