#include "SCCP.h" #include "Dom.h" #include "Liveness.h" #include #include #include // For std::fmod, std::fabs #include // For std::numeric_limits namespace sysy { // Pass ID for SCCP void *SCCP::ID = (void *)&SCCP::ID; // SCCPContext methods SSAPValue SCCPContext::Meet(const SSAPValue &a, const SSAPValue &b) { if (a.state == LatticeVal::Bottom || b.state == LatticeVal::Bottom) { return SSAPValue(LatticeVal::Bottom); } if (a.state == LatticeVal::Top) { return b; } if (b.state == LatticeVal::Top) { return a; } // Both are constants if (a.constant_type != b.constant_type) { return SSAPValue(LatticeVal::Bottom); // 不同类型的常量,结果为 Bottom } if (a.constantVal == b.constantVal) { return a; // 相同常量 } return SSAPValue(LatticeVal::Bottom); // 相同类型但值不同,结果为 Bottom } SSAPValue SCCPContext::GetValueState(Value *v) { if (auto constVal = dynamic_cast(v)) { // 特殊处理 UndefinedValue:将其视为 Bottom if (dynamic_cast(constVal)) { return SSAPValue(LatticeVal::Bottom); } // 处理常规的 ConstantInteger 和 ConstantFloating if (constVal->getType()->isInt()) { return SSAPValue(constVal->getInt()); } else if (constVal->getType()->isFloat()) { return SSAPValue(constVal->getFloat()); } else { // 对于其他 ConstantValue 类型(例如,ConstantArray 等), // 如果它们的具体值不能用于标量常量传播,则保守地视为 Bottom。 return SSAPValue(LatticeVal::Bottom); } } if (valueState.count(v)) { return valueState[v]; } return SSAPValue(); // 默认初始化为 Top } void SCCPContext::UpdateState(Value *v, SSAPValue newState) { SSAPValue oldState = GetValueState(v); if (newState != oldState) { if (DEBUG) { std::cout << "Updating state for " << v->getName() << " from ("; if (oldState.state == LatticeVal::Top) std::cout << "Top"; else if (oldState.state == LatticeVal::Constant) { if (oldState.constant_type == ValueType::Integer) std::cout << "Const(" << std::get(oldState.constantVal) << ")"; else std::cout << "Const(" << std::get(oldState.constantVal) << ")"; } else std::cout << "Bottom"; std::cout << ") to ("; if (newState.state == LatticeVal::Top) std::cout << "Top"; else if (newState.state == LatticeVal::Constant) { if (newState.constant_type == ValueType::Integer) std::cout << "Const(" << std::get(newState.constantVal) << ")"; else std::cout << "Const(" << std::get(newState.constantVal) << ")"; } else std::cout << "Bottom"; std::cout << ")" << std::endl; } valueState[v] = newState; // 如果状态发生变化,将所有使用者添加到指令工作列表 for (auto &use_ptr : v->getUses()) { if (auto userInst = dynamic_cast(use_ptr->getUser())) { instWorkList.push(userInst); } } } } void SCCPContext::AddEdgeToWorkList(BasicBlock *fromBB, BasicBlock *toBB) { // 检查边是否已经访问过,防止重复处理 if (visitedCFGEdges.count({fromBB, toBB})) { return; } visitedCFGEdges.insert({fromBB, toBB}); if (DEBUG) { std::cout << "Adding edge to worklist: " << fromBB->getName() << " -> " << toBB->getName() << std::endl; } edgeWorkList.push({fromBB, toBB}); } void SCCPContext::MarkBlockExecutable(BasicBlock *block) { if (executableBlocks.insert(block).second) { // insert 返回 pair,second 为 true 表示插入成功 if (DEBUG) { std::cout << "Marking block " << block->getName() << " as executable." << std::endl; } // 将新可执行块中的所有指令添加到指令工作列表 for (auto &inst_ptr : block->getInstructions()) { instWorkList.push(inst_ptr.get()); } } } // 辅助函数:对二元操作进行常量折叠 SSAPValue SCCPContext::ComputeConstant(BinaryInst *binaryInst, SSAPValue lhsVal, SSAPValue rhsVal) { // 确保操作数是常量 if (lhsVal.state != LatticeVal::Constant || rhsVal.state != LatticeVal::Constant) { return SSAPValue(LatticeVal::Bottom); // 