cummulative fixes, RTL uuid trace, texture unit fixes, simx timing fixes
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@@ -46,6 +46,8 @@ module VX_warp_sched #(
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wire schedule_valid;
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wire warp_scheduled;
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reg [63:0] issued_instrs;
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wire ifetch_req_fire = ifetch_req_if.valid && ifetch_req_if.ready;
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wire tmc_active = (warp_ctl_if.tmc.tmask != 0);
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@@ -62,12 +64,13 @@ module VX_warp_sched #(
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always @(posedge clk) begin
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if (reset) begin
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barrier_masks <= 0;
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use_wspawn <= 0;
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stalled_warps <= 0;
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barrier_masks <= '0;
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use_wspawn <= '0;
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stalled_warps <= '0;
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warp_pcs <= '0;
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active_warps <= '0;
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thread_masks <= '0;
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issued_instrs <= '0;
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// activate first warp
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warp_pcs[0] <= `STARTUP_ADDR;
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@@ -117,6 +120,8 @@ module VX_warp_sched #(
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if (use_wspawn[schedule_wid]) begin
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thread_masks[schedule_wid] <= 1;
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end
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issued_instrs <= issued_instrs + 1;
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end
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if (ifetch_req_fire) begin
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@@ -223,20 +228,23 @@ module VX_warp_sched #(
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assign warp_scheduled = schedule_valid && ~stall_out;
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wire [63:0] instr_uuid = (issued_instrs * `NUM_CORES * `NUM_CLUSTERS) + 64'(CORE_ID);
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VX_pipe_register #(
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.DATAW (1 + `NUM_THREADS + 32 + `NW_BITS),
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.DATAW (1 + 64 + `NUM_THREADS + 32 + `NW_BITS),
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.RESETW (1)
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) pipe_reg (
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.clk (clk),
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.reset (reset),
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.enable (!stall_out),
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.data_in ({schedule_valid, schedule_tmask, schedule_pc, schedule_wid}),
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.data_out ({ifetch_req_if.valid, ifetch_req_if.tmask, ifetch_req_if.PC, ifetch_req_if.wid})
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.data_in ({schedule_valid, instr_uuid, schedule_tmask, schedule_pc, schedule_wid}),
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.data_out ({ifetch_req_if.valid, ifetch_req_if.uuid, ifetch_req_if.tmask, ifetch_req_if.PC, ifetch_req_if.wid})
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);
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assign busy = (active_warps != 0);
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`SCOPE_ASSIGN (wsched_scheduled, warp_scheduled);
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`SCOPE_ASSIGN (wsched_schedule_uuid, instr_uuid);
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`SCOPE_ASSIGN (wsched_active_warps, active_warps);
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`SCOPE_ASSIGN (wsched_stalled_warps, stalled_warps);
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`SCOPE_ASSIGN (wsched_schedule_wid, schedule_wid);
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