Stack smashing when scheduling third warp.

This commit is contained in:
felsabbagh3
2019-02-15 01:45:54 -05:00
parent 337a8669fe
commit 3958beef09
14 changed files with 81019 additions and 482 deletions

View File

@@ -1,90 +1,28 @@
#include "queue.h"
unsigned x[] = {1, 1, 6, 0, 3, 1, 1, 2, 0, 3, 6, 7, 5, 7, 7, 9};
unsigned y[] = {0, 2, 2, 0, 5, 0, 1, 1, 4, 2, 0, 0, 3, 2, 3, 2};
unsigned z[] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
int main()
{
Job j;
j.func_ptr = (unsigned) func;
j.x = x;
j.y = y;
j.z = z;
enqueue(j);
enqueue(j);
enqueue(j);
enqueue(j);
enqueue(j);
enqueue(j);
j = dequeue();
j = dequeue();
enqueue(j);
enqueue(j);
if (!isFull())
{
enqueue(j);
}
if (!isFull())
{
enqueue(j);
}
if (!isFull())
{
enqueue(j);
}
if (!isFull())
{
enqueue(j);
}
if (!isFull())
{
enqueue(j);
}
if (!isFull())
{
enqueue(j);
}
dequeue();
dequeue();
dequeue();
dequeue();
dequeue();
dequeue();
dequeue();
dequeue();
dequeue();
dequeue();
return 0;
}
void initialize_queue(void)
void queue_initialize(void)
{
q.start_i = 0;
q.end_i = 0;
q.num_j = 0;
q.start_i = 0;
q.end_i = 0;
q.num_j = 0;
q.total_warps = 7;
q.active_warps = 0;
}
void enqueue(Job j)
void queue_enqueue(Job * j)
{
q.num_j++;
q.jobs[q.end_i] = j;
// q.jobs[q.end_i] = j;
q.jobs[q.end_i].wid = j->wid;
q.jobs[q.end_i].n_threads = j->n_threads;
q.jobs[q.end_i].base_sp = j->base_sp;
q.jobs[q.end_i].func_ptr = j->func_ptr;
q.jobs[q.end_i].x = j->x;
q.jobs[q.end_i].y = j->y;
q.jobs[q.end_i].z = j->z;
if ((q.end_i + 1) < SIZE)
{
q.end_i++;
@@ -96,10 +34,10 @@ void enqueue(Job j)
}
Job dequeue(void)
void queue_dequeue(Job * r)
{
q.num_j--;
Job j = q.jobs[q.start_i];
Job * j = &(q.jobs[q.start_i]);
if ((q.start_i + 1) < SIZE)
{
q.start_i++;
@@ -108,19 +46,28 @@ Job dequeue(void)
{
q.start_i = 0;
}
r->wid = j->wid;
r->n_threads = j->n_threads;
r->base_sp = j->base_sp;
r->func_ptr = j->func_ptr;
r->x = j->x;
r->y = j->y;
r->z = j->z;
}
int isFull(void)
int queue_isFull(void)
{
return (q.num_j == SIZE);
}
int isEmpty(void)
int queue_isEmpty(void)
{
return (q.num_j == 0);
}
void func()
int queue_availableWarps()
{
return (q.active_warps < q.total_warps);
}