Create custom response bundle to decouple from TileLink
... and easier unit testing.
This commit is contained in:
@@ -36,216 +36,220 @@ class CoalShiftQueueTest extends AnyFlatSpec with ChiselScalatestTester {
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it should "work like normal shiftqueue when no invalidate" in {
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test(new CoalShiftQueue(UInt(8.W), 4)) { c =>
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c.io.deq.ready.poke(false.B)
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c.io.queue.deq.ready.poke(false.B)
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c.io.enq.ready.expect(true.B)
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c.io.enq.valid.poke(true.B)
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c.io.enq.bits.poke(0x12.U)
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c.io.queue.enq.ready.expect(true.B)
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c.io.queue.enq.valid.poke(true.B)
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c.io.queue.enq.bits.poke(0x12.U)
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c.clock.step()
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c.io.enq.ready.expect(true.B)
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c.io.enq.valid.poke(true.B)
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c.io.enq.bits.poke(0x34.U)
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c.io.queue.enq.ready.expect(true.B)
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c.io.queue.enq.valid.poke(true.B)
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c.io.queue.enq.bits.poke(0x34.U)
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c.clock.step()
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c.io.enq.ready.expect(true.B)
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c.io.enq.valid.poke(true.B)
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c.io.enq.bits.poke(0x56.U)
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c.io.queue.enq.ready.expect(true.B)
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c.io.queue.enq.valid.poke(true.B)
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c.io.queue.enq.bits.poke(0x56.U)
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c.clock.step()
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c.io.enq.valid.poke(false.B)
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c.io.queue.enq.valid.poke(false.B)
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c.io.deq.ready.poke(true.B)
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c.io.deq.valid.expect(true.B)
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c.io.deq.bits.expect(0x12.U)
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c.io.queue.deq.ready.poke(true.B)
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c.io.queue.deq.valid.expect(true.B)
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c.io.queue.deq.bits.expect(0x12.U)
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c.clock.step()
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c.io.deq.ready.poke(true.B)
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c.io.deq.valid.expect(true.B)
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c.io.deq.bits.expect(0x34.U)
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c.io.queue.deq.ready.poke(true.B)
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c.io.queue.deq.valid.expect(true.B)
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c.io.queue.deq.bits.expect(0x34.U)
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c.clock.step()
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// enqueue in the middle
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c.io.deq.ready.poke(false.B)
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c.io.enq.ready.expect(true.B)
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c.io.enq.valid.poke(true.B)
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c.io.enq.bits.poke(0x78.U)
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c.io.queue.deq.ready.poke(false.B)
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c.io.queue.enq.ready.expect(true.B)
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c.io.queue.enq.valid.poke(true.B)
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c.io.queue.enq.bits.poke(0x78.U)
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c.clock.step()
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c.io.enq.valid.poke(false.B)
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c.io.deq.ready.poke(true.B)
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c.io.deq.valid.expect(true.B)
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c.io.deq.bits.expect(0x56.U)
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c.io.queue.enq.valid.poke(false.B)
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c.io.queue.deq.ready.poke(true.B)
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c.io.queue.deq.valid.expect(true.B)
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c.io.queue.deq.bits.expect(0x56.U)
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c.clock.step()
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c.io.deq.ready.poke(true.B)
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c.io.deq.valid.expect(true.B)
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c.io.deq.bits.expect(0x78.U)
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c.io.queue.deq.ready.poke(true.B)
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c.io.queue.deq.valid.expect(true.B)
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c.io.queue.deq.bits.expect(0x78.U)
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c.clock.step()
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// should be emptied
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c.io.deq.valid.expect(false.B)
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c.io.queue.deq.valid.expect(false.B)
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}
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}
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it should "work when enqueing and dequeueing simultaneously" in {
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test(new CoalShiftQueue(UInt(8.W), 4)) { c =>
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c.io.invalidate.poke(0.U)
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c.io.invalidate.valid.poke(false.B)
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// prepare
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c.io.deq.ready.poke(true.B)
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c.io.enq.ready.expect(true.B)
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c.io.enq.valid.poke(true.B)
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c.io.enq.bits.poke(0x12.U)
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c.io.queue.deq.ready.poke(true.B)
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c.io.queue.enq.ready.expect(true.B)
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c.io.queue.enq.valid.poke(true.B)
