Merge branch 'graphics' of https://github.com/vortexgpgpu/vortex-dev into graphics
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@@ -54,18 +54,11 @@ module VX_tex_sampler #(
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.formatted_texel(formatted_data)
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);
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//blendU/blendV calculation
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wire [`BLEND_FRAC_64-1:0] blendU;
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wire [`BLEND_FRAC_64-1:0] blendV;
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assign blendU = req_u[i][`BLEND_FRAC_64-1:0];
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assign blendV = req_v[i][`BLEND_FRAC_64-1:0];
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VX_tex_bilerp #(
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.CORE_ID (CORE_ID)
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) tex_bilerp (
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.blendU(blendU), //blendU
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.blendV(blendV), //blendV
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.blendU(req_u[i][`BLEND_FRAC_64-1:0]), //blendU
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.blendV(req_v[i][`BLEND_FRAC_64-1:0]), //blendV
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.color_enable(color_enable),
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.texels(formatted_data),
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@@ -76,7 +69,7 @@ module VX_tex_sampler #(
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end
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for (genvar i = 0;i<`NUM_THREADS ;i++ ) begin
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assign req_data[i] = (req_filter == `TEX_FILTER_BITS'h0) ? req_texels[i][0] : req_data_bilerp[i];
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assign req_data[i] = (req_filter == `TEX_FILTER_BITS'(0)) ? req_texels[i][0] : req_data_bilerp[i];
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end
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assign stall_out = ~rsp_ready;
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