cocogfx fixes and refactoring

This commit is contained in:
Blaise Tine
2021-11-25 13:58:09 -05:00
parent a671e1a05d
commit b995843a5b
44 changed files with 339 additions and 3921 deletions

View File

@@ -4,14 +4,30 @@
#include <texturing.h>
#include "common.h"
inline uint32_t texel_read(uint8_t* address, uint32_t stride) {
using namespace cocogfx;
inline void texel_read(uint32_t* texels,
uint8_t** addresses,
uint32_t count,
uint32_t stride) {
switch (stride) {
case 1: return *(uint8_t*)address;
case 2: return *(uint16_t*)address;
case 4: return *(uint32_t*)address;
case 1:
for (uint32_t i = 0; i < count; ++i) {
texels[i] = *(uint8_t*)addresses[i];
}
break;
case 2:
for (uint32_t i = 0; i < count; ++i) {
texels[i] = *(uint16_t*)addresses[i];
}
break;
case 4:
for (uint32_t i = 0; i < count; ++i) {
texels[i] = *(uint32_t*)addresses[i];
}
break;
default:
std::abort();
return 0;
}
}
@@ -34,32 +50,35 @@ inline uint32_t vx_tex_sw(kernel_arg_t* state,
// addressing
uint32_t offset00, offset01, offset10, offset11;
uint32_t alpha, beta;
uint8_t* addr[4];
uint32_t texel[4];
TexAddressLinear(xu, xv, log_width, log_height, wrapu, wrapv,
&offset00, &offset01, &offset10, &offset11, &alpha, &beta);
uint8_t* addr00 = base_addr + offset00 * stride;
uint8_t* addr01 = base_addr + offset01 * stride;
uint8_t* addr10 = base_addr + offset10 * stride;
uint8_t* addr11 = base_addr + offset11 * stride;
addr[0] = base_addr + offset00 * stride;
addr[1] = base_addr + offset01 * stride;
addr[2] = base_addr + offset10 * stride;
addr[3] = base_addr + offset11 * stride;
// memory lookup
uint32_t texel00 = texel_read(addr00, stride);
uint32_t texel01 = texel_read(addr01, stride);
uint32_t texel10 = texel_read(addr10, stride);
uint32_t texel11 = texel_read(addr11, stride);
// memory fetch
texel_read(texel, addr, 4, stride);
// filtering
color = TexFilterLinear(
format, texel00, texel01, texel10, texel11, alpha, beta);
format, texel[0], texel[1], texel[2], texel[3], alpha, beta);
} else {
// addressing
uint32_t offset;
uint8_t* addr;
uint32_t texel;
TexAddressPoint(xu, xv, log_width, log_height, wrapu, wrapv, &offset);
uint8_t* addr = base_addr + offset * stride;
addr = base_addr + offset * stride;
// memory lookup
uint32_t texel = texel_read(addr, stride);
// memory fetch
texel_read(&texel, &addr, 1, stride);
// filtering
color = TexFilterPoint(format, texel);
@@ -67,56 +86,40 @@ inline uint32_t vx_tex_sw(kernel_arg_t* state,
return color;
}
inline uint32_t tex_load_hw(kernel_arg_t* state,
Fixed<TEX_FXD_FRAC> xu,
Fixed<TEX_FXD_FRAC> xv,
Fixed<16> xlod) {
inline uint32_t tex_load(kernel_arg_t* state,
Fixed<TEX_FXD_FRAC> xu,
Fixed<TEX_FXD_FRAC> xv,
Fixed<16> xj) {
uint32_t color;
int32_t ilod = std::max<int32_t>(xlod.data(), Fixed<16>::ONE);
uint32_t lod = std::min<uint32_t>(log2floor(ilod) - 16, TEX_LOD_MAX);
uint32_t j = std::max<int32_t>(xj.data(), Fixed<16>::ONE);
uint32_t l = std::min<uint32_t>(log2floor(j) - 16, TEX_LOD_MAX);
if (state->filter == 2) {
uint32_t lod_n = std::min<uint32_t>(lod + 1, TEX_LOD_MAX);
uint32_t frac = ilod >> (lod + 16 - 8);
uint32_t texel0 = vx_tex(0, xu.data(), xv.data(), lod);
uint32_t texel1 = vx_tex(0, xu.data(), xv.data(), lod_n);
uint32_t ln = std::min<uint32_t>(l + 1, TEX_LOD_MAX);
uint32_t f = (j - (1 << (l + 16))) >> (l + 16 - 8);
uint32_t texel0, texel1;
if (state->use_sw) {
texel0 = vx_tex_sw(state, xu, xv, l);
texel1 = vx_tex_sw(state, xu, xv, ln);
} else {
texel0 = vx_tex(0, xu.data(), xv.data(), l);
texel1 = vx_tex(0, xu.data(), xv.data(), ln);
}
uint32_t cl, ch;
{
uint32_t c0l, c0h;
uint32_t c1l, c1h;
Unpack8888(TexFormat::R8G8B8A8, texel0, &c0l, &c0h);
Unpack8888(TexFormat::R8G8B8A8, texel1, &c1l, &c1h);
Lerp8888(c0l, c0h, c1l, c1h, frac, &cl, &ch);
uint32_t c0l, c0h, c1l, c1h;
Unpack8888(texel0, &c0l, &c0h);
Unpack8888(texel1, &c1l, &c1h);
cl = Lerp8888(c0l, c1l, f);
ch = Lerp8888(c0h, c1h, f);
}
color = Pack8888(TexFormat::R8G8B8A8, cl, ch);
color = Pack8888(cl, ch);
//vx_printf("j=0x%x, l=%d, ln=%d, f=%d, texel0=0x%x, texel1=0x%x, color=0x%x\n", j, l, ln, f, texel0, texel1, color);
} else {
color = vx_tex(0, xu.data(), xv.data(), lod);
}
return color;
}
inline uint32_t tex_load_sw(kernel_arg_t* state,
Fixed<TEX_FXD_FRAC> xu,
Fixed<TEX_FXD_FRAC> xv,
Fixed<16> xlod) {
uint32_t color;
int32_t ilod = std::max<int32_t>(xlod.data(), Fixed<16>::ONE);
uint32_t lod = std::min<uint32_t>(log2floor(ilod) - 16, TEX_LOD_MAX);
if (state->filter == 2) {
uint32_t lod_n = std::min<uint32_t>(lod + 1, TEX_LOD_MAX);
uint32_t frac = ilod >> (lod + 16 - 8);
uint32_t texel0 = vx_tex_sw(state, xu, xv, lod);
uint32_t texel1 = vx_tex_sw(state, xu, xv, lod_n);
uint32_t cl, ch;
{
uint32_t c0l, c0h;
uint32_t c1l, c1h;
Unpack8888(TexFormat::R8G8B8A8, texel0, &c0l, &c0h);
Unpack8888(TexFormat::R8G8B8A8, texel1, &c1l, &c1h);
Lerp8888(c0l, c0h, c1l, c1h, frac, &cl, &ch);
if (state->use_sw) {
color = vx_tex_sw(state, xu, xv, l);
} else {
color = vx_tex(0, xu.data(), xv.data(), l);
}
color = Pack8888(TexFormat::R8G8B8A8, cl, ch);
} else {
color = vx_tex_sw(state, xu, xv, lod);
}
return color;
}