Files
Lucina3DS/externals/glslang/Test/spv.sample.frag
2025-02-06 22:24:29 +08:00

9 lines
127 B
GLSL

#version 450
layout(location = 0) in sample vec4 samp;
layout(location = 0) out vec4 color;
void main()
{
color = samp;
}