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Lucina3DS/externals/glslang/Test/spv.intrinsicsSpirvExecutionMode.frag
2025-02-06 22:24:29 +08:00

18 lines
387 B
GLSL

#version 450 core
#extension GL_EXT_spirv_intrinsics: enable
#define GL_ARB_shader_stencil_export 1
spirv_execution_mode(5027); // StencilRefReplacingEXT
spirv_decorate(extensions = ["SPV_EXT_shader_stencil_export"], capabilities = [5013], 11, 5014)
out int gl_FragStencilRef;
layout(location = 0) in flat int color;
void main()
{
gl_FragStencilRef = color;
}