Fix Reset bug
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@@ -120,7 +120,7 @@ class WithFireSimRationalTileDomain(multiplier: Int, divisor: Int) extends Confi
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data.reset := ResetCatchAndSync(tile_clock, reset.asBool)
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} else {
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data.clock := uncore_clock
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data.clock := reset
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data.reset := reset
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}
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}
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}}
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