#include "../vx_os/vx_back/vx_back.h" #include "../vx_os/vx_io/vx_io.h" // -------------------------- Matrix Multiplication -------------------------- typedef struct { void * x; void * y; void * z; unsigned mat_dim; unsigned offset; } mat_mult_arg_t; void vx_sq_mat_mult(void *, void *, void *, unsigned); // -------------------------------------------------------------------------- typedef struct { void * x; void * y; void * z; unsigned num_cols; unsigned num_rows; unsigned offset; } mat_r_arg_t; // -------------------------- Matrix Addition ----------------------------- void vx_mat_add(void *, void *, void *, unsigned, unsigned); // -------------------------- Matrix Subtraction -------------------------- void vx_mat_sub(void *, void *, void *, unsigned, unsigned); // ----------------------------------------------------------------------- typedef struct { void * x; void * scal; void * z; unsigned num_cols; unsigned num_rows; unsigned offset; } mat_e_arg_t; // -------------------------- Matrix element Addition ------------------ void vx_e_mat_add(void *, void *, void *, unsigned, unsigned); // -------------------------- Matrix element Addition ------------------ void vx_e_mat_mult(void *, void *, void *, unsigned, unsigned);