added boom and torture | added csmith
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90
scripts/csmith/sources/util.h
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90
scripts/csmith/sources/util.h
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// See LICENSE for license details.
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#ifndef __UTIL_H
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#define __UTIL_H
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extern void setStats(int enable);
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#include <stdint.h>
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#define static_assert(cond) switch(0) { case 0: case !!(long)(cond): ; }
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static int verify(int n, const volatile int* test, const int* verify)
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{
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int i;
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// Unrolled for faster verification
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for (i = 0; i < n/2*2; i+=2)
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{
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int t0 = test[i], t1 = test[i+1];
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int v0 = verify[i], v1 = verify[i+1];
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if (t0 != v0) return i+1;
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if (t1 != v1) return i+2;
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}
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if (n % 2 != 0 && test[n-1] != verify[n-1])
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return n;
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return 0;
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}
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static int verifyDouble(int n, const volatile double* test, const double* verify)
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{
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int i;
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// Unrolled for faster verification
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for (i = 0; i < n/2*2; i+=2)
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{
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double t0 = test[i], t1 = test[i+1];
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double v0 = verify[i], v1 = verify[i+1];
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int eq1 = t0 == v0, eq2 = t1 == v1;
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if (!(eq1 & eq2)) return i+1+eq1;
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}
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if (n % 2 != 0 && test[n-1] != verify[n-1])
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return n;
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return 0;
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}
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static void __attribute__((noinline)) barrier(int ncores)
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{
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static volatile int sense;
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static volatile int count;
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static __thread int threadsense;
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__sync_synchronize();
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threadsense = !threadsense;
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if (__sync_fetch_and_add(&count, 1) == ncores-1)
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{
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count = 0;
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sense = threadsense;
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}
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else while(sense != threadsense)
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;
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__sync_synchronize();
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}
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static uint64_t lfsr(uint64_t x)
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{
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uint64_t bit = (x ^ (x >> 1)) & 1;
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return (x >> 1) | (bit << 62);
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}
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static uintptr_t insn_len(uintptr_t pc)
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{
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return (*(unsigned short*)pc & 3) ? 4 : 2;
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}
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#ifdef __riscv
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#include "encoding.h"
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#endif
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#define stringify_1(s) #s
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#define stringify(s) stringify_1(s)
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#define stats(code, iter) do { \
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unsigned long _c = -read_csr(mcycle), _i = -read_csr(minstret); \
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code; \
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_c += read_csr(mcycle), _i += read_csr(minstret); \
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if (cid == 0) \
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printf("\n%s: %ld cycles, %ld.%ld cycles/iter, %ld.%ld CPI\n", \
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stringify(code), _c, _c/iter, 10*_c/iter%10, _c/_i, 10*_c/_i%10); \
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} while(0)
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#endif //__UTIL_H
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