fixes: texture unit mem access sometimes going to smem, bilinear texture filtering; new: cache req_id,

This commit is contained in:
Blaise Tine
2021-11-24 00:00:17 -05:00
parent 1501360f4b
commit 18762dffce
70 changed files with 3818 additions and 1727 deletions

View File

@@ -1,4 +1,5 @@
#include <stdio.h>
#include <vx_print.h>
const int Num = 9;
const int Ans = 34;
@@ -14,12 +15,12 @@ int main() {
int fib = fibonacci(Num);
printf("fibonacci(%d) = %d\n", Num, fib);
vx_printf("fibonacci(%d) = %d\n", Num, fib);
if (fib == Ans) {
printf("Passed!\n");
vx_printf("Passed!\n");
} else {
printf("Failed! value=%d, expected=%d\n", fib, Ans);
vx_printf("Failed! value=%d, expected=%d\n", fib, Ans);
errors = 1;
}

View File

@@ -1,8 +1,9 @@
#include <stdio.h>
#include <vx_print.h>
int main()
{
printf("Hello World!\n");
vx_printf("Hello World!\n");
return 0;
}