refactoring fixes

This commit is contained in:
Blaise Tine
2020-04-14 19:39:59 -04:00
parent 22c8da7490
commit 12dc4d6874
624 changed files with 600 additions and 28528 deletions

242
runtime/startup/vx_link.ld Normal file
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#include "../config.h"
.section .init, "ax"
.global _start
.type _start, @function
_start:
la a1, vx_set_sp
li a0, NW # activate all warps
.word 0x00b5106b # wspawn a0(numWarps), a1(PC SPAWN)
jal vx_set_sp
li a0, 1
.word 0x0005006b # back to single thread
# Initialize global pointerp
# call __cxx_global_var_init
# Clear the bss segment
la a0, _edata
la a2, _end
sub a2, a2, a0
li a1, 0
call memset
la a0, __libc_fini_array # Register global termination functions
call atexit # to be called upon exit
call __libc_init_array # Run global initialization functions
call main
tail exit
.size _start, .-_start
.section .text
.type vx_set_sp, @function
.global vx_set_sp
vx_set_sp:
li a0, NT
.word 0x0005006b # activate all threads
.option push
.option norelax
1:auipc gp, %pcrel_hi(__global_pointer$)
addi gp, gp, %pcrel_lo(1b)
.option pop
csrr a3, 0x22 # get global warp number
slli a3, a3, 0x1a # shift by wid
csrr a2, 0x20 # get tid
slli a1, a2, 10 # multiply tid by 1024
slli a2, a2, 2 # multiply tid by 4
lui sp, 0x6ffff # load base sp
sub sp, sp, a1 # sub sp - (1024*tid)
sub sp, sp, a3 # shoft per warp
add sp, sp, a2 # shift sp for better performance
csrr a3, 0x21 # get wid
beqz a3, RETURN
li a0, 0
.word 0x0005006b # tmc 0
RETURN:
ret
.section .data
.global __dso_handle
.weak __dso_handle
__dso_handle:
.long 0