minor update

This commit is contained in:
Krishna Yalamarthy
2021-04-13 06:46:21 -04:00
parent 951c516615
commit 10182ebb7e

View File

@@ -199,12 +199,10 @@ int CopyBuffers(const SurfaceDesc &dstDesc,
if (copyHeight > srcDesc.Height) { if (copyHeight > srcDesc.Height) {
copyHeight = srcDesc.Height; copyHeight = srcDesc.Height;
} }
std::cout << "There" << std::endl;
s_blitTable.get(srcDesc.Format, dstDesc.Format)( s_blitTable.get(srcDesc.Format, dstDesc.Format)(
dstDesc, dstOffsetX, dstOffsetY, copyWidth, copyHeight, srcDesc, dstDesc, dstOffsetX, dstOffsetY, copyWidth, copyHeight, srcDesc,
srcOffsetX, srcOffsetY); srcOffsetX, srcOffsetY);
std::cout << "There2" << std::endl;
return 0; return 0;
@@ -218,39 +216,27 @@ int ConvertImage(std::vector<uint8_t> &dst_pixels,
uint8_t src_format, uint8_t src_format,
uint8_t dst_format) { uint8_t dst_format) {
uint8_t SrcFormat = TEX_FORMAT(src_format); ePixelFormat SrcFormat = TEX_FORMAT(src_format);
uint8_t DstFormat = TEX_FORMAT(dst_format); ePixelFormat DstFormat = TEX_FORMAT(dst_format);
*bpp = CBSIZE(DstFormat); *bpp = CBSIZE(DstFormat);
int32_t src_pitch = CBSIZE(SrcFormat) * width; int32_t src_pitch = CBSIZE(SrcFormat) * width;
int32_t dst_pitch = CBSIZE(DstFormat) * width; int32_t dst_pitch = CBSIZE(DstFormat) * width;
// struct SurfaceDesc {
// uint8_t Format;
// uint8_t *pBits;
// int32_t Width;
// int32_t Height;
// int32_t Pitch;
// };
const SurfaceDesc srcDesc = {SrcFormat, const SurfaceDesc srcDesc = {SrcFormat,
(uint8_t*)(src_pixels.data()), src_pixels.data(),
int32_t(width), int32_t(width),
int32_t(height), int32_t(height),
src_pitch} ; src_pitch} ;
const SurfaceDesc dstDesc = {DstFormat, const SurfaceDesc dstDesc = {DstFormat,
(uint8_t*)(dst_pixels.data()), dst_pixels.data(),
int32_t(width), int32_t(width),
int32_t(height), int32_t(height),
dst_pitch}; dst_pitch};
std::cout << "Here" << std::endl;
CopyBuffers(dstDesc, 0, 0, width, height, srcDesc, 0, 0); CopyBuffers(dstDesc, 0, 0, width, height, srcDesc, 0, 0);
std::cout << "Here" << std::endl;
return 0; return 0;
} }