refactoring all arbiters with buffering for request count > 2, optimized the cache core response module in critical path when running as L2
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@@ -8,10 +8,10 @@ module VX_gpu_unit #(
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input wire clk,
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input wire reset,
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// Input
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// Inputs
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VX_gpu_req_if gpu_req_if,
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// Output
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// Outputs
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VX_warp_ctl_if warp_ctl_if,
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VX_exu_to_cmt_if gpu_commit_if
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);
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