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c.io.queue.enq.bits.poke(0x12.U)
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c.clock.step()
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// enqueue and dequeue simultaneously
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c.io.deq.ready.poke(true.B)
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c.io.enq.ready.expect(true.B)
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c.io.enq.valid.poke(true.B)
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c.io.enq.bits.poke(0x34.U)
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c.io.deq.valid.expect(true.B)
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c.io.deq.bits.expect(0x12.U)
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c.io.queue.deq.ready.poke(true.B)
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c.io.queue.enq.ready.expect(true.B)
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c.io.queue.enq.valid.poke(true.B)
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c.io.queue.enq.bits.poke(0x34.U)
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c.io.queue.deq.valid.expect(true.B)
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c.io.queue.deq.bits.expect(0x12.U)
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c.clock.step()
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// dequeueing back-to-back should work without any holes in the middle
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c.io.deq.ready.poke(true.B)
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c.io.enq.valid.poke(false.B)
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c.io.deq.valid.expect(true.B)
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c.io.deq.bits.expect(0x34.U)
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c.io.queue.deq.ready.poke(true.B)
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c.io.queue.enq.valid.poke(false.B)
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c.io.queue.deq.valid.expect(true.B)
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c.io.queue.deq.bits.expect(0x34.U)
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c.clock.step()
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// make sure is empty
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c.io.deq.ready.poke(true.B)
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c.io.enq.valid.poke(false.B)
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c.io.deq.valid.expect(false.B)
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c.io.queue.deq.ready.poke(true.B)
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c.io.queue.enq.valid.poke(false.B)
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c.io.queue.deq.valid.expect(false.B)
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}
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}
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it should "work when enqueing and dequeueing simultaneously to a full queue" in {
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test(new CoalShiftQueue(UInt(8.W), 1)) { c =>
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c.io.invalidate.poke(0.U)
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c.io.invalidate.valid.poke(false.B)
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// prepare
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c.io.deq.ready.poke(true.B)
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c.io.enq.ready.expect(true.B)
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c.io.enq.valid.poke(true.B)
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c.io.enq.bits.poke(0x12.U)
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c.io.queue.deq.ready.poke(true.B)
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c.io.queue.enq.ready.expect(true.B)
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c.io.queue.enq.valid.poke(true.B)
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c.io.queue.enq.bits.poke(0x12.U)
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c.clock.step()
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// enqueue and dequeue simultaneously
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c.io.deq.ready.poke(true.B)
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c.io.enq.ready.expect(true.B)
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c.io.enq.valid.poke(true.B)
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c.io.enq.bits.poke(0x34.U)
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c.io.deq.valid.expect(true.B)
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c.io.deq.bits.expect(0x12.U)
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c.io.queue.deq.ready.poke(true.B)
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c.io.queue.enq.ready.expect(true.B)
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c.io.queue.enq.valid.poke(true.B)
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c.io.queue.enq.bits.poke(0x34.U)
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c.io.queue.deq.valid.expect(true.B)
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c.io.queue.deq.bits.expect(0x12.U)
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c.clock.step()
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// enqueue and dequeue simultaneously once more
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c.io.deq.ready.poke(true.B)
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c.io.enq.ready.expect(true.B)
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c.io.enq.valid.poke(true.B)
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c.io.enq.bits.poke(0x56.U)
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c.io.deq.valid.expect(true.B)
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c.io.deq.bits.expect(0x34.U)
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c.io.queue.deq.ready.poke(true.B)
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c.io.queue.enq.ready.expect(true.B)
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c.io.queue.enq.valid.poke(true.B)
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c.io.queue.enq.bits.poke(0x56.U)
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c.io.queue.deq.valid.expect(true.B)
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c.io.queue.deq.bits.expect(0x34.U)
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c.clock.step()
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// dequeueing back-to-back should work without any holes in the middle
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c.io.deq.ready.poke(true.B)
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c.io.enq.valid.poke(false.B)
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c.io.deq.valid.expect(true.B)
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c.io.deq.bits.expect(0x56.U)
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c.io.queue.deq.ready.poke(true.B)
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c.io.queue.enq.valid.poke(false.B)
