Files
Lucina3DS/externals/glslang/Test/hlsl.emptystruct.init.vert
2025-02-06 22:24:29 +08:00

9 lines
129 B
GLSL

struct Test { };
static const Test Test_Empty;
float4 main(in uint vertexIndex : VERTEXID) : VS_OUT_POSITION
{
return 0;
}