如果不是常量,则不能折叠 } // 处理整数运算 (kAdd, kSub, kMul, kDiv, kRem, kICmp*, kAnd, kOr) if (lhsVal.constant_type == ValueType::Integer && rhsVal.constant_type == ValueType::Integer) { int lhs = std::get(lhsVal.constantVal); int rhs = std::get(rhsVal.constantVal); int result = 0; switch (binaryInst->getKind()) { case Instruction::kAdd: result = lhs + rhs; break; case Instruction::kSub: result = lhs - rhs; break; case Instruction::kMul: result = lhs * rhs; break; case Instruction::kDiv: if (rhs == 0) return SSAPValue(LatticeVal::Bottom); // 除零 result = lhs / rhs; break; case Instruction::kRem: if (rhs == 0) return SSAPValue(LatticeVal::Bottom); // 模零 result = lhs % rhs; break; case Instruction::kICmpEQ: result = (lhs == rhs); break; case Instruction::kICmpNE: result = (lhs != rhs); break; case Instruction::kICmpLT: result = (lhs < rhs); break; case Instruction::kICmpGT: result = (lhs > rhs); break; case Instruction::kICmpLE: result = (lhs <= rhs); break; case Instruction::kICmpGE: result = (lhs >= rhs); break; case Instruction::kAnd: result = (lhs && rhs); break; case Instruction::kOr: result = (lhs || rhs); break; default: return SSAPValue(LatticeVal::Bottom); // 未知或不匹配的二元操作 } return SSAPValue(result); } // 处理浮点运算 (kFAdd, kFSub, kFMul, kFDiv, kFCmp*) else if (lhsVal.constant_type == ValueType::Float && rhsVal.constant_type == ValueType::Float) { float lhs = std::get(lhsVal.constantVal); float rhs = std::get(rhsVal.constantVal); float f_result = 0.0f; int i_result = 0; // For comparison results switch (binaryInst->getKind()) { case Instruction::kFAdd: f_result = lhs + rhs; break; case Instruction::kFSub: f_result = lhs - rhs; break; case Instruction::kFMul: f_result = lhs * rhs; break; case Instruction::kFDiv: if (rhs == 0.0f) return SSAPValue(LatticeVal::Bottom); // 除零 f_result = lhs / rhs; break; // kRem 不支持浮点数,但如果你的 IR 定义了浮点模运算,需要使用 std::fmod case Instruction::kFCmpEQ: i_result = (lhs == rhs); return SSAPValue(i_result); case Instruction::kFCmpNE: i_result = (lhs != rhs); return SSAPValue(i_result); case Instruction::kFCmpLT: i_result = (lhs < rhs); return SSAPValue(i_result); case Instruction::kFCmpGT: i_result = (lhs > rhs); return SSAPValue(i_result); case Instruction::kFCmpLE: i_result = (lhs <= rhs); return SSAPValue(i_result); case Instruction::kFCmpGE: i_result = (lhs >= rhs); return SSAPValue(i_result); default: return SSAPValue(LatticeVal::Bottom); // 未知或不匹配的浮点二元操作 } return SSAPValue(f_result); } return SSAPValue(LatticeVal::Bottom); // 类型不匹配或不支持的类型组合 } // 辅助函数:对一元操作进行常量折叠 SSAPValue SCCPContext::ComputeConstant(UnaryInst *unaryInst, SSAPValue operandVal) { if (operandVal.state != LatticeVal::Constant) { return SSAPValue(LatticeVal::Bottom); } if (operandVal.constant_type == ValueType::Integer) { int val = std::get(operandVal.constantVal); switch (unaryInst->getKind()) { case Instruction::kAdd: return SSAPValue(val); case Instruction::kNeg: return SSAPValue(-val); case Instruction::kNot: return SSAPValue(!val); default: return SSAPValue(LatticeVal::Bottom); } } else if (operandVal.constant_type == ValueType::Float) { float val = std::get(operandVal.constantVal); switch (unaryInst->getKind()) { case Instruction::kAdd: return SSAPValue(val); case Instruction::kFNeg: return SSAPValue(-val); case Instruction::kFNot: return SSAPValue(static_cast(val == 0.0f)); // 浮点数非,0.0f 为真,其他为假 default: return SSAPValue(LatticeVal::Bottom); } } return SSAPValue(LatticeVal::Bottom); } // 