core_wrapper: Use finished and !reset to determine termination
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@@ -495,15 +495,20 @@ module Vortex import VX_gpu_pkg::*; #(
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// .busy(busy)
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// .busy(busy)
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// );
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// );
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always @(*) begin
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always @(posedge clock) begin
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if (busy === 1'b0) begin
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if (!reset) begin
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$display("---------------- no more active warps ----------------");
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if (finished) begin
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`ifdef SIMULATION
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`ifdef SIMULATION
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if ($time >= 60000) begin
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$display("---------------- core%2d has no more active warps ----------------", CORE_ID);
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$display("simulation has probably ended. exiting");
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$display("simulation has ended. exiting");
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@(posedge clock) $finish();
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$finish();
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end
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`endif
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`endif
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// `ifdef SIMULATION
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// if ($time >= 60000) begin
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// $display("simulation has probably ended. exiting");
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// @(posedge clock) $finish();
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// end
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// `endif
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// TODO: lane assumed to be 4
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// TODO: lane assumed to be 4
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// `ifndef SYNTHESIS
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// `ifndef SYNTHESIS
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// for (integer j = 0; j < `NUM_WARPS; j++) begin
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// for (integer j = 0; j < `NUM_WARPS; j++) begin
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@@ -519,6 +524,7 @@ module Vortex import VX_gpu_pkg::*; #(
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// @(posedge clock) $finish();
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// @(posedge clock) $finish();
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end
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end
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end
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end
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end
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endmodule : Vortex
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endmodule : Vortex
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