`include "VX_define.v" module VX_fetch ( input wire clk, input wire reset, input wire in_branch_dir, input wire in_freeze, input wire[31:0] in_branch_dest, input wire in_branch_stall, input wire in_fwd_stall, input wire in_branch_stall_exe, input wire in_clone_stall, input wire in_jal, input wire[31:0] in_jal_dest, input wire in_interrupt, input wire in_debug, input wire[31:0] in_instruction, input wire in_thread_mask[`NT_M1:0], input wire in_change_mask, input wire[`NW_M1:0] in_decode_warp_num, input wire[`NW_M1:0] in_memory_warp_num, input wire in_wspawn, input wire[31:0] in_wspawn_pc, input wire in_ebreak, output wire[31:0] out_instruction, output wire out_delay, output wire[`NW_M1:0] out_warp_num, output wire[31:0] out_curr_PC, output wire out_valid[`NT_M1:0], output wire out_ebreak, output wire[`NW_M1:0] out_which_wspawn ); reg stall; reg[31:0] out_PC; reg[`NW_M1:0] warp_num; reg[`NW_M1:0] warp_state; reg[`NW_M1:0] warp_count; // reg[31:0] num_ecalls; initial begin warp_num = 0; warp_state = 0; // num_ecalls = 0; warp_count = 1; end // always @(posedge clk) begin // if (in_ebreak) begin // num_ecalls <= num_ecalls + 1; // $display("--------> New num_ecalls = %h", num_ecalls+1); // end // end wire add_warp = in_wspawn && !in_ebreak && !in_clone_stall; wire remove_warp = in_ebreak && !in_wspawn && !in_clone_stall; always @(posedge clk or posedge reset) begin if (reset || (warp_num >= warp_state) || remove_warp || add_warp) begin warp_num <= 0; `ifndef ONLY end else if (!warp_glob_valid[warp_num+1]) begin // $display("Skipping one"); warp_num <= warp_num + 2; `endif end else begin warp_num <= warp_num + 1; end if (add_warp) begin warp_state <= warp_state + 1; warp_count <= warp_count + 1; // $display("Adding a new warp %h", warp_state+1); end else if (remove_warp) begin // No removing, just invalidating warp_count <= warp_count - 1; // $display("Removing a warp %h %h", in_decode_warp_num, warp_count); if (warp_count == 2) begin // $display("&&&&&&&&&&&&& STATE 0"); warp_state <= 0; end end end assign out_ebreak = (in_decode_warp_num == 0) && in_ebreak; assign stall = in_clone_stall || in_branch_stall || in_fwd_stall || in_branch_stall_exe || in_interrupt || in_freeze || in_debug; assign out_which_wspawn = (warp_state+1); `ifdef ONLY wire warp_zero_change_mask = in_change_mask && (in_decode_warp_num == 0); wire warp_zero_jal = in_jal && (in_memory_warp_num == 0); wire warp_zero_branch = in_branch_dir && (in_memory_warp_num == 0); wire warp_zero_stall = stall || (warp_num != 0); wire warp_zero_wspawn = (0 == 0) ? 0 : (in_wspawn && ((warp_state+1) == 0)); wire[31:0] warp_zero_wspawn_pc = in_wspawn_pc; wire warp_zero_remove = remove_warp && (in_decode_warp_num == 0); // always @(*) begin : proc_ // if (warp_zero_remove) $display("4Removing warp: %h", 0); // end VX_warp VX_Warp( .clk (clk), .reset (reset), .stall (warp_zero_stall), .remove (warp_zero_remove), .in_thread_mask(in_thread_mask), .in_change_mask(warp_zero_change_mask), .in_jal (warp_zero_jal), .in_jal_dest (in_jal_dest), .in_branch_dir (warp_zero_branch), .in_branch_dest(in_branch_dest), .in_wspawn (warp_zero_wspawn), .in_wspawn_pc (warp_zero_wspawn_pc), .out_PC (out_PC), .out_valid (out_valid) ); `else wire[31:0] warp_glob_pc[`NW-1:0]; wire warp_glob_valid[`NW-1:0][`NT_M1:0]; genvar cur_warp; generate for (cur_warp = 0; cur_warp < `NW; cur_warp = cur_warp + 1) begin wire warp_zero_change_mask = in_change_mask && (in_decode_warp_num == cur_warp); wire warp_zero_jal = in_jal && (in_memory_warp_num == cur_warp); wire warp_zero_branch = in_branch_dir && (in_memory_warp_num == cur_warp); wire warp_zero_stall = stall || (warp_num != cur_warp); wire warp_zero_wspawn = (cur_warp == 0) ? 0 : (in_wspawn && ((warp_state+1) == cur_warp)); wire[31:0] warp_zero_wspawn_pc = in_wspawn_pc; wire warp_zero_remove = remove_warp && (in_decode_warp_num == cur_warp); // always @(*) begin : proc_ // if (warp_zero_remove) $display("4Removing warp: %h", cur_warp); // end VX_warp VX_Warp( .clk (clk), .reset (reset), .stall (warp_zero_stall), .remove (warp_zero_remove), .in_thread_mask(in_thread_mask), .in_change_mask(warp_zero_change_mask), .in_jal (warp_zero_jal), .in_jal_dest (in_jal_dest), .in_branch_dir (warp_zero_branch), .in_branch_dest(in_branch_dest), .in_wspawn (warp_zero_wspawn), .in_wspawn_pc (warp_zero_wspawn_pc), .out_PC (warp_glob_pc[cur_warp]), .out_valid (warp_glob_valid[cur_warp]) ); end endgenerate reg[31:0] out_PC_var; reg out_valid_var[`NT_M1:0]; always @(*) begin : help integer g; integer h; for (g = 0; g < `NW; g = g + 1) begin if (warp_num == g[`NW_M1:0]) begin out_PC_var = warp_glob_pc[g][31:0]; for (h = 0; h < `NT; h = h + 1) out_valid_var[h] = warp_glob_valid[g][h]; end end end assign out_PC = out_PC_var; assign out_valid = out_valid_var; // always @(*) begin // if (out_valid[0]) begin // $display("[%d] %h #%b#",out_warp_num, out_PC, out_valid); // end // end `endif assign out_curr_PC = out_PC; assign out_warp_num = warp_num; assign out_delay = 0; assign out_instruction = stall ? 32'b0 : in_instruction; endmodule