辅助函数:处理单条指令 void SCCPContext::ProcessInstruction(Instruction *inst) { SSAPValue oldState = GetValueState(inst); SSAPValue newState; if (!executableBlocks.count(inst->getParent())) { // 如果指令所在的块不可执行,其值应保持 Top // 除非它之前已经是 Bottom,因为 Bottom 是单调的 if (oldState.state != LatticeVal::Bottom) { newState = SSAPValue(); // Top } else { newState = oldState; // 保持 Bottom } UpdateState(inst, newState); return; // 不处理不可达块中的指令的实际值 } if(DEBUG) { std::cout << "Processing instruction: " << inst->getName() << " in block " << inst->getParent()->getName() << std::endl; std::cout << "Old state: "; if (oldState.state == LatticeVal::Top) { std::cout << "Top"; } else if (oldState.state == LatticeVal::Constant) { if (oldState.constant_type == ValueType::Integer) { std::cout << "Const(" << std::get(oldState.constantVal) << ")"; } else { std::cout << "Const(" << std::get(oldState.constantVal) << ")"; } } else { std::cout << "Bottom"; } } switch (inst->getKind()) { case Instruction::kAdd: case Instruction::kSub: case Instruction::kMul: case Instruction::kDiv: case Instruction::kRem: case Instruction::kICmpEQ: case Instruction::kICmpNE: case Instruction::kICmpLT: case Instruction::kICmpGT: case Instruction::kICmpLE: case Instruction::kICmpGE: case Instruction::kFAdd: case Instruction::kFSub: case Instruction::kFMul: case Instruction::kFDiv: case Instruction::kFCmpEQ: case Instruction::kFCmpNE: case Instruction::kFCmpLT: case Instruction::kFCmpGT: case Instruction::kFCmpLE: case Instruction::kFCmpGE: case Instruction::kAnd: case Instruction::kOr: { BinaryInst *binaryInst = static_cast(inst); SSAPValue lhs = GetValueState(binaryInst->getOperand(0)); SSAPValue rhs = GetValueState(binaryInst->getOperand(1)); // 如果任一操作数是 Bottom,结果就是 Bottom if (lhs.state == LatticeVal::Bottom || rhs.state == LatticeVal::Bottom) { newState = SSAPValue(LatticeVal::Bottom); } else if (lhs.state == LatticeVal::Top || rhs.state == LatticeVal::Top) { newState = SSAPValue(); // Top } else { // 都是常量 newState = ComputeConstant(binaryInst, lhs, rhs); } break; } case Instruction::kNeg: case Instruction::kNot: case Instruction::kFNeg: case Instruction::kFNot: { UnaryInst *unaryInst = static_cast(inst); SSAPValue operand = GetValueState(unaryInst->getOperand()); if (operand.state == LatticeVal::Bottom) { newState = SSAPValue(LatticeVal::Bottom); } else if (operand.state == LatticeVal::Top) { newState = SSAPValue(); // Top } else { // 是常量 newState = ComputeConstant(unaryInst, operand); } break; } // 直接处理类型转换指令 case Instruction::kFtoI: { SSAPValue operand = GetValueState(inst->getOperand(0)); if (operand.state == LatticeVal::Constant && operand.constant_type == ValueType::Float) { newState = SSAPValue(static_cast(std::get(operand.constantVal))); } else if (operand.state == LatticeVal::Bottom) { newState = SSAPValue(LatticeVal::Bottom); } else { // Top newState = SSAPValue(); } break; } case Instruction::kItoF: { SSAPValue operand = GetValueState(inst->getOperand(0)); if (operand.state == LatticeVal::Constant && operand.constant_type == ValueType::Integer) { newState = SSAPValue(static_cast(std::get(operand.constantVal))); } else if (operand.state == LatticeVal::Bottom) { newState = SSAPValue(LatticeVal::Bottom); } else { // Top newState = SSAPValue(); } break; } case Instruction::kBitFtoI: { SSAPValue operand = GetValueState(inst->getOperand(0)); if (operand.state == LatticeVal::Constant && operand.constant_type == ValueType::Float) { float