diff --git a/arch/x86/kernel/include/arch-bitops.h b/arch/x86/kernel/include/arch-bitops.h index 00682b14..5e5a2617 100644 --- a/arch/x86/kernel/include/arch-bitops.h +++ b/arch/x86/kernel/include/arch-bitops.h @@ -13,6 +13,8 @@ #ifndef HEADER_X86_COMMON_ARCH_BITOPS_H #define HEADER_X86_COMMON_ARCH_BITOPS_H +#define ARCH_HAS_FAST_MULTIPLIER 1 + static inline int fls(int x) { int r; diff --git a/executer/kernel/mcctrl/sysfs_files.c b/executer/kernel/mcctrl/sysfs_files.c index f6324dc2..edb86292 100644 --- a/executer/kernel/mcctrl/sysfs_files.c +++ b/executer/kernel/mcctrl/sysfs_files.c @@ -1057,7 +1057,7 @@ void setup_sysfs_files(ihk_os_t os) setup_cpus_sysfs_files(udp); setup_node_files(udp); setup_cpus_sysfs_files_node_link(udp); - setup_pci_files(udp); + //setup_pci_files(udp); /* Indicate sysfs files setup completion for boot script */ error = sysfsm_mkdirf(os, NULL, "/sys/setup_complete"); diff --git a/kernel/procfs.c b/kernel/procfs.c index 4afa2eb2..4a23c048 100644 --- a/kernel/procfs.c +++ b/kernel/procfs.c @@ -23,6 +23,7 @@ #include #include #include +#include //#define DEBUG_PRINT_PROCFS @@ -35,6 +36,7 @@ extern int snprintf(char * buf, size_t size, const char *fmt, ...); extern int sprintf(char * buf, const char *fmt, ...); extern int sscanf(const char * buf, const char * fmt, ...); +extern int scnprintf(char * buf, size_t size, const char *fmt, ...); extern int osnum; @@ -404,12 +406,33 @@ process_procfs_request(unsigned long rarg) /* * mcos%d/PID/status */ +#define BITMASKS_BUF_SIZE 2048 if (strcmp(p, "status") == 0) { struct vm_range *range; unsigned long lockedsize = 0; - char tmp[1024]; + char *tmp; + char *bitmasks; + int bitmasks_offset = 0; + char *cpu_bitmask, *cpu_list, *numa_bitmask, *numa_list; int len; + tmp = kmalloc(8192, IHK_MC_AP_CRITICAL); + if (!tmp) { + kprintf("%s: error allocating /proc/self/status buffer\n", + __FUNCTION__); + ans = 0; + goto end; + } + + bitmasks = kmalloc(BITMASKS_BUF_SIZE, IHK_MC_AP_CRITICAL); + if (!tmp) { + kprintf("%s: error allocating /proc/self/status bitmaks buffer\n", + __FUNCTION__); + kfree(tmp); + ans = 0; + goto end; + } + ihk_mc_spinlock_lock_noirq(&proc->vm->memory_range_lock); list_for_each_entry(range, &proc->vm->vm_range_list, list) { if(range->flag & VR_LOCKED) @@ -417,13 +440,42 @@ process_procfs_request(unsigned long rarg) } ihk_mc_spinlock_unlock_noirq(&proc->vm->memory_range_lock); + cpu_bitmask = &bitmasks[bitmasks_offset]; + bitmasks_offset += bitmap_scnprintf(cpu_bitmask, + BITMASKS_BUF_SIZE - bitmasks_offset, + thread->cpu_set.__bits, __CPU_SETSIZE); + bitmasks_offset++; + + cpu_list = &bitmasks[bitmasks_offset]; + bitmasks_offset += bitmap_scnlistprintf(cpu_list, + BITMASKS_BUF_SIZE - bitmasks_offset, + thread->cpu_set.__bits, __CPU_SETSIZE); + bitmasks_offset++; + + numa_bitmask = &bitmasks[bitmasks_offset]; + bitmasks_offset += bitmap_scnprintf(numa_bitmask, + BITMASKS_BUF_SIZE - bitmasks_offset, + proc->vm->numa_mask, PROCESS_NUMA_MASK_BITS); + bitmasks_offset++; + + numa_list = &bitmasks[bitmasks_offset]; + bitmasks_offset += bitmap_scnlistprintf(numa_list, + BITMASKS_BUF_SIZE - bitmasks_offset, + proc->vm->numa_mask, PROCESS_NUMA_MASK_BITS); + bitmasks_offset++; + sprintf(tmp, "Uid:\t%d\t%d\t%d\t%d\n" "Gid:\t%d\t%d\t%d\t%d\n" - "VmLck:\t%9lu kB\n", + "VmLck:\t%9lu kB\n" + "Cpus_allowed:\t%s\n" + "Cpus_allowed_list:\t%s\n" + "Mems_allowed:\t%s\n" + "Mems_allowed_list:\t%s\n", proc->ruid, proc->euid, proc->suid, proc->fsuid, proc->rgid, proc->egid, proc->sgid, proc->fsgid, - (lockedsize + 1023) >> 10); + (lockedsize + 1023) >> 10, + cpu_bitmask, cpu_list, numa_bitmask, numa_list); len = strlen(tmp); if (r->offset < len) { if (r->offset + r->count < len) { @@ -437,6 +489,8 @@ process_procfs_request(unsigned long rarg) ans = 0; eof = 1; } + kfree(tmp); + kfree(bitmasks); goto end; } diff --git a/lib/bitmap.c b/lib/bitmap.c new file mode 100644 index 00000000..2eb47142 --- /dev/null +++ b/lib/bitmap.c @@ -0,0 +1,1179 @@ +/* + * lib/bitmap.c + * Helper functions for bitmap.h. + * + * This source code is licensed under the GNU General Public License, + * Version 2. See the file COPYING for more details. + */ +#include +#include +#include +#include +#include +#include + +#define EXPORT_SYMBOL(x) +#define BUG_ON(x) + +/** + * hex_to_bin - convert a hex digit to its real value + * @ch: ascii character represents hex digit + * + * hex_to_bin() converts one hex digit to its actual value or -1 in case of bad + * input. + */ +int hex_to_bin(char ch) +{ + if ((ch >= '0') && (ch <= '9')) + return ch - '0'; + ch = tolower(ch); + if ((ch >= 'a') && (ch <= 'f')) + return ch - 'a' + 10; + return -1; +} +EXPORT_SYMBOL(hex_to_bin); + +/* + * bitmaps provide an array of bits, implemented using an an + * array of unsigned longs. The number of valid bits in a + * given bitmap does _not_ need to be an exact multiple of + * BITS_PER_LONG. + * + * The possible unused bits in the last, partially used word + * of a bitmap are 'don't care'. The implementation makes + * no particular effort to keep them zero. It ensures that + * their value will not affect the results of any operation. + * The bitmap operations that return Boolean (bitmap_empty, + * for example) or scalar (bitmap_weight, for example) results + * carefully filter out these unused bits from impacting their + * results. + * + * These operations actually hold to a slightly stronger rule: + * if you don't input any bitmaps to these ops that have some + * unused bits set, then they won't output any set unused bits + * in output bitmaps. + * + * The byte ordering of bitmaps is more natural on little + * endian architectures. See the big-endian headers + * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h + * for the best explanations of this ordering. + */ + +int __bitmap_empty(const unsigned long *bitmap, int bits) +{ + int k, lim = bits/BITS_PER_LONG; + for (k = 0; k < lim; ++k) + if (bitmap[k]) + return 0; + + if (bits % BITS_PER_LONG) + if (bitmap[k] & BITMAP_LAST_WORD_MASK(bits)) + return 0; + + return 1; +} +EXPORT_SYMBOL(__bitmap_empty); + +int __bitmap_full(const unsigned long *bitmap, int bits) +{ + int k, lim = bits/BITS_PER_LONG; + for (k = 0; k < lim; ++k) + if (~bitmap[k]) + return 0; + + if (bits % BITS_PER_LONG) + if (~bitmap[k] & BITMAP_LAST_WORD_MASK(bits)) + return 0; + + return 1; +} +EXPORT_SYMBOL(__bitmap_full); + +int __bitmap_equal(const unsigned long *bitmap1, + const unsigned long *bitmap2, int bits) +{ + int k, lim = bits/BITS_PER_LONG; + for (k = 0; k < lim; ++k) + if (bitmap1[k] != bitmap2[k]) + return 0; + + if (bits % BITS_PER_LONG) + if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) + return 0; + + return 1; +} +EXPORT_SYMBOL(__bitmap_equal); + +void __bitmap_complement(unsigned long *dst, const