fixes: texture unit mem access sometimes going to smem, bilinear texture filtering; new: cache req_id,
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3
hw/rtl/cache/VX_cache.sv
vendored
3
hw/rtl/cache/VX_cache.sv
vendored
@@ -580,8 +580,7 @@ module VX_cache #(
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.MSHR_SIZE (MSHR_SIZE),
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.MREQ_SIZE (MREQ_SIZE),
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.WRITE_ENABLE (WRITE_ENABLE),
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.CORE_TAG_WIDTH (CORE_TAG_X_WIDTH),
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.CORE_TAG_ID_BITS (CORE_TAG_ID_X_BITS),
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.CORE_TAG_WIDTH (CORE_TAG_X_WIDTH),
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.BANK_ADDR_OFFSET (BANK_ADDR_OFFSET)
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) bank (
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`SCOPE_BIND_VX_cache_bank(i)
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