Merge branch 'graphics' of https://github.com/hansungk/chipyard into graphics

This commit is contained in:
Richard Yan
2024-03-26 17:27:59 -07:00
3 changed files with 7 additions and 9 deletions

View File

@@ -48,9 +48,10 @@ class RadianceBaseConfig extends Config(
new AbstractConfig)
class RadianceConfig extends Config(
new radiance.subsystem.WithRadianceCores(1, useVxCache = false) ++
new radiance.subsystem.WithRadianceCores(1, location=InCluster(0), useVxCache = false) ++
new radiance.subsystem.WithCoalescer(nNewSrcIds = 8) ++
new radiance.subsystem.WithVortexL1Banks(nBanks = 1)++
new radiance.subsystem.WithVortexL1Banks(nBanks = 4)++
new radiance.subsystem.WithRadianceCluster(0) ++
new RadianceBaseConfig)
class RadianceClusterConfig extends Config(
@@ -58,7 +59,7 @@ class RadianceClusterConfig extends Config(
new WithRadianceGemmini(location = InCluster(0), dim = 8, extMemBase = x"ff000000", spSizeInKB = 16, accSizeInKB = 8) ++
new radiance.subsystem.WithRadianceCores(2, location=InCluster(0), useVxCache = false) ++
new radiance.subsystem.WithCoalescer(nNewSrcIds = 8) ++
new radiance.subsystem.WithVortexL1Banks(nBanks = 1)++
new radiance.subsystem.WithVortexL1Banks(nBanks = 4)++
new radiance.subsystem.WithRadianceCluster(0) ++
new RadianceBaseConfig)