instruction decode refactoring fixing naming collision
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@@ -25,10 +25,10 @@ module VX_gpu_unit #(
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gpu_barrier_t barrier;
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gpu_split_t split;
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wire is_wspawn = (gpu_req_if.op_type == `GPU_WSPAWN);
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wire is_tmc = (gpu_req_if.op_type == `GPU_TMC);
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wire is_split = (gpu_req_if.op_type == `GPU_SPLIT);
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wire is_bar = (gpu_req_if.op_type == `GPU_BAR);
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wire is_wspawn = (gpu_req_if.op_type == `INST_GPU_WSPAWN);
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wire is_tmc = (gpu_req_if.op_type == `INST_GPU_TMC);
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wire is_split = (gpu_req_if.op_type == `INST_GPU_SPLIT);
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wire is_bar = (gpu_req_if.op_type == `INST_GPU_BAR);
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// tmc
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