unsigned long *src, int bits) +{ + int k, lim = bits/BITS_PER_LONG; + for (k = 0; k < lim; ++k) + dst[k] = ~src[k]; + + if (bits % BITS_PER_LONG) + dst[k] = ~src[k] & BITMAP_LAST_WORD_MASK(bits); +} +EXPORT_SYMBOL(__bitmap_complement); + +/** + * __bitmap_shift_right - logical right shift of the bits in a bitmap + * @dst : destination bitmap + * @src : source bitmap + * @shift : shift by this many bits + * @bits : bitmap size, in bits + * + * Shifting right (dividing) means moving bits in the MS -> LS bit + * direction. Zeros are fed into the vacated MS positions and the + * LS bits shifted off the bottom are lost. + */ +void __bitmap_shift_right(unsigned long *dst, + const unsigned long *src, int shift, int bits) +{ + int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG; + int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; + unsigned long mask = (1UL << left) - 1; + for (k = 0; off + k < lim; ++k) { + unsigned long upper, lower; + + /* + * If shift is not word aligned, take lower rem bits of + * word above and make them the top rem bits of result. + */ + if (!rem || off + k + 1 >= lim) + upper = 0; + else { + upper = src[off + k + 1]; + if (off + k + 1 == lim - 1 && left) + upper &= mask; + } + lower = src[off + k]; + if (left && off + k == lim - 1) + lower &= mask; + dst[k] = upper << (BITS_PER_LONG - rem) | lower >> rem; + if (left && k == lim - 1) + dst[k] &= mask; + } + if (off) + memset(&dst[lim - off], 0, off*sizeof(unsigned long)); +} +EXPORT_SYMBOL(__bitmap_shift_right); + + +/** + * __bitmap_shift_left - logical left shift of the bits in a bitmap + * @dst : destination bitmap + * @src : source bitmap + * @shift : shift by this many bits + * @bits : bitmap size, in bits + * + * Shifting left (multiplying) means moving bits in the LS -> MS + * direction. Zeros are fed into the vacated LS bit positions + * and those MS bits shifted off the top are lost. + */ + +void __bitmap_shift_left(unsigned long *dst, + const unsigned long *src, int shift, int bits) +{ + int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG; + int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; + for (k = lim - off - 1; k >= 0; --k) { + unsigned long upper, lower; + + /* + * If shift is not word aligned, take upper rem bits of + * word below and make them the bottom rem bits of result. + */ + if (rem && k > 0) + lower = src[k - 1]; + else + lower = 0; + upper = src[k]; + if (left && k == lim - 1) + upper &= (1UL << left) - 1; + dst[k + off] = lower >> (BITS_PER_LONG - rem) | upper << rem; + if (left && k + off == lim - 1) + dst[k + off] &= (1UL << left) - 1; + } + if (off) + memset(dst, 0, off*sizeof(unsigned long)); +} +EXPORT_SYMBOL(__bitmap_shift_left); + +int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1, + const unsigned long *bitmap2, int bits) +{ + int k; + int nr = BITS_TO_LONGS(bits); + unsigned long result = 0; + + for (k = 0; k < nr; k++) + result |= (dst[k] = bitmap1[k] & bitmap2[k]); + return result != 0; +} +EXPORT_SYMBOL(__bitmap_and); + +void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1, + const unsigned long *bitmap2, int bits) +{ + int k; + int nr = BITS_TO_LONGS(bits); + + for (k = 0; k < nr; k++) + dst[k] = bitmap1[k] | bitmap2[k]; +} +EXPORT_SYMBOL(__bitmap_or); + +void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1, + const unsigned long *bitmap2, int bits) +{ + int k; + int nr = BITS_TO_LONGS(bits); + + for (k = 0; k < nr; k++) + dst[k] = bitmap1[k] ^ bitmap2[k]; +} +EXPORT_SYMBOL(__bitmap_xor); + +int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1, + const unsigned long *bitmap2, int bits) +{ + int k; + int nr = BITS_TO_LONGS(bits); + unsigned long result = 0; + + for (k = 0; k < nr; k++) + result |= (dst[k] = bitmap1[k] & ~bitmap2[k]); + return result != 0; +} +EXPORT_SYMBOL(__bitmap_andnot); + +int __bitmap_intersects(const unsigned long *bitmap1, + const unsigned long *bitmap2, int bits) +{ + int k, lim = bits/BITS_PER_LONG; + for (k = 0; k < lim; ++k) + if (bitmap1[k] & bitmap2[k]) + return 1; + + if (bits % BITS_PER_LONG) + if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) + return 1; + return 0; +} +EXPORT_SYMBOL(__bitmap_intersects); + +int __bitmap_subset(const unsigned long *bitmap1, + const unsigned long *bitmap2, int bits) +{ + int k, lim = bits/BITS_PER_LONG; + for (k = 0; k < lim; ++k) + if (bitmap1[k] & ~bitmap2[k]) + return 0; + + if (bits % BITS_PER_LONG) + if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) + return 0; + return 1; +} +EXPORT_SYMBOL(__bitmap_subset); + +int __bitmap_weight(const unsigned long *bitmap, int bits) +{ + int k, w = 0, lim = bits/BITS_PER_LONG; + + for (k = 0; k < lim; k++) + w += hweight_long(bitmap[k]); + + if (bits % BITS_PER_LONG) + w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits)); + + return w; +} +EXPORT_SYMBOL(__bitmap_weight); + +void bitmap_set(unsigned long *map, int start, int nr) +{ + unsigned long *p = map + BIT_WORD(start); + const int size = start + nr; + int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG); + unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start); + + while (nr - bits_to_set >= 0) { + *p |= mask_to_set; + nr -= bits_to_set; + bits_to_set = BITS_PER_LONG; + mask_to_set = ~0UL; + p++; + } + if (nr) { + mask_to_set &= BITMAP_LAST_WORD_MASK(size); + *p |= mask_to_set; + } +} +EXPORT_SYMBOL(bitmap_set); + +void bitmap_clear(unsigned long *map, int start, int nr) +{ + unsigned long *p = map + BIT_WORD(start); + const int size = start + nr; + int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG); + unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start); + + while (nr - bits_to_clear >= 0) { + *p &= ~mask_to_clear; + nr -= bits_to_clear; + bits_to_clear = BITS_PER_LONG; + mask_to_clear = ~0UL; + p++; + } + if (nr) { + mask_to_clear &= BITMAP_LAST_WORD_MASK(size); + *p &= ~mask_to_clear; + } +} +EXPORT_SYMBOL(bitmap_clear); + +/* + * bitmap_find_next_zero_area - find a contiguous aligned zero area + * @map: The address to base the search on + * @size: The bitmap size in bits + * @start: The bitnumber to start searching at + * @nr: The number of zeroed bits we're looking for + * @align_mask: Alignment mask for zero area + * + * The @align_mask should be one less than a power of 2; the effect is that + * the bit offset of all zero areas this function finds is multiples of that + * power of 2. A @align_mask of 0 means no alignment is required. + */ +unsigned long bitmap_find_next_zero_area(unsigned long *map, + unsigned long size, + unsigned long start, + unsigned int nr, + unsigned long align_mask) +{ + unsigned long index, end, i; +again: + index = find_next_zero_bit(map, size, start); + + /* Align allocation */ + index = __ALIGN_MASK(index, align_mask); + + end = index + nr; + if (end > size) + return end; + i = find_next_bit(map, end, index); + if (i < end) { + start = i + 1; + goto again; + } + return index; +} +EXPORT_SYMBOL(bitmap_find_next_zero_area); + +/* + * Bitmap printing & parsing functions: first version by Nadia Yvette Chambers, + * second version by Paul Jackson, third by Joe Korty. + */ + +#define CHUNKSZ 32 +#define nbits_to_hold_value(val) fls(val) +#define BASEDEC 10 /* fancier cpuset lists input in decimal */ + +/** + * bitmap_scnprintf - convert bitmap to an ASCII hex string. + * @buf: byte buffer into which string is placed + * @buflen: reserved size of @buf, in bytes + * @maskp: pointer to bitmap to convert + * @nmaskbits: size of bitmap, in bits + * + * Exactly @nmaskbits bits are displayed. Hex digits are grouped into + * comma-separated sets of eight digits per set. Returns the number of + * characters which were written to *buf, excluding the trailing \0. + */ +int bitmap_scnprintf(char *buf, unsigned int buflen, + const unsigned long *maskp, int nmaskbits) +{ + int i, word, bit, len = 0; + unsigned long val; + const char *sep = ""; + int chunksz; + u32 chunkmask; + + if (buflen == 0) + return 0; + buf[0] = 0; + + if (!maskp) + return 1; + + chunksz = nmaskbits & (CHUNKSZ - 1); + if (chunksz == 0) + chunksz = CHUNKSZ; + + i = ALIGN(nmaskbits, CHUNKSZ) - CHUNKSZ; + for (; i >= 0; i -= CHUNKSZ) { + chunkmask = ((1ULL << chunksz) - 1); + word = i / BITS_PER_LONG; + bit = i % BITS_PER_LONG; + val = (maskp[word] >> bit) & chunkmask; + len += scnprintf(buf+len, buflen-len, "%s%0*lx", sep, + (chunksz+3)/4, val); + chunksz = CHUNKSZ; + sep = ","; + } + return len; +} +EXPORT_SYMBOL(bitmap_scnprintf); + +/** + * __bitmap_parse - convert an ASCII hex string into a bitmap. + * @buf: pointer to buffer containing string. + * @buflen: buffer size in bytes. If string is smaller than this + * then it must be terminated with a \0. + * @is_user: location of buffer, 0 indicates kernel space + * @maskp: pointer to bitmap array that will contain result. + * @nmaskbits: size of bitmap, in bits. + * + * Commas group hex digits into chunks. Each chunk defines exactly 32 + * bits of the resultant bitmask. No chunk may specify a value larger + * than 32 bits (%-EOVERFLOW), and if a chunk specifies a smaller value + * then leading 0-bits are prepended. %-EINVAL is returned for illegal + * characters and for grouping errors such as "1,,5", ",44", "," and "". + * Leading and trailing whitespace accepted, but not embedded whitespace. + */ +int __bitmap_parse(const char *buf, unsigned int buflen, + int is_user, unsigned long *maskp, + int nmaskbits) +{ + int c, old_c, totaldigits, ndigits, nchunks, nbits; + u32 chunk; + + bitmap_zero(maskp, nmaskbits); + + nchunks = nbits = totaldigits = c = 0; + do { + chunk = ndigits = 0; + + /* Get the next chunk of the bitmap */ + while (buflen) { + old_c = c; + c = *buf++; + buflen--; + if (isspace(c)) + continue; + + /* + * If the last character was a space and the current + * character isn't '\0', we've got embedded whitespace. + * This is a no-no, so throw an error. + */ + if (totaldigits && c && isspace(old_c)) + return -EINVAL; + + /* A '\0' or a ',' signal the end of the chunk */ + if (c == '\0' || c == ',') + break; + + if (!isxdigit(c)) + return -EINVAL; + + /* + * Make sure there are at least 4 free bits in 'chunk'. + * If not, this hexdigit will overflow 'chunk', so + * throw an error. + */ + if (chunk & ~((1UL << (CHUNKSZ - 4)) - 1)) + return -EOVERFLOW; + + chunk = (chunk << 4) | hex_to_bin(c); + ndigits++; totaldigits++; + } + if (ndigits == 0) + return -EINVAL; + if (nchunks == 0 && chunk == 0) + continue; + + __bitmap_shift_left(maskp, maskp, CHUNKSZ, nmaskbits); + *maskp |= chunk; + nchunks++; + nbits += (nchunks == 1) ? nbits_to_hold_value(chunk) : CHUNKSZ; + if (nbits > nmaskbits) + return -EOVERFLOW; + } while (buflen && c == ','); + + return 0; +} +EXPORT_SYMBOL(__bitmap_parse); + +/** + * bitmap_parse_user - convert an ASCII hex string in a user buffer into a bitmap + * + * @ubuf: pointer to user buffer containing string. + * @ulen: buffer size in bytes. If string is smaller than this + * then it must be terminated with a \0. + * @maskp: pointer to bitmap array that will contain result. + * @nmaskbits: size of bitmap, in bits. + * + * Wrapper for __bitmap_parse(), providing it with user buffer. + * + * We cannot have this as an inline function in bitmap.h because it needs + * linux/uaccess.h to get the access_ok() declaration and this causes + * cyclic dependencies. + */ +int bitmap_parse_user(const char __user *ubuf, + unsigned int ulen, unsigned long *maskp, + int nmaskbits) +{ + return __bitmap_parse((const char __force *)ubuf, + ulen, 1, maskp, nmaskbits); + +} +EXPORT_SYMBOL(bitmap_parse_user); + +/* + * bscnl_emit(buf, buflen, rbot, rtop, bp) + * + * Helper routine for bitmap_scnlistprintf(). Write decimal number + * or range to buf, suppressing output past buf+buflen, with optional + * comma-prefix. Return len of what was written to *buf, excluding the + * trailing \0. + */ +static inline int bscnl_emit(char *buf, int buflen, int rbot, int rtop, int len) +{ + if (len > 0) + len += scnprintf(buf + len, buflen - len, ","); + if (rbot == rtop) + len += scnprintf(buf + len, buflen - len, "%d", rbot); + else + len += scnprintf(buf + len, buflen - len, "%d-%d", rbot, rtop); + return len; +} + +/** + * bitmap_scnlistprintf - convert bitmap to list format ASCII string + * @buf: byte buffer into which string is placed + * @buflen: reserved size of @buf, in bytes + * @maskp: pointer to bitmap to convert + * @nmaskbits: size of bitmap, in bits + * + * Output format is a comma-separated list of decimal numbers and + * ranges. Consecutively set bits are shown as two hyphen-separated + * decimal numbers, the smallest and largest bit numbers set in + * the range. Output format is compatible with the format + * accepted as input by bitmap_parselist(). + * + * The return value is the number of characters which were written to *buf + * excluding the trailing '\0', as per ISO C99's scnprintf. + */ +int bitmap_scnlistprintf(char *buf, unsigned int buflen, + const unsigned long *maskp, int nmaskbits) +{ + int len = 0; + /* current bit is 'cur', most recently seen range is [rbot, rtop] */ + int cur, rbot, rtop; + + if (buflen == 0) + return 0; + buf[0] = 0; + + if (!maskp) + return 1; + + rbot = cur = find_first_bit(maskp, nmaskbits); + while (cur < nmaskbits) { + rtop = cur; + cur = find_next_bit(maskp, nmaskbits, cur+1); + if (cur >= nmaskbits || cur > rtop + 1) { + len = bscnl_emit(buf, buflen, rbot, rtop, len); + rbot = cur; + } + } + return len; +} +EXPORT_SYMBOL(bitmap_scnlistprintf); + +/** + * __bitmap_parselist - convert list format ASCII string to bitmap + * @buf: read nul-terminated user string from this buffer + * @buflen: buffer size in bytes. If string is smaller than this + * then it must be terminated with a \0. + * @is_user: location of buffer, 0 indicates kernel space + * @maskp: write resulting mask here + * @nmaskbits: number of bits in mask to be written + * + * Input format is a comma-separated list of decimal numbers and + * ranges. Consecutively set bits are shown as two hyphen-separated + * decimal numbers, the smallest and largest bit numbers set in + * the range. + * + * Returns 0 on success, -errno on invalid input strings. + * Error values: + * %-EINVAL: second number in range smaller than first + * %-EINVAL: invalid character in string + * %-ERANGE: bit number specified too large for mask + */ +static int __bitmap_parselist(const char *buf, unsigned int buflen, + int is_user, unsigned long *maskp, + int nmaskbits) +{ + unsigned a, b; + int c, old_c, totaldigits; + int exp_digit, in_range; + + totaldigits = c = 0; + bitmap_zero(maskp, nmaskbits); + do { + exp_digit = 1; + in_range = 0; + a = b = 0; + + /* Get the next cpu# or a range of cpu#'s */ + while (buflen) { + old_c = c; + c = *buf++; + buflen--; + if (isspace(c)) + continue; + + /* + * If the last character was a space and the current + * character isn't '\0', we've got embedded whitespace. + * This is a no-no, so throw an error. + */ + if (totaldigits && c && isspace(old_c)) + return -EINVAL; + + /* A '\0' or a ',' signal the end of a cpu# or range */ + if (c == '\0' || c == ',') + break; + + if (c == '-') { + if (exp_digit || in_range) + return -EINVAL; + b = 0; + in_range = 1; + exp_digit = 1; + continue; + } + + if (!isdigit(c)) + return -EINVAL; + + b = b * 10 + (c - '0'); + if (!in_range) + a = b; + exp_digit = 0; + totaldigits++; + } + if (!(a <= b)) + return -EINVAL; + if (b >= nmaskbits) + return -ERANGE; + while (a <= b) { + set_bit(a, maskp); + a++; + } + } while (buflen && c == ','); + return 0; +} + +int bitmap_parselist(const char *bp, unsigned long *maskp, int nmaskbits) +{ + char *nl = strchr(bp, '\n'); + int len; + + if (nl) + len = nl - bp; + else + len = strlen(bp); + + return __bitmap_parselist(bp, len, 0, maskp, nmaskbits); +} +EXPORT_SYMBOL(bitmap_parselist); + + +/** + * bitmap_parselist_user() + * + * @ubuf: pointer to user buffer containing string. + * @ulen: buffer size in bytes. If string is smaller than this + * then it must be terminated with a \0. + * @maskp: pointer to bitmap array that will contain result. + * @nmaskbits: size of bitmap, in bits. + * + * Wrapper for bitmap_parselist(), providing it with user buffer. + * + * We cannot have this as an inline function in bitmap.h because it needs + * linux/uaccess.h to get the access_ok() declaration and this causes + * cyclic dependencies. + */ +int bitmap_parselist_user(const char __user *ubuf, + unsigned int ulen, unsigned long *maskp, + int nmaskbits) +{ + return __bitmap_parselist((const char __force *)ubuf, + ulen, 1, maskp, nmaskbits); +} +EXPORT_SYMBOL(bitmap_parselist_user); + + +/** + * bitmap_pos_to_ord - find ordinal of set bit at given position in bitmap + * @buf: pointer to a bitmap + * @pos: a bit position in @buf (0 <= @pos < @bits) + * @bits: number of valid bit positions in @buf + * + * Map the bit at position @pos in @buf (of length @bits) to the + * ordinal of which set bit it is. If it is not set or if @pos + * is not a valid bit position, map to -1. + * + * If for example, just bits 4 through 7 are set in @buf, then @pos + * values 4 through 7 will get mapped to 0 through 3, respectively, + * and other @pos values will get mapped to 0. When @pos value 7 + * gets mapped to (returns) @ord value 3 in this example, that means + * that bit 7 is the 3rd (starting with 0th) set bit in @buf. + * + * The bit positions 0 through @bits are valid positions in @buf. + */ +static int bitmap_pos_to_ord(const unsigned long *buf, int pos, int bits) +{ + int i, ord; + + if (pos < 0 || pos >= bits || !test_bit(pos, buf)) + return -1; + + i = find_first_bit(buf, bits); + ord = 0; + while (i < pos) { + i = find_next_bit(buf, bits, i + 1); + ord++; + } + BUG_ON(i != pos); + + return ord; +} + +/** + * bitmap_ord_to_pos - find position of n-th set bit in bitmap + * @buf: pointer to bitmap + * @ord: ordinal bit position (n-th set bit, n >= 0) + * @bits: number of valid bit positions in @buf + * + * Map the ordinal offset of bit @ord in @buf to its position in @buf. + * Value of @ord should be in range 0 <= @ord < weight(buf), else + * results are undefined. + * + * If for example, just bits 4 through 7 are set in @buf, then @ord + * values 0 through 3 will get mapped to 4 through 7, respectively, + * and all other @ord values return undefined values. When @ord value 3 + * gets mapped to (returns) @pos value 7 in this example, that means + * that the 3rd set bit (starting with 0th) is at position 7 in @buf. + * + * The bit positions 0 through @bits are valid positions in @buf. + */ +int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits) +{ + int pos = 0; + + if (ord >= 0 && ord < bits) { + int i; + + for (i = find_first_bit(buf, bits); + i < bits && ord > 0; + i = find_next_bit(buf, bits, i + 1)) + ord--; + if (i < bits && ord == 0) + pos = i; + } + + return pos; +} + +/** + * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap + * @dst: remapped result + * @src: subset to be remapped + * @old: defines domain of map + * @new: defines range of map + * @bits: number of bits in each of these bitmaps + * + * Let @old and @new define a mapping of bit positions, such that + * whatever position is held by the n-th set bit in @old is mapped + * to the n-th set bit in @new. In the more general case, allowing + * for the possibility that the weight 'w' of @new is less than the + * weight of @old, map the position of the n-th set bit in @old to + * the position of the m-th set bit in @new, where m == n % w. + * + * If either of the @old and @new bitmaps are empty, or if @src and + * @dst point to the same location, then this routine copies @src + * to @dst. + * + * The positions of unset bits in @old are mapped to themselves + * (the identify map). + * + * Apply the above specified mapping to @src, placing the result in + * @dst, clearing any bits previously set in @dst. + * + * For example, lets say that @old has bits 4 through 7 set, and + * @new has bits 12 through 15 set. This defines the mapping of bit + * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other + * bit positions unchanged. So if say @src comes into this routine + * with bits 1, 5 and 7 set, then @dst should leave with bits 1, + * 13 and 15 set. + */ +void bitmap_remap(unsigned long *dst, const unsigned long *src, + const unsigned long *old, const unsigned long *new, + int bits) +{ + int oldbit, w; + + if (dst == src) /* following doesn't handle inplace remaps */ + return; + bitmap_zero(dst, bits); + + w = bitmap_weight(new, bits); + for_each_set_bit(oldbit, src, bits) { + int n = bitmap_pos_to_ord(old, oldbit, bits); + + if (n < 0 || w == 0) + set_bit(oldbit, dst); /* identity map */ + else + set_bit(bitmap_ord_to_pos(new, n % w, bits), dst); + } +} +EXPORT_SYMBOL(bitmap_remap); + +/** + * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit + * @oldbit: bit position to be mapped + * @old: defines domain of map + * @new: defines range of map + * @bits: number of bits in each of these bitmaps + * + * Let @old and @new define a mapping of bit positions, such that + * whatever position is held by the n-th set bit in @old is mapped + * to the n-th set bit in @new. In the more general case, allowing + * for the possibility that the weight 'w' of @new is less than the + * weight of @old, map the position of the n-th set bit in @old to + * the position of the m-th set bit in @new, where m == n % w. + * + * The positions of unset bits in @old are mapped to themselves + * (the identify map). + * + * Apply the above specified mapping to bit position @oldbit, returning + * the new bit position. + * + * For example, lets say that @old has bits 4 through 7 set, and + * @new has bits 12 through 15 set. This defines the mapping of bit + * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other + * bit positions unchanged. So if say @oldbit is 5, then this routine + * returns 13. + */ +int bitmap_bitremap(int oldbit, const unsigned long *old, + const unsigned long *new, int bits) +{ + int w = bitmap_weight(new, bits); + int n = bitmap_pos_to_ord(old, oldbit, bits); + if (n < 0 || w == 0) + return oldbit; + else + return bitmap_ord_to_pos(new, n % w, bits); +} +EXPORT_SYMBOL(bitmap_bitremap); + +/** + * bitmap_onto - translate one bitmap relative to another + * @dst: resulting translated bitmap + * @orig: original untranslated bitmap + * @relmap: bitmap relative to which translated + * @bits: number of bits in each of these bitmaps + * + * Set the n-th bit of @dst iff there exists some m such that the + * n-th bit of @relmap is set, the m-th bit of @orig is set, and + * the n-th bit of @relmap is also the m-th _set_ bit of @relmap. + * (If you understood the previous sentence the first time your + * read it, you're overqualified for your current job.) + * + * In other words, @orig is mapped onto (surjectively) @dst, + * using the the map { | the n-th bit of @relmap is the + * m-th set bit of @relmap }. + * + * Any set bits in @orig above bit number W, where W is the + * weight of (number of set bits in) @relmap are mapped nowhere. + * In particular, if for all bits m set in @orig, m >= W, then + * @dst will end up empty. In situations where the possibility + * of such an empty result is not desired, one way to avoid it is + * to use the bitmap_fold() operator, below, to first fold the + * @orig bitmap over itself so that all its set bits x are in the + * range 0 <= x < W. The bitmap_fold() operator does this by + * setting the bit (m % W) in @dst, for each bit (m) set in @orig. + * + * Example [1] for bitmap_onto(): + * Let's say @relmap has bits 30-39 set, and @orig has bits + * 1, 3, 5, 7, 9 and 11 set. Then on return from this routine, + * @dst will have bits 31, 33, 35, 37 and 39 set. + * + * When bit 0 is set in @orig, it means turn on the bit in + * @dst corresponding to whatever is the first bit (if any) + * that is turned on in @relmap. Since bit 0 was off in the + * above example, we leave off that bit (bit 30) in @dst. + * + * When bit 1 is set in @orig (as in the above example), it + * means turn on the bit in @dst corresponding to whatever + * is the second bit that is turned on in @relmap. The second + * bit in @relmap that was turned on in the above example was + * bit 31, so we turned on bit 31 in @dst. + * + * Similarly, we turned on bits 33, 35, 37 and 39 in @dst, + * because they were the 4th, 6th, 8th and 10th set bits + * set in @relmap, and the 4th, 6th, 8th and 10th bits of + * @orig (i.e. bits 3, 5, 7 and 9) were also set. + * + * When bit 11 is set in @orig, it means turn on the bit in + * @dst corresponding to whatever is the twelfth bit that is + * turned on in @relmap. In the above example, there were + * only ten bits turned on in @relmap (30..39), so that bit + * 11 was set in @orig had no affect on @dst. + * + * Example [2] for bitmap_fold() + bitmap_onto(): + * Let's say @relmap has these ten bits set: + * 40 41 42 43 45 48 53 61 74 95 + * (for the curious, that's 40 plus the first ten terms of the + * Fibonacci sequence.) + * + * Further lets say we use the following code, invoking + * bitmap_fold() then bitmap_onto, as suggested above to + * avoid the possitility of an empty @dst result: + * + * unsigned long *tmp; // a temporary bitmap's bits + * + * bitmap_fold(tmp, orig, bitmap_weight(relmap, bits), bits); + * bitmap_onto(dst, tmp, relmap, bits); + * + * Then this table shows what various values of @dst would be, for + * various @orig's. I list the zero-based positions of each set bit. + * The tmp column shows the intermediate result, as computed by + * using bitmap_fold() to fold the @orig bitmap modulo ten + * (the weight of @relmap). + * + * @orig tmp @dst + * 0 0 40 + * 1 1 41 + * 9 9 95 + * 10 0 40 (*) + * 1 3 5 7 1 3 5 7 41 43 48 61 + * 0 1 2 3 4 0 1 2 3 4 40 41 42 43 45 + * 0 9 18 27 0 9 8 7 40 61 74 95 + * 0 10 20 30 0 40 + * 0 11 22 33 0 1 2 3 40 41 42 43 + * 0 12 24 36 0 2 4 6 40 42 45 53 + * 78 102 211 1 2 8 41 42 74 (*) + * + * (*) For these marked lines, if we hadn't first done bitmap_fold() + * into tmp, then the @dst result would have been empty. + * + * If either of @orig or @relmap is empty (no set bits), then @dst + * will be returned empty. + * + * If (as explained above) the only set bits in @orig are in positions + * m where m >= W, (where W is the weight of @relmap) then @dst will + * once again be returned empty. + * + * All bits in @dst not set by the above rule are cleared. + */ +void bitmap_onto(unsigned long *dst, const unsigned long *orig, + const unsigned long *relmap, int bits) +{ + int n, m; /* same meaning as in above comment */ + + if (dst == orig) /* following doesn't handle inplace mappings */ + return; + bitmap_zero(dst, bits); + + /* + * The following code is a more efficient, but less + * obvious, equivalent to the loop: + * for (m = 0; m < bitmap_weight(relmap, bits); m++) { + * n = bitmap_ord_to_pos(orig, m, bits); + * if (test_bit(m, orig)) + * set_bit(n, dst); + * } + */ + + m = 0; + for_each_set_bit(n, relmap, bits) { + /* m == bitmap_pos_to_ord(relmap, n, bits) */ + if (test_bit(m, orig)) + set_bit(n, dst); + m++; + } +} +EXPORT_SYMBOL(bitmap_onto); + +/** + * bitmap_fold - fold larger bitmap into smaller, modulo specified size + * @dst: resulting smaller bitmap + * @orig: original larger bitmap + * @sz: specified size + * @bits: number of bits in each of these bitmaps + * + * For each bit oldbit in @orig, set bit oldbit mod @sz in @dst. + * Clear all other bits in @dst. See further the comment and + * Example [2] for bitmap_onto() for why and how to use this. + */ +void bitmap_fold(unsigned long *dst, const unsigned long *orig, + int sz, int bits) +{ + int oldbit; + + if (dst == orig) /* following doesn't handle inplace mappings */ + return; + bitmap_zero(dst, bits); + + for_each_set_bit(oldbit, orig, bits) + set_bit(oldbit % sz, dst); +} +EXPORT_SYMBOL(bitmap_fold); + +/* + * Common code for bitmap_*_region() routines. + * bitmap: array of unsigned longs corresponding to the bitmap + * pos: the beginning of the region + * order: region size (log base 2 of number of bits) + * reg_op: operation(s) to perform on that region of bitmap + * + * Can set, verify and/or release a region of bits in a bitmap, + * depending on which combination of REG_OP_* flag bits is set. + * + * A region of a bitmap is a sequence of bits in the bitmap, of + * some size '1 << order' (a power of two), aligned to that same + * '1 << order' power of two. + * + * Returns 1 if REG_OP_ISFREE succeeds (region is all zero bits). + * Returns 0 in all other cases and reg_ops. + */ + +enum { + REG_OP_ISFREE, /* true if region is all zero bits */ + REG_OP_ALLOC, /* set all bits in region */ + REG_OP_RELEASE, /* clear all bits in region */ +}; + +static int __reg_op(unsigned long *bitmap, int pos, int order, int reg_op) +{ + int nbits_reg; /* number of bits in region */ + int index; /* index first long of region in bitmap */ + int offset; /* bit offset region in bitmap[index] */ + int nlongs_reg; /* num longs spanned by region in bitmap */ + int nbitsinlong; /* num bits of region in each spanned long */ + unsigned long mask; /* bitmask for one long of region */ + int i; /* scans bitmap by longs */ + int ret = 0; /* return value */ + + /* + * Either nlongs_reg == 1 (for small orders that fit in one long) + * or (offset == 0 && mask == ~0UL) (for larger multiword orders.) + */ + nbits_reg = 1 << order; + index = pos / BITS_PER_LONG; + offset = pos - (index * BITS_PER_LONG); + nlongs_reg = BITS_TO_LONGS(nbits_reg); + nbitsinlong = (nbits_reg < BITS_PER_LONG) ? nbits_reg : BITS_PER_LONG; + + /* + * Can't do "mask = (1UL << nbitsinlong) - 1", as that + * overflows if nbitsinlong == BITS_PER_LONG. + */ + mask = (1UL << (nbitsinlong - 1)); + mask += mask - 1; + mask <<= offset; + + switch (reg_op) { + case REG_OP_ISFREE: + for (i = 0; i < nlongs_reg; i++) { + if (bitmap[index + i] & mask) + goto done; + } + ret = 1; /* all bits in region free (zero) */ + break; + + case REG_OP_ALLOC: + for (i = 0; i < nlongs_reg; i++) + bitmap[index + i] |= mask; + break; + + case REG_OP_RELEASE: + for (i = 0; i < nlongs_reg; i++) + bitmap[index + i] &= ~mask; + break; + } +done: + return ret; +} + +/** + * bitmap_find_free_region - find a contiguous aligned mem region + * @bitmap: array of unsigned longs corresponding to the bitmap + * @bits: number of bits in the bitmap + * @order: region size (log base 2 of number of bits) to find + * + * Find a region of free (zero) bits in a @bitmap of @bits bits and + * allocate them (set them to one). Only consider regions of length + * a power (@order) of two, aligned to that power of two, which + * makes the search algorithm much faster. + * + * Return the bit offset in bitmap of the allocated region, + * or -errno on failure. + */ +int bitmap_find_free_region(unsigned long *bitmap, int bits, int order) +{ + int pos, end; /* scans bitmap by regions of size order */ + + for (pos = 0 ; (end = pos + (1 << order)) <= bits; pos = end) { + if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE)) + continue; + __reg_op(bitmap, pos, order, REG_OP_ALLOC); + return pos; + } + return -ENOMEM; +} +EXPORT_SYMBOL(bitmap_find_free_region); + +/** + * bitmap_release_region - release allocated bitmap region + * @bitmap: array of unsigned longs corresponding to the bitmap + * @pos: beginning of bit region to release + * @order: region size (log base 2 of number of bits) to release + * + * This is the complement to __bitmap_find_free_region() and releases + * the found region (by clearing it in the bitmap). + * + * No return value. + */ +void bitmap_release_region(unsigned long *bitmap, int pos, int order) +{ + __reg_op(bitmap, pos, order, REG_OP_RELEASE); +} +EXPORT_SYMBOL(bitmap_release_region); + +/** + * bitmap_allocate_region - allocate bitmap region + * @bitmap: array of unsigned longs corresponding to the bitmap + * @pos: beginning of bit region to allocate + * @order: region size (log base 2 of number of bits) to allocate + * + * Allocate (set bits in) a specified region of a bitmap. + * + * Return 0 on success, or %-EBUSY if specified region wasn't + * free (not all bits were zero). + */ +int bitmap_allocate_region(unsigned long *bitmap, int pos, int order) +{ + if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE)) + return -EBUSY; + __reg_op(bitmap, pos, order, REG_OP_ALLOC); + return 0; +} +EXPORT_SYMBOL(bitmap_allocate_region); + diff --git a/lib/bitops.c b/lib/bitops.c index 6be43cd7..868a59a8 100644 --- a/lib/bitops.c +++ b/lib/bitops.c @@ -140,3 +140,58 @@ found: return result + ffz(tmp); } +/** + * hweightN - returns the hamming weight of a N-bit word + * @x: the word to weigh + * + * The Hamming Weight of a number is the total number of bits set in it. + */ + +unsigned int __sw_hweight32(unsigned int w) +{ +#ifdef ARCH_HAS_FAST_MULTIPLIER + w -= (w >> 1) & 0x55555555; + w = (w & 0x33333333) + ((w >> 2) & 0x33333333); + w = (w + (w >> 4)) & 0x0f0f0f0f; + return (w * 0x01010101) >> 24; +#else + unsigned int res = w - ((w >> 1) & 0x55555555); + res = (res & 0x33333333) + ((res >> 2) & 0x33333333); + res = (res + (res >> 4)) & 0x0F0F0F0F; + res = res + (res >> 8); + return (res + (res >> 16)) & 0x000000FF; +#endif +} + +unsigned int __sw_hweight16(unsigned int w) +{ + unsigned int res = w - ((w >> 1) & 0x5555); + res = (res & 0x3333) + ((res >> 2) & 0x3333); + res = (res + (res >> 4)) & 0x0F0F; + return (res + (res >> 8)) & 0x00FF; +} + +unsigned int __sw_hweight8(unsigned int w) +{ + unsigned int res = w - ((w >> 1) & 0x55); + res = (res & 0x33) + ((res >> 2) & 0x33); + return (res + (res >> 4)) & 0x0F; +} + +unsigned long __sw_hweight64(uint64_t w) +{ +#ifdef ARCH_HAS_FAST_MULTIPLIER + w -= (w >> 1) & 0x5555555555555555ul; + w = (w & 0x3333333333333333ul) + ((w >> 2) & 0x3333333333333333ul); + w = (w + (w >> 4)) & 0x0f0f0f0f0f0f0f0ful; + return (w * 0x0101010101010101ul) >> 56; +#else + uint64_t res = w - ((w >> 