fval = std::get(operand.constantVal); newState = SSAPValue(*reinterpret_cast(&fval)); } else if (operand.state == LatticeVal::Bottom) { newState = SSAPValue(LatticeVal::Bottom); } else { // Top newState = SSAPValue(); } break; } case Instruction::kBitItoF: { SSAPValue operand = GetValueState(inst->getOperand(0)); if (operand.state == LatticeVal::Constant && operand.constant_type == ValueType::Integer) { int ival = std::get(operand.constantVal); newState = SSAPValue(*reinterpret_cast(&ival)); } else if (operand.state == LatticeVal::Bottom) { newState = SSAPValue(LatticeVal::Bottom); } else { // Top newState = SSAPValue(); } break; } case Instruction::kLoad: { // 对于 Load 指令,除非我们有特殊的别名分析,否则假定为 Bottom // 或者如果它加载的是一个已知常量地址的全局常量 Value *ptr = inst->getOperand(0); if (auto globalVal = dynamic_cast(ptr)) { // 如果 GlobalValue 有初始化器,并且它是常量,我们可以传播 // 这需要额外的逻辑来检查 globalVal 的初始化器 // 暂时保守地设置为 Bottom newState = SSAPValue(LatticeVal::Bottom); } else { newState = SSAPValue(LatticeVal::Bottom); } break; } case Instruction::kStore: // Store 指令不产生值,其 SSAPValue 不重要 newState = SSAPValue(); // 保持 Top break; case Instruction::kCall: // TODO: 处理 Call 指令根据副作用分析可以推断的常量 // 大多数 Call 指令都假定为 Bottom,除非是纯函数且所有参数都是常量 newState = SSAPValue(LatticeVal::Bottom); break; case Instruction::kGetElementPtr: { // GEP 指令计算地址,通常其结果值(地址指向的内容)是 Bottom // 除非所有索引和基指针都是常量,指向一个确定常量值的内存位置 bool all_ops_constant = true; for (unsigned i = 0; i < inst->getNumOperands(); ++i) { if (GetValueState(inst->getOperand(i)).state != LatticeVal::Constant) { all_ops_constant = false; break; } } // 即使地址是常量,地址处的内容通常不是。所以通常是 Bottom newState = SSAPValue(LatticeVal::Bottom); break; } case Instruction::kPhi: { PhiInst *phi = static_cast(inst); if(DEBUG) { std::cout << "Processing Phi node: " << phi->getName() << std::endl; } // 标准SCCP的phi节点处理: // 只考虑可执行前驱,但要保证单调性 SSAPValue currentPhiState = GetValueState(phi); SSAPValue phiResult = SSAPValue(); // 初始为 Top bool hasAnyExecutablePred = false; for (unsigned i = 0; i < phi->getNumIncomingValues(); ++i) { BasicBlock *incomingBlock = phi->getIncomingBlock(i); if (executableBlocks.count(incomingBlock)) { hasAnyExecutablePred = true; Value *incomingVal = phi->getIncomingValue(i); SSAPValue incomingState = GetValueState(incomingVal); if(DEBUG) { std::cout << " Incoming from block " << incomingBlock->getName() << " with value " << incomingVal->getName() << " state: "; if (incomingState.state == LatticeVal::Top) std::cout << "Top"; else if (incomingState.state == LatticeVal::Constant) { if (incomingState.constant_type == ValueType::Integer) std::cout << "Const(" << std::get(incomingState.constantVal) << ")"; else std::cout << "Const(" << std::get(incomingState.constantVal) << ")"; } else std::cout << "Bottom"; std::cout << std::endl; } phiResult = Meet(phiResult, incomingState); if (phiResult.state == LatticeVal::Bottom) { break; // 提前退出优化 } } // 不可执行前驱暂时被忽略 // 这是标准SCCP的做法,依赖于单调性保证正确性 } if (!hasAnyExecutablePred) { // 没有可执行前驱,保持Top状态 newState = SSAPValue(); } else { // 关键修复:使用严格的单调性 // 确保phi的值只能从Top -> Constant -> Bottom单向变化 if (currentPhiState.state == LatticeVal::Top) { // 从Top状态,可以变为任何计算结果 newState = phiResult; } else if (currentPhiState.state == LatticeVal::Constant) { // 从Constant状态,只能保持相同常量或变为Bottom if (phiResult.state == LatticeVal::Constant && currentPhiState.constantVal == phiResult.constantVal && currentPhiState.constant_type == phiResult.constant_type) { // 保持相同的常量 newState = currentPhiState; } else { // 不同的值,必须变为Bottom newState = SSAPValue(LatticeVal::Bottom); } } else { // 已经是Bottom,保持Bottom newState = currentPhiState; } } break; } case Instruction::kAlloca: // 对应 kAlloca // Alloca 分配内存,返回一个指针,其内容是 Bottom newState = SSAPValue(LatticeVal::Bottom); break; case Instruction::kBr: // 对应 kBr case Instruction::kCondBr: // 对应 kCondBr case Instruction::kReturn: // 对应 kReturn case Instruction::kUnreachable: // 对应 kUnreachable // 终结符指令不产生值 newState = SSAPValue(); // 保持 Top break; case Instruction::kMemset: // Memset 不产生值,但有副作用,不进行常量传播 newState = SSAPValue(LatticeVal::Bottom); break; default: if (DEBUG) { std::cout << "Unimplemented instruction kind in SCCP: " << inst->getKind() << std::endl; } newState = SSAPValue(LatticeVal::Bottom); // 未知指令保守处理为 Bottom break; } UpdateState(inst, newState); // 特殊处理终结符指令,影响 CFG 边的可达性 if (inst->isTerminator()) { if (inst->isBranch()) { if (inst->isCondBr()) { // 使用 kCondBr CondBrInst *branchInst = static_cast(inst); SSAPValue condVal = GetValueState(branchInst->getOperand(0)); if (condVal.state == LatticeVal::Constant) { bool condition_is_true = false; if (condVal.constant_type == ValueType::Integer) { condition_is_true = (std::get(condVal.constantVal) != 0); } else if (condVal.constant_type == ValueType::Float) { condition_is_true = (std::get(condVal.constantVal) != 0.0f); } if (condition_is_true) { AddEdgeToWorkList(branchInst->getParent(), branchInst->getThenBlock()); } else { AddEdgeToWorkList(branchInst->getParent(), branchInst->getElseBlock()); } } else { // 条件是 Top 或 Bottom,两条路径都可能 AddEdgeToWorkList(branchInst->getParent(), branchInst->getThenBlock()); AddEdgeToWorkList(branchInst->getParent(), branchInst->getElseBlock()); } } else { // 无条件分支 (kBr) UncondBrInst *branchInst = static_cast(inst); AddEdgeToWorkList(branchInst->getParent(), branchInst->getBlock()); } } } if (DEBUG) { std::cout << "New state: "; if (newState.state == LatticeVal::Top) { std::cout << "Top"; } else if (newState.state == LatticeVal::Constant) { if (newState.constant_type == ValueType::Integer) { std::cout << "Const(" << std::get(newState.constantVal) << ")"; } else { std::cout << "Const(" << std::get(newState.constantVal) << ")"; } } else { std::cout << "Bottom"; } std::cout << std::endl; } } // 辅助函数:处理单条控制流边 void SCCPContext::ProcessEdge(const std::pair &edge) { BasicBlock *fromBB = edge.first; BasicBlock *toBB = edge.second; // 检查目标块是否已经可执行 bool wasAlreadyExecutable = executableBlocks.count(toBB) > 0; // 标记目标块为可执行(如果还不是的话) MarkBlockExecutable(toBB); // 如果目标块之前就已经可执行,那么需要重新处理其中的phi节点 // 因为现在有新的前驱变为可执行,phi节点的值可能需要更新 if (wasAlreadyExecutable) { for (auto &inst_ptr : toBB->getInstructions()) { if (dynamic_cast(inst_ptr.get())) { instWorkList.push(inst_ptr.get()); } } } // 如果目标块是新变为可执行的,MarkBlockExecutable已经添加了所有指令 } // 阶段1: 常量传播与折叠 bool SCCPContext::PropagateConstants(Function *func) { bool changed = false; // 初始化:所有值 Top,所有块不可执行 for (auto &bb_ptr : func->getBasicBlocks()) { executableBlocks.erase(bb_ptr.get()); for (auto &inst_ptr : bb_ptr->getInstructions()) { valueState[inst_ptr.get()] = SSAPValue(); // Top } } // 初始化函数参数为Bottom(因为它们在编译时是未知的) for (auto arg : func->getArguments()) { valueState[arg] = SSAPValue(LatticeVal::Bottom); if (DEBUG) { std::cout << "Initializing function argument " << arg->getName() << " to Bottom" << std::endl; } } // 标记入口块为可执行 if (!func->getBasicBlocks().empty()) { MarkBlockExecutable(func->getEntryBlock()); } // 主循环:标准的SCCP工作列表算法 // 交替处理边工作列表和指令工作列表直到不动点 while (!instWorkList.empty() || !edgeWorkList.empty()) { // 处理所有待处理的CFG边 while (!edgeWorkList.empty()) { ProcessEdge(edgeWorkList.front()); edgeWorkList.pop(); } // 处理所有待处理的指令 while (!instWorkList.empty()) { Instruction *inst = instWorkList.front(); instWorkList.pop(); ProcessInstruction(inst); } } // 应用常量替换和死代码消除 std::vector instsToDelete; for (auto &bb_ptr : func->getBasicBlocks()) { BasicBlock *bb = bb_ptr.get(); if (!executableBlocks.count(bb)) { // 整个块是死块,标记所有指令删除 for (auto &inst_ptr : bb->getInstructions()) { instsToDelete.push_back(inst_ptr.get()); } changed = true; continue; } for (auto it = bb->begin(); it != bb->end();) { Instruction *inst = it->get(); SSAPValue ssaPVal = GetValueState(inst); if (ssaPVal.state == LatticeVal::Constant) { ConstantValue *constVal = nullptr; if (ssaPVal.constant_type == ValueType::Integer) { constVal = ConstantInteger::get(std::get(ssaPVal.constantVal)); } else if (ssaPVal.constant_type == ValueType::Float) { constVal = ConstantFloating::get(std::get(ssaPVal.constantVal)); } else { constVal = UndefinedValue::get(inst->getType()); // 不应发生 } if (DEBUG) { std::cout << "Replacing " << inst->getName() << " with constant "; if (ssaPVal.constant_type == ValueType::Integer) std::cout << std::get(ssaPVal.constantVal); else std::cout << std::get(ssaPVal.constantVal); std::cout << std::endl; } inst->replaceAllUsesWith(constVal); instsToDelete.push_back(inst); ++it; changed = true; } else { // 如果操作数是常量,直接替换为常量值(常量折叠) for (unsigned i = 0; i < inst->getNumOperands(); ++i) { Value *operand = inst->getOperand(i); SSAPValue opVal = GetValueState(operand); if (opVal.state == LatticeVal::Constant) { ConstantValue *constOp = nullptr; if (opVal.constant_type == ValueType::Integer) { constOp = ConstantInteger::get(std::get(opVal.constantVal)); } else if (opVal.constant_type == ValueType::Float) { constOp = ConstantFloating::get(std::get(opVal.constantVal)); } else { constOp = UndefinedValue::get(operand->getType()); } if (constOp != operand) { inst->setOperand(i, constOp); changed = true; } } } ++it; } } } // 实际删除指令 // TODO: 删除的逻辑需要考虑修改 for (Instruction *inst : instsToDelete) { // 在尝试删除之前,先检查指令是否仍然附加到其父基本块。 // 如果它已经没有父块,可能说明它已被其他方式处理或已处于无效状态。 if (inst->getParent() != nullptr) { // 调用负责完整删除的函数,该函数应负责清除uses并将其从父块中移除。 SysYIROptUtils::usedelete(inst); } else { // 指令已不属于任何父块,无需再次删除。 if (DEBUG) { std::cerr << "Info: Instruction " << inst->getName() << " was already detached or is not in a parent block." << std::endl; } } } return changed; } // 阶段2: 控制流简化 bool SCCPContext::SimplifyControlFlow(Function *func) { bool changed = false; // 重新确定可达块,因为 PropagateConstants 可能改变了分支条件 std::unordered_set newReachableBlocks = FindReachableBlocks(func); // 移除不可达块 std::vector blocksToDelete; for (auto &bb_ptr : func->getBasicBlocks()) { if (bb_ptr.get() == func->getEntryBlock()) continue; // 入口块不能删除 if (newReachableBlocks.find(bb_ptr.get()) == newReachableBlocks.end()) { blocksToDelete.push_back(bb_ptr.get()); changed = true; } } for (BasicBlock *bb : blocksToDelete) { RemoveDeadBlock(bb, func); } // 简化分支指令 for (auto &bb_ptr : func->getBasicBlocks()) { BasicBlock *bb = bb_ptr.get(); if (!newReachableBlocks.count(bb)) continue; // 只处理可达块 Instruction *terminator = bb->terminator()->get(); if (terminator->isBranch()) { if (terminator->isCondBr()) { // 检查是否是条件分支 (kCondBr) CondBrInst *branchInst = static_cast(terminator); SSAPValue condVal = GetValueState(branchInst->getOperand(0)); if (condVal.state == LatticeVal::Constant) { bool condition_is_true = false; if (condVal.constant_type == ValueType::Integer) { condition_is_true = (std::get(condVal.constantVal) != 0); } else if (condVal.constant_type == ValueType::Float) { condition_is_true = (std::get(condVal.constantVal) != 0.0f); } SimplifyBranch(branchInst, condition_is_true); changed = true; } } } } return changed; } // 查找所有可达的基本块 (基于常量条件) std::unordered_set SCCPContext::FindReachableBlocks(Function *func) { std::unordered_set reachable; std::queue q; if (func->getEntryBlock()) { q.push(func->getEntryBlock()); reachable.insert(func->getEntryBlock()); } while (!q.empty()) { BasicBlock *currentBB = q.front(); q.pop(); Instruction *terminator = currentBB->terminator()->get(); if (!terminator) continue; if (terminator->isBranch()) { if (terminator->isCondBr()) { // 检查是否是条件分支 (kCondBr) CondBrInst *branchInst = static_cast(terminator); SSAPValue condVal = GetValueState(branchInst->getOperand(0)); if (condVal.state == LatticeVal::Constant) { bool condition_is_true = false; if (condVal.constant_type == ValueType::Integer) { condition_is_true = (std::get(condVal.constantVal) != 0); } else if (condVal.constant_type == ValueType::Float) { condition_is_true = (std::get(condVal.constantVal) != 0.0f); } if (condition_is_true) { BasicBlock *trueBlock = branchInst->getThenBlock(); if (reachable.find(trueBlock) == reachable.end()) { reachable.insert(trueBlock); q.push(trueBlock); } } else { BasicBlock *falseBlock = branchInst->getElseBlock(); if (reachable.find(falseBlock) == reachable.end()) { reachable.insert(falseBlock); q.push(falseBlock); } } } else { // 条件是 Top 或 Bottom,两条路径都可达 for (auto succ : branchInst->getSuccessors()) { if (reachable.find(succ) == reachable.end()) { reachable.insert(succ); q.push(succ); } } } } else { // 无条件分支 (kBr) UncondBrInst *branchInst = static_cast(terminator); BasicBlock *targetBlock = branchInst->getBlock(); if (reachable.find(targetBlock) == reachable.end()) { reachable.insert(targetBlock); q.push(targetBlock); } } } else if (terminator->isReturn() || terminator->isUnreachable()) { // ReturnInst 没有后继,不需要处理 // UnreachableInst 也没有后继,不需要处理 } } return reachable; } // 移除死块 void SCCPContext::RemoveDeadBlock(BasicBlock *bb, Function *func) { if (DEBUG) { std::cout << "Removing dead block: " << bb->getName() << std::endl; } // 首先更新其所有前驱的终结指令,移除指向死块的边 std::vector preds_to_update; for (auto &pred : bb->getPredecessors()) { if (pred != nullptr) { // 检查是否为空指针 preds_to_update.push_back(pred); } } for (BasicBlock *pred : preds_to_update) { if (executableBlocks.count(pred)) { UpdateTerminator(pred, bb); } } // 移除其后继的 Phi 节点的入边 std::vector succs_to_update; for (auto succ : bb->getSuccessors()) { succs_to_update.push_back(succ); } for (BasicBlock *succ : succs_to_update) { RemovePhiIncoming(succ, bb); succ->removePredecessor(bb); } func->removeBasicBlock(bb); // 从函数中移除基本块 } // 简化分支(将条件分支替换为无条件分支) void SCCPContext::SimplifyBranch(CondBrInst *brInst, bool condVal) { BasicBlock *parentBB = brInst->getParent(); BasicBlock *trueBlock = brInst->getThenBlock(); BasicBlock *falseBlock = brInst->getElseBlock(); if (DEBUG) { std::cout << "Simplifying branch in " << parentBB->getName() << ": cond is " << (condVal ? "true" : "false") << std::endl; } builder->setPosition(parentBB, parentBB->findInstIterator(brInst)); if (condVal) { // 条件为真,跳转到真分支 builder->createUncondBrInst(trueBlock); // 