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mysysy/src/include/SCCP.h

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#pragma once
#include "IR.h"
namespace sysy {
// 稀疏条件常量传播类
// Sparse Conditional Constant Propagation
/*
伪代码
function SCCP_Optimization(Module):
for each Function in Module:
changed = true
while changed:
changed = false
// 阶段1: 常量传播与折叠
changed |= PropagateConstants(Function)
// 阶段2: 控制流简化
changed |= SimplifyControlFlow(Function)
end while
end for
function PropagateConstants(Function):
// 初始化
executableBlocks = {entryBlock}
valueState = map<Value, State> // 值->状态映射
instWorkList = Queue()
edgeWorkList = Queue()
// 初始化工作列表
for each inst in entryBlock:
instWorkList.push(inst)
// 迭代处理
while !instWorkList.empty() || !edgeWorkList.empty():
// 处理指令工作列表
while !instWorkList.empty():
inst = instWorkList.pop()
// 如果指令是可执行基本块中的
if executableBlocks.contains(inst.parent):
ProcessInstruction(inst)
// 处理边工作列表
while !edgeWorkList.empty():
edge = edgeWorkList.pop()
ProcessEdge(edge)
// 应用常量替换
for each inst in Function:
if valueState[inst] == CONSTANT:
ReplaceWithConstant(inst, valueState[inst].constant)
changed = true
return changed
function ProcessInstruction(Instruction inst):
switch inst.type:
//二元操作
case BINARY_OP:
lhs = GetValueState(inst.operands[0])
rhs = GetValueState(inst.operands[1])
if lhs == CONSTANT && rhs == CONSTANT:
newState = ComputeConstant(inst.op, lhs.value, rhs.value)
UpdateState(inst, newState)
else if lhs == BOTTOM || rhs == BOTTOM:
UpdateState(inst, BOTTOM)
//phi
case PHI:
mergedState =
for each incoming in inst.incomings:
// 检查每个输入的状态
if executableBlocks.contains(incoming.block):
incomingState = GetValueState(incoming.value)
mergedState = Meet(mergedState, incomingState)
UpdateState(inst, mergedState)
// 条件分支
case COND_BRANCH:
cond = GetValueState(inst.condition)
if cond == CONSTANT:
// 判断条件分支
if cond.value == true:
AddEdgeToWorkList(inst.parent, inst.trueTarget)
else:
AddEdgeToWorkList(inst.parent, inst.falseTarget)
else if cond == BOTTOM:
AddEdgeToWorkList(inst.parent, inst.trueTarget)
AddEdgeToWorkList(inst.parent, inst.falseTarget)
case UNCOND_BRANCH:
AddEdgeToWorkList(inst.parent, inst.target)
// 其他指令处理...
function ProcessEdge(Edge edge):
fromBB, toBB = edge
if !executableBlocks.contains(toBB):
executableBlocks.add(toBB)
for each inst in toBB:
if inst is PHI:
instWorkList.push(inst)
else:
instWorkList.push(inst) // 非PHI指令
// 更新PHI节点的输入
for each phi in toBB.phis:
instWorkList.push(phi)
function SimplifyControlFlow(Function):
changed = false
// 标记可达基本块
ReachableBBs = FindReachableBlocks(Function.entry)
// 删除不可达块
for each bb in Function.blocks:
if !ReachableBBs.contains(bb):
RemoveDeadBlock(bb)
changed = true
// 简化条件分支
for each bb in Function.blocks:
terminator = bb.terminator
if terminator is COND_BRANCH:
cond = GetValueState(terminator.condition)
if cond == CONSTANT:
SimplifyBranch(terminator, cond.value)
changed = true
return changed
function RemoveDeadBlock(BasicBlock bb):
// 1. 更新前驱块的分支指令
for each pred in bb.predecessors:
UpdateTerminator(pred, bb)
// 2. 更新后继块的PHI节点
for each succ in bb.successors:
RemovePhiIncoming(succ, bb)
// 3. 删除块内所有指令
for each inst in bb.instructions:
inst.remove()
// 4. 从函数中移除基本块
Function.removeBlock(bb)
function Meet(State a, State b):
if a == : return b
if b == : return a
if a == ⊥ || b == ⊥: return ⊥
if a.value == b.value: return a
return ⊥
function UpdateState(Value v, State newState):
oldState = valueState.get(v, )
if newState != oldState:
valueState[v] = newState
for each user in v.users:
if user is Instruction:
instWorkList.push(user)
*/
enum class LatticeValue {
Top, // (Unknown)
Constant, // c (Constant)
Bottom // ⊥ (Undefined / Varying)
};
// LatticeValue: 用于表示值的状态Top表示未知Constant表示常量Bottom表示未定义或变化的值。
// 这里的LatticeValue用于跟踪每个SSA值变量、指令结果的状态
// 以便在SCCP过程中进行常量传播和控制流简化。
//TODO: 下列数据结构考虑集成到类中,避免重命名问题
static std::set<Instruction *> Worklist;
static std::unordered_set<BasicBlock*> Executable_Blocks;
static std::queue<std::pair<BasicBlock *, BasicBlock *> > Executable_Edges;
static std::map<Value*, LatticeValue> valueState;
class SCCP {
private:
Module *pModule;
public:
SCCP(Module *pMoudle) : pModule(pMoudle) {}
void run();
bool PropagateConstants(Function *function);
bool SimplifyControlFlow(Function *function);
void ProcessInstruction(Instruction *inst);
void ProcessEdge(const std::pair<BasicBlock *, BasicBlock *> &edge);
void RemoveDeadBlock(BasicBlock *bb);
void UpdateState(Value *v, LatticeValue newState);
LatticeValue Meet(LatticeValue a, LatticeValue b);
LatticeValue GetValueState(Value *v);
};
} // namespace sysy