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c.io.queue.deq.valid.expect(true.B)
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c.io.queue.deq.bits.expect(0x56.U)
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c.clock.step()
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// make sure is empty
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c.io.deq.ready.poke(true.B)
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c.io.enq.valid.poke(false.B)
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c.io.deq.valid.expect(false.B)
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c.io.queue.deq.ready.poke(true.B)
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c.io.queue.enq.valid.poke(false.B)
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c.io.queue.deq.valid.expect(false.B)
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}
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}
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it should "invalidate head being dequeued" in {
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test(new CoalShiftQueue(UInt(8.W), 4)) { c =>
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c.io.invalidate.poke(0.U)
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c.io.invalidate.valid.poke(false.B)
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// prepare
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c.io.deq.ready.poke(false.B)
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c.io.enq.ready.expect(true.B)
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c.io.enq.valid.poke(true.B)
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c.io.enq.bits.poke(0x12.U)
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c.io.queue.deq.ready.poke(false.B)
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c.io.queue.enq.ready.expect(true.B)
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c.io.queue.enq.valid.poke(true.B)
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c.io.queue.enq.bits.poke(0x12.U)
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c.clock.step()
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c.io.deq.ready.poke(false.B)
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c.io.enq.ready.expect(true.B)
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c.io.enq.valid.poke(true.B)
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c.io.enq.bits.poke(0x34.U)
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c.io.queue.deq.ready.poke(false.B)
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c.io.queue.enq.ready.expect(true.B)
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c.io.queue.enq.valid.poke(true.B)
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c.io.queue.enq.bits.poke(0x34.U)
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c.clock.step()
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c.io.enq.valid.poke(false.B)
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c.io.queue.enq.valid.poke(false.B)
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// invalidate should work for the head just being dequeued at the same
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// cycle. However, it should not change deq.valid right away to avoid
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// combinational cycles (see definition).
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c.io.invalidate.poke(0x1.U)
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c.io.deq.ready.poke(true.B)
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c.io.deq.valid.expect(true.B)
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c.io.invalidate.valid.poke(true.B)
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c.io.invalidate.bits.poke(0x1.U)
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c.io.queue.deq.ready.poke(true.B)
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c.io.queue.deq.valid.expect(true.B)
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c.clock.step()
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// 0x12 should have been dequeued
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c.io.invalidate.poke(0.U)
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c.io.deq.ready.poke(true.B)
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c.io.deq.valid.expect(true.B)
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c.io.deq.bits.expect(0x34.U)
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c.io.invalidate.valid.poke(false.B)
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c.io.queue.deq.ready.poke(true.B)
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c.io.queue.deq.valid.expect(true.B)
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c.io.queue.deq.bits.expect(0x34.U)
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}
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}
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it should "dequeue invalidated entries by itself" in {
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test(new CoalShiftQueue(UInt(8.W), 4)) { c =>
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c.io.invalidate.poke(0.U)
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c.io.invalidate.valid.poke(false.B)
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// prepare
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c.io.deq.ready.poke(false.B)
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c.io.enq.ready.expect(true.B)
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c.io.enq.valid.poke(true.B)
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c.io.enq.bits.poke(0x12.U)
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c.io.queue.deq.ready.poke(false.B)
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c.io.queue.enq.ready.expect(true.B)
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c.io.queue.enq.valid.poke(true.B)
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c.io.queue.enq.bits.poke(0x12.U)
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c.clock.step()
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c.io.deq.ready.poke(false.B)
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c.io.enq.ready.expect(true.B)
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c.io.enq.valid.poke(true.B)
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c.io.enq.bits.poke(0x34.U)
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c.io.queue.deq.ready.poke(false.B)
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c.io.queue.enq.ready.expect(true.B)
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c.io.queue.enq.valid.poke(true.B)
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c.io.queue.enq.bits.poke(0x34.U)
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c.clock.step()
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c.io.deq.ready.poke(false.B)
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c.io.enq.ready.expect(true.B)
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c.io.enq.valid.poke(true.B)
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c.io.enq.bits.poke(0x56.U)