插入无条件分支 kBr SysYIROptUtils::usedelete(brInst); // 移除旧的条件分支指令 parentBB->removeSuccessor(falseBlock); falseBlock->removePredecessor(parentBB); RemovePhiIncoming(falseBlock, parentBB); } else { // 条件为假,跳转到假分支 builder->createUncondBrInst(falseBlock); // 插入无条件分支 kBr SysYIROptUtils::usedelete(brInst); // 移除旧的条件分支指令 parentBB->removeSuccessor(trueBlock); trueBlock->removePredecessor(parentBB); RemovePhiIncoming(trueBlock, parentBB); } } // 更新前驱块的终结指令(当一个后继块被移除时) void SCCPContext::UpdateTerminator(BasicBlock *predBB, BasicBlock *removedSucc) { Instruction *terminator = predBB->terminator()->get(); if (!terminator) return; if (terminator->isBranch()) { if (terminator->isCondBr()) { // 如果是条件分支 CondBrInst *branchInst = static_cast(terminator); if (branchInst->getThenBlock() == removedSucc) { if (DEBUG) { std::cout << "Updating cond br in " << predBB->getName() << ": True block (" << removedSucc->getName() << ") removed. Converting to Br to " << branchInst->getElseBlock()->getName() << std::endl; } builder->setPosition(predBB, predBB->findInstIterator(branchInst)); builder->createUncondBrInst(branchInst->getElseBlock()); SysYIROptUtils::usedelete(branchInst); predBB->removeSuccessor(removedSucc); } else if (branchInst->getElseBlock() == removedSucc) { if (DEBUG) { std::cout << "Updating cond br in " << predBB->getName() << ": False block (" << removedSucc->getName() << ") removed. Converting to Br to " << branchInst->getThenBlock()->getName() << std::endl; } builder->setPosition(predBB, predBB->findInstIterator(branchInst)); builder->createUncondBrInst(branchInst->getThenBlock()); SysYIROptUtils::usedelete(branchInst); predBB->removeSuccessor(removedSucc); } } else { // 无条件分支 (kBr) UncondBrInst *branchInst = static_cast(terminator); if (branchInst->getBlock() == removedSucc) { if (DEBUG) { std::cout << "Updating unconditional br in " << predBB->getName() << ": Target block (" << removedSucc->getName() << ") removed. Replacing with Unreachable." << std::endl; } SysYIROptUtils::usedelete(branchInst); predBB->removeSuccessor(removedSucc); builder->setPosition(predBB, predBB->end()); builder->createUnreachableInst(); } } } } // 移除 Phi 节点的入边(当其前驱块被移除时) void SCCPContext::RemovePhiIncoming(BasicBlock *phiParentBB, BasicBlock *removedPred) { // 修正 removedPred 类型 std::vector insts_to_check; for (auto &inst_ptr : phiParentBB->getInstructions()) { insts_to_check.push_back(inst_ptr.get()); } for (Instruction *inst : insts_to_check) { if (auto phi = dynamic_cast(inst)) { phi->removeIncomingBlock(removedPred); } } } // 运行 SCCP 优化 void SCCPContext::run(Function *func, AnalysisManager &AM) { bool changed_constant_propagation = PropagateConstants(func); bool changed_control_flow = SimplifyControlFlow(func); // 如果任何一个阶段修改了 IR,标记分析结果为失效 if (changed_constant_propagation || changed_control_flow) { // AM.invalidate(); // 假设有这样的方法来使所有分析结果失效 } } // SCCP Pass methods bool SCCP::runOnFunction(Function *F, AnalysisManager &AM) { if (DEBUG) { std::cout << "Running SCCP on function: " << F->getName() << std::endl; } SCCPContext context(builder); context.run(F, AM); return true; } void SCCP::getAnalysisUsage(std::set &analysisDependencies, std::set &analysisInvalidations) const { // analysisInvalidations.insert(nullptr); // 表示使所有默认分析失效 analysisInvalidations.insert(&DominatorTreeAnalysisPass::ID); // 支配树可能受影响 analysisInvalidations.insert(&LivenessAnalysisPass::ID); // 活跃性分析很可能失效 } } // namespace sysy