Merge branch 'graphics' of https://github.com/hansungk/chipyard into graphics

This commit is contained in:
Richard Yan
2024-10-28 17:57:40 -07:00
3 changed files with 15 additions and 4 deletions

View File

@@ -53,7 +53,7 @@ class RadianceBaseConfig extends Config(
class RadianceFP16ClusterConfig extends Config(
new radiance.subsystem.WithRadianceGemmini(location = InCluster(0), dim = 16, accSizeInKB = 64, tileSize = (8, 4, 8), dataType = RadianceGemminiDataType.FP16) ++
new radiance.subsystem.WithRadianceCores(8, location = InCluster(0), tensorCoreFP16 = true, useVxCache = false) ++
new radiance.subsystem.WithRadianceCores(8, location = InCluster(0), tensorCoreFP16 = true, tensorCoreDecoupled = false, useVxCache = false) ++
new radiance.subsystem.WithRadianceSharedMem(address = x"ff000000", size = 128 << 10, numBanks = 4, numWords = 16) ++
new radiance.subsystem.WithCoalescer(nNewSrcIds = 16) ++
new radiance.subsystem.WithVortexL1Banks(nBanks = 8) ++