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c.io.queue.deq.ready.poke(false.B)
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c.io.queue.enq.ready.expect(true.B)
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c.io.queue.enq.valid.poke(true.B)
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c.io.queue.enq.bits.poke(0x56.U)
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c.clock.step()
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c.io.enq.valid.poke(false.B)
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c.io.queue.enq.valid.poke(false.B)
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// invalidate two entries at head
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c.io.invalidate.poke(0x3.U)
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c.io.invalidate.valid.poke(true.B)
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c.io.invalidate.bits.poke(0x3.U)
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c.clock.step()
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// 0x12 should have been dequeued now
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c.io.invalidate.poke(0x0.U)
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c.io.deq.ready.poke(false.B)
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c.io.invalidate.valid.poke(false.B)
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c.io.queue.deq.ready.poke(false.B)
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c.clock.step()
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// 0x34 should have been dequeued now
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c.io.deq.ready.poke(true.B)
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c.io.deq.valid.expect(true.B)
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c.io.deq.bits.expect(0x56.U)
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c.io.queue.deq.ready.poke(true.B)
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c.io.queue.deq.valid.expect(true.B)
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c.io.queue.deq.bits.expect(0x56.U)
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c.clock.step()
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c.io.deq.ready.poke(true.B)
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c.io.deq.valid.expect(false.B)
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c.io.queue.deq.ready.poke(true.B)
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c.io.queue.deq.valid.expect(false.B)
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}
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}
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it should "overwrite invalidated tail when enqueuing" in {
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test(new CoalShiftQueue(UInt(8.W), 4)) { c =>
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c.io.invalidate.poke(0.U)
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c.io.invalidate.valid.poke(false.B)
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c.io.invalidate.bits.poke(0.U)
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// prepare
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c.io.deq.ready.poke(false.B)
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c.io.enq.ready.expect(true.B)
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c.io.enq.valid.poke(true.B)
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c.io.enq.bits.poke(0x12.U)
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c.io.queue.deq.ready.poke(false.B)
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c.io.queue.enq.ready.expect(true.B)
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c.io.queue.enq.valid.poke(true.B)
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c.io.queue.enq.bits.poke(0x12.U)
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c.clock.step()
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// invalidate and enqueue at the tail at the same time
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c.io.invalidate.poke(0x1.U)
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c.io.deq.ready.poke(false.B)
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c.io.enq.ready.expect(true.B)
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c.io.enq.valid.poke(true.B)
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c.io.enq.bits.poke(0x34.U)
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c.io.invalidate.valid.poke(true.B)
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c.io.invalidate.bits.poke(0x1.U)
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c.io.queue.deq.ready.poke(false.B)
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c.io.queue.enq.ready.expect(true.B)
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c.io.queue.enq.valid.poke(true.B)
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c.io.queue.enq.bits.poke(0x34.U)
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c.clock.step()
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c.io.invalidate.poke(0x0.U)
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c.io.enq.valid.poke(false.B)
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c.io.invalidate.valid.poke(false.B)
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c.io.queue.enq.valid.poke(false.B)
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// now should be able to dequeue immediately as tail is overwritten
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c.io.deq.ready.poke(true.B)
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c.io.deq.valid.expect(true.B)
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c.io.deq.bits.expect(0x34)
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c.io.queue.deq.ready.poke(true.B)
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c.io.queue.deq.valid.expect(true.B)
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c.io.queue.deq.bits.expect(0x34)
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}
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}
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}
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@@ -260,15 +264,11 @@ class UncoalescingUnitTest extends AnyFlatSpec with ChiselScalatestTester {
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val coalDataWidth = 128
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val numInflightCoalRequests = 4
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val hey = new TLBundleParameters(64, 64, 64, 64, 64)
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it should "work" in {
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test(
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new UncoalescingUnit(
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numLanes,
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numPerLaneReqs,
|
||||
sourceWidth,
|
||||
sizeWidth,
|
||||
coalDataWidth,
|
||||
numInflightCoalRequests,
|
||||
defaultConfig,
|
||||
)
|
||||
)
|
||||
// vcs helps with simulation time, but sometimes errors with
|
||||
|
||||
Reference in New Issue
Block a user