.type vx_vec_test, @function .global vx_vec_test vx_vec_test: slli a0, a0, 2 add a0, a0, a3 vmv.v.x vv0, a2 # vsplat4 vv0, a2 stripmine_loop: vlb4 vv1, (a1) vcmpez4 vp0, vv1 !vp0 vlw4 vv1, (a3) !vp0 vlw4 vv2, (a4) !vp0 vfma4 vv1, vv0, vv1, vv2 !vp0 vsw4 vv1, (a4) addi a1, a1, 4 addi a3, a3, 16 addi a4, a4, 16 bleu a3, a0, stripmine_loop # handle edge cases # when (n % 4) != 0 ... ret