fixes: texture unit mem access sometimes going to smem, bilinear texture filtering; new: cache req_id,
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7
hw/rtl/cache/VX_cache_define.vh
vendored
7
hw/rtl/cache/VX_cache_define.vh
vendored
@@ -3,9 +3,8 @@
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`include "VX_platform.vh"
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`ifdef DBG_CACHE_REQ_INFO
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`include "VX_define.vh"
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`endif
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// cache request identifier
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`define DBG_CACHE_REQ_IDW 48
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`define REQS_BITS `LOG2UP(NUM_REQS)
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@@ -52,7 +51,7 @@
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`define LINE_TAG_ADDR(x) x[`LINE_ADDR_WIDTH-1 : `LINE_SELECT_BITS]
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`define CACHE_REQ_INFO_RNG CORE_TAG_WIDTH-1 : (CORE_TAG_WIDTH-`DBG_CACHE_REQ_MDATAW)
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`define CACHE_REQ_ID_RNG CORE_TAG_WIDTH-1 : (CORE_TAG_WIDTH-`DBG_CACHE_REQ_IDW)
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///////////////////////////////////////////////////////////////////////////////
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