Files
Lucina3DS/externals/glslang/Test/hlsl.scalar-length.frag
2025-02-06 22:24:29 +08:00

7 lines
93 B
GLSL

float4 main() : SV_Target0
{
float4 test = { 0, 1, 2, 3 };
return length(test.a);
}