+ Microarchitecture optimizations + 64-bit support + Xilinx FPGA support + LLVM-16 support + Refactoring and quality control fixes
109 lines
3.6 KiB
Common Lisp
109 lines
3.6 KiB
Common Lisp
/*
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* Copyright 1993-2010 NVIDIA Corporation. All rights reserved.
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*
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* Please refer to the NVIDIA end user license agreement (EULA) associated
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* with this source code for terms and conditions that govern your use of
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* this software. Any use, reproduction, disclosure, or distribution of
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* this software and related documentation outside the terms of the EULA
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* is strictly prohibited.
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*
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*/
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/* Matrix transpose with OpenCL
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* Device code.
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*/
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#define BLOCK_DIM 16
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// This kernel is optimized to ensure all global reads and writes are coalesced,
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// and to avoid bank conflicts in shared memory. This kernel is up to 11x faster
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// than the naive kernel below. Note that the shared memory array is sized to
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// (BLOCK_DIM+1)*BLOCK_DIM. This pads each row of the 2D block in shared memory
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// so that bank conflicts do not occur when threads address the array column-wise.
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__kernel void transpose(__global float *odata, __global float *idata, int offset, int width, int height, __local float* block)
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{
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// read the matrix tile into shared memory
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unsigned int xIndex = get_global_id(0);
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unsigned int yIndex = get_global_id(1);
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if((xIndex + offset < width) && (yIndex < height))
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{
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unsigned int index_in = yIndex * width + xIndex + offset;
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block[get_local_id(1)*(BLOCK_DIM+1)+get_local_id(0)] = idata[index_in];
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}
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barrier(CLK_LOCAL_MEM_FENCE);
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// write the transposed matrix tile to global memory
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xIndex = get_group_id(1) * BLOCK_DIM + get_local_id(0);
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yIndex = get_group_id(0) * BLOCK_DIM + get_local_id(1);
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if((xIndex < height) && (yIndex + offset < width))
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{
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unsigned int index_out = yIndex * height + xIndex;
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odata[index_out] = block[get_local_id(0)*(BLOCK_DIM+1)+get_local_id(1)];
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}
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}
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// This naive transpose kernel suffers from completely non-coalesced writes.
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// It can be up to 10x slower than the kernel above for large matrices.
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__kernel void transpose_naive(__global float *odata, __global float* idata, int offset, int width, int height)
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{
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unsigned int xIndex = get_global_id(0);
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unsigned int yIndex = get_global_id(1);
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if (xIndex + offset < width && yIndex < height)
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{
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unsigned int index_in = xIndex + offset + width * yIndex;
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unsigned int index_out = yIndex + height * xIndex;
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odata[index_out] = idata[index_in];
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}
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}
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__kernel void simple_copy(__global float *odata, __global float* idata, int offset, int width, int height)
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{
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unsigned int xIndex = get_global_id(0);
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unsigned int yIndex = get_global_id(1);
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if (xIndex + offset < width && yIndex < height)
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{
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unsigned int index_in = xIndex + offset + width * yIndex;
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odata[index_in] = idata[index_in];
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}
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}
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__kernel void shared_copy(__global float *odata, __global float *idata, int offset, int width, int height, __local float* block)
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{
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// read the matrix tile into shared memory
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unsigned int xIndex = get_global_id(0);
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unsigned int yIndex = get_global_id(1);
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unsigned int index_in = yIndex * width + xIndex + offset;
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if((xIndex + offset< width) && (yIndex < height))
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{
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block[get_local_id(1)*(BLOCK_DIM+1)+get_local_id(0)] = idata[index_in];
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}
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barrier(CLK_LOCAL_MEM_FENCE);
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if((xIndex < height) && (yIndex+ offset < width))
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{
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odata[index_in] = block[get_local_id(1)*(BLOCK_DIM+1)+get_local_id(0)];
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}
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}
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__kernel void uncoalesced_copy(__global float *odata, __global float* idata, int offset, int width, int height)
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{
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unsigned int xIndex = get_global_id(0);
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unsigned int yIndex = get_global_id(1);
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if (xIndex + offset < width && yIndex < height)
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{
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unsigned int index_in = yIndex + height * (xIndex+ offset);
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odata[index_in] = idata[index_in];
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}
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}
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