1) & 0x5555555555555555ul); + res = (res & 0x3333333333333333ul) + ((res >> 2) & 0x3333333333333333ul); + res = (res + (res >> 4)) & 0x0F0F0F0F0F0F0F0Ful; + res = res + (res >> 8); + res = res + (res >> 16); + return (res + (res >> 32)) & 0x00000000000000FFul; +#endif +} + diff --git a/lib/include/bitmap.h b/lib/include/bitmap.h new file mode 100644 index 00000000..e3de499f --- /dev/null +++ b/lib/include/bitmap.h @@ -0,0 +1,307 @@ +#ifndef __LINUX_BITMAP_H +#define __LINUX_BITMAP_H + +#include +#include +#include + +/* + * bitmaps provide bit arrays that consume one or more unsigned + * longs. The bitmap interface and available operations are listed + * here, in bitmap.h + * + * Function implementations generic to all architectures are in + * lib/bitmap.c. Functions implementations that are architecture + * specific are in various include/asm-/bitops.h headers + * and other arch/ specific files. + * + * See lib/bitmap.c for more details. + */ + +/* + * The available bitmap operations and their rough meaning in the + * case that the bitmap is a single unsigned long are thus: + * + * Note that nbits should be always a compile time evaluable constant. + * Otherwise many inlines will generate horrible code. + * + * bitmap_zero(dst, nbits) *dst = 0UL + * bitmap_fill(dst, nbits) *dst = ~0UL + * bitmap_copy(dst, src, nbits) *dst = *src + * bitmap_and(dst, src1, src2, nbits) *dst = *src1 & *src2 + * bitmap_or(dst, src1, src2, nbits) *dst = *src1 | *src2 + * bitmap_xor(dst, src1, src2, nbits) *dst = *src1 ^ *src2 + * bitmap_andnot(dst, src1, src2, nbits) *dst = *src1 & ~(*src2) + * bitmap_complement(dst, src, nbits) *dst = ~(*src) + * bitmap_equal(src1, src2, nbits) Are *src1 and *src2 equal? + * bitmap_intersects(src1, src2, nbits) Do *src1 and *src2 overlap? + * bitmap_subset(src1, src2, nbits) Is *src1 a subset of *src2? + * bitmap_empty(src, nbits) Are all bits zero in *src? + * bitmap_full(src, nbits) Are all bits set in *src? + * bitmap_weight(src, nbits) Hamming Weight: number set bits + * bitmap_set(dst, pos, nbits) Set specified bit area + * bitmap_clear(dst, pos, nbits) Clear specified bit area + * bitmap_find_next_zero_area(buf, len, pos, n, mask) Find bit free area + * bitmap_shift_right(dst, src, n, nbits) *dst = *src >> n + * bitmap_shift_left(dst, src, n, nbits) *dst = *src << n + * bitmap_remap(dst, src, old, new, nbits) *dst = map(old, new)(src) + * bitmap_bitremap(oldbit, old, new, nbits) newbit = map(old, new)(oldbit) + * bitmap_onto(dst, orig, relmap, nbits) *dst = orig relative to relmap + * bitmap_fold(dst, orig, sz, nbits) dst bits = orig bits mod sz + * bitmap_scnprintf(buf, len, src, nbits) Print bitmap src to buf + * bitmap_parse(buf, buflen, dst, nbits) Parse bitmap dst from kernel buf + * bitmap_parse_user(ubuf, ulen, dst, nbits) Parse bitmap dst from user buf + * bitmap_scnlistprintf(buf, len, src, nbits) Print bitmap src as list to buf + * bitmap_parselist(buf, dst, nbits) Parse bitmap dst from kernel buf + * bitmap_parselist_user(buf, dst, nbits) Parse bitmap dst from user buf + * bitmap_find_free_region(bitmap, bits, order) Find and allocate bit region + * bitmap_release_region(bitmap, pos, order) Free specified bit region + * bitmap_allocate_region(bitmap, pos, order) Allocate specified bit region + */ + +/* + * Also the following operations in asm/bitops.h apply to bitmaps. + * + * set_bit(bit, addr) *addr |= bit + * clear_bit(bit, addr) *addr &= ~bit + * change_bit(bit, addr) *addr ^= bit + * test_bit(bit, addr) Is bit set in *addr? + * test_and_set_bit(bit, addr) Set bit and return old value + * test_and_clear_bit(bit, addr) Clear bit and return old value + * test_and_change_bit(bit, addr) Change bit and return old value + * find_first_zero_bit(addr, nbits) Position first zero bit in *addr + * find_first_bit(addr, nbits) Position first set bit in *addr + * find_next_zero_bit(addr, nbits, bit) Position next zero bit in *addr >= bit + * find_next_bit(addr, nbits, bit) Position next set bit in *addr >= bit + */ + +/* + * The DECLARE_BITMAP(name,bits) macro, in linux/types.h, can be used + * to declare an array named 'name' of just enough unsigned longs to + * contain all bit positions from 0 to 'bits' - 1. + */ + +/* + * lib/bitmap.c provides these functions: + */ + +#define __user +#define __force +#define u32 uint32_t + +extern int __bitmap_empty(const unsigned long *bitmap, int bits); +extern int __bitmap_full(const unsigned long *bitmap, int bits); +extern int __bitmap_equal(const unsigned long *bitmap1, + const unsigned long *bitmap2, int bits); +extern void __bitmap_complement(unsigned long *dst, const unsigned long *src, + int bits); +extern void __bitmap_shift_right(unsigned long *dst, + const unsigned long *src, int shift, int bits); +extern void __bitmap_shift_left(unsigned long *dst, + const unsigned long *src, int shift, int bits); +extern int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1, + const unsigned long *bitmap2, int bits); +extern void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1, + const unsigned long *bitmap2, int bits); +extern void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1, + const unsigned long *bitmap2, int bits); +extern int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1, + const unsigned long *bitmap2, int bits); +extern int __bitmap_intersects(const unsigned long *bitmap1, + const unsigned long *bitmap2, int bits); +extern int __bitmap_subset(const unsigned long *bitmap1, + const unsigned long *bitmap2, int bits); +extern int __bitmap_weight(const unsigned long *bitmap, int bits); + +extern void bitmap_set(unsigned long *map, int i, int len); +extern void bitmap_clear(unsigned long *map, int start, int nr); +extern unsigned long bitmap_find_next_zero_area(unsigned long *map, + unsigned long size, + unsigned long start, + unsigned int nr, + unsigned long align_mask); + +extern int bitmap_scnprintf(char *buf, unsigned int len, + const unsigned long *src, int nbits); +extern int __bitmap_parse(const char *buf, unsigned int buflen, int is_user, + unsigned long *dst, int nbits); +extern int bitmap_parse_user(const char __user *ubuf, unsigned int ulen, + unsigned long *dst, int nbits); +extern int bitmap_scnlistprintf(char *buf, unsigned int len, + const unsigned long *src, int nbits); +extern int bitmap_parselist(const char *buf, unsigned long *maskp, + int nmaskbits); +extern int bitmap_parselist_user(const char __user *ubuf, unsigned int ulen, + unsigned long *dst, int nbits); +extern void bitmap_remap(unsigned long *dst, const unsigned long *src, + const unsigned long *old, const unsigned long *new, int bits); +extern int bitmap_bitremap(int oldbit, + const unsigned long *old, const unsigned long *new, int bits); +extern void bitmap_onto(unsigned long *dst, const unsigned long *orig, + const unsigned long *relmap, int bits); +extern void bitmap_fold(unsigned long *dst, const unsigned long *orig, + int sz, int bits); +extern int bitmap_find_free_region(unsigned long *bitmap, int bits, int order); +extern void bitmap_release_region(unsigned long *bitmap, int pos, int order); +extern int bitmap_allocate_region(unsigned long *bitmap, int pos, int order); +extern int bitmap_ord_to_pos(const unsigned long *bitmap, int n, int bits); + +#define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) % BITS_PER_LONG)) +#define BITMAP_LAST_WORD_MASK(nbits) \ +( \ + ((nbits) % BITS_PER_LONG) ? \ + (1UL<<((nbits) % BITS_PER_LONG))-1 : ~0UL \ +) + +#define small_const_nbits(nbits) \ + (__builtin_constant_p(nbits) && (nbits) <= BITS_PER_LONG) + +static inline void bitmap_zero(unsigned long *dst, int nbits) +{ + if (small_const_nbits(nbits)) + *dst = 0UL; + else { + int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long); + memset(dst, 0, len); + } +} + +static inline void bitmap_fill(unsigned long *dst, int nbits) +{ + size_t nlongs = BITS_TO_LONGS(nbits); + if (!small_const_nbits(nbits)) { + int len = (nlongs - 1) * sizeof(unsigned long); + memset(dst, 0xff, len); + } + dst[nlongs - 1] = BITMAP_LAST_WORD_MASK(nbits); +} + +static inline void bitmap_copy(unsigned long *dst, const unsigned long *src, + int nbits) +{ + if (small_const_nbits(nbits)) + *dst = *src; + else { + int len = BITS_TO_LONGS(nbits) * sizeof(unsigned long); + memcpy(dst, src, len); + } +} + +static inline int bitmap_and(unsigned long *dst, const unsigned long *src1, + const unsigned long *src2, int nbits) +{ + if (small_const_nbits(nbits)) + return (*dst = *src1 & *src2) != 0; + return __bitmap_and(dst, src1, src2, nbits); +} + +static inline void bitmap_or(unsigned long *dst, const unsigned long *src1, + const unsigned long *src2, int nbits) +{ + if (small_const_nbits(nbits)) + *dst = *src1 | *src2; + else + __bitmap_or(dst, src1, src2, nbits); +} + +static inline void bitmap_xor(unsigned long *dst, const unsigned long *src1, + const unsigned long *src2, int nbits) +{ + if (small_const_nbits(nbits)) + *dst = *src1 ^ *src2; + else + __bitmap_xor(dst, src1, src2, nbits); +} + +static inline int bitmap_andnot(unsigned long *dst, const unsigned long *src1, + const unsigned long *src2, int nbits) +{ + if (small_const_nbits(nbits)) + return (*dst = *src1 & ~(*src2)) != 0; + return __bitmap_andnot(dst, src1, src2, nbits); +} + +static inline void bitmap_complement(unsigned long *dst, const unsigned long *src, + int nbits) +{ + if (small_const_nbits(nbits)) + *dst = ~(*src) & BITMAP_LAST_WORD_MASK(nbits); + else + __bitmap_complement(dst, src, nbits); +} + +static inline int bitmap_equal(const unsigned long *src1, + const unsigned long *src2, int nbits) +{ + if (small_const_nbits(nbits)) + return ! ((*src1 ^ *src2) & BITMAP_LAST_WORD_MASK(nbits)); + else + return __bitmap_equal(src1, src2, nbits); +} + +static inline int bitmap_intersects(const unsigned long *src1, + const unsigned long *src2, int nbits) +{ + if (small_const_nbits(nbits)) + return ((*src1 & *src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0; + else + return __bitmap_intersects(src1, src2, nbits); +} + +static inline int bitmap_subset(const unsigned long *src1, + const unsigned long *src2, int nbits) +{ + if (small_const_nbits(nbits)) + return ! ((*src1 & ~(*src2)) & BITMAP_LAST_WORD_MASK(nbits)); + else + return __bitmap_subset(src1, src2, nbits); +} + +static inline int bitmap_empty(const unsigned long *src, int nbits) +{ + if (small_const_nbits(nbits)) + return ! (*src & BITMAP_LAST_WORD_MASK(nbits)); + else + return __bitmap_empty(src, nbits); +} + +static inline int bitmap_full(const unsigned long *src, int nbits) +{ + if (small_const_nbits(nbits)) + return ! (~(*src) & BITMAP_LAST_WORD_MASK(nbits)); + else + return __bitmap_full(src, nbits); +} + +static inline int bitmap_weight(const unsigned long *src, int nbits) +{ + if (small_const_nbits(nbits)) + return hweight_long(*src & BITMAP_LAST_WORD_MASK(nbits)); + return __bitmap_weight(src, nbits); +} + +static inline void bitmap_shift_right(unsigned long *dst, + const unsigned long *src, int n, int nbits) +{ + if (small_const_nbits(nbits)) + *dst = *src >> n; + else + __bitmap_shift_right(dst, src, n, nbits); +} + +static inline void bitmap_shift_left(unsigned long *dst, + const unsigned long *src, int n, int nbits) +{ + if (small_const_nbits(nbits)) + *dst = (*src << n) & BITMAP_LAST_WORD_MASK(nbits); + else + __bitmap_shift_left(dst, src, n, nbits); +} + +static inline int bitmap_parse(const char *buf, unsigned int buflen, + unsigned long *maskp, int nmaskbits) +{ + return __bitmap_parse(buf, buflen, 0, maskp, nmaskbits); +} + +#endif /* __LINUX_BITMAP_H */ diff --git a/lib/include/bitops.h b/lib/include/bitops.h index 11be8d74..e6d7d9f1 100644 --- a/lib/include/bitops.h +++ b/lib/include/bitops.h @@ -27,6 +27,31 @@ unsigned long find_first_bit(const unsigned long *addr, unsigned long find_first_zero_bit(const unsigned long *addr, unsigned long size); +static inline int test_bit(int nr, const void *addr) +{ + const uint32_t *p = (const uint32_t *)addr; + return ((1UL << (nr & 31)) & (p[nr >> 5])) != 0; +} + +extern unsigned int __sw_hweight32(unsigned int w); +extern unsigned int __sw_hweight16(unsigned int w); +extern unsigned int __sw_hweight8(unsigned int w); +extern unsigned long __sw_hweight64(uint64_t w); + +static inline unsigned long hweight_long(unsigned long w) +{ + return sizeof(w) == 4 ? __sw_hweight32(w) : __sw_hweight64(w); +} + +#define BIT(nr) (1UL << (nr)) +#define BIT_WORD(nr) ((nr) / BITS_PER_LONG) +#define BITS_PER_BYTE 8 + +#define __ALIGN_KERNEL_MASK(x, mask) (((x) + (mask)) & ~(mask)) +#define __ALIGN_MASK(x, mask) __ALIGN_KERNEL_MASK((x), (mask)) +#define __ALIGN_KERNEL(x, a) __ALIGN_KERNEL_MASK(x, (typeof(x))(a) - 1) +#define ALIGN(x, a) __ALIGN_KERNEL((x), (a)) + #endif /*__ASSEMBLY__*/ #include diff --git a/lib/include/string.h b/lib/include/string.h index 08aa484e..74044102 100644 --- a/lib/include/string.h +++ b/lib/include/string.h @@ -29,6 +29,11 @@ void *memcpy_long(void *dest, const void *src, size_t n); int memcmp(const void *s1, const void *s2, size_t n); void *memset(void *s, int n, size_t l); +extern int snprintf(char * buf, size_t size, const char *fmt, ...); +extern int sprintf(char * buf, const char *fmt, ...); +extern int sscanf(const char * buf, const char * fmt, ...); +extern int scnprintf(char * buf, size_t size, const char *fmt, ...); + unsigned long strtol(const char *cp, char **endp, unsigned int base); int flatten_strings(int nr_strings, char *first, char **strings, char **flat); int flatten_strings_from_user(int nr_strings, char *first, char **strings, char **flat);