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Lucina3DS/externals/glslang/Test/spv.dead-after-return.vert
2025-02-06 22:24:29 +08:00

11 lines
122 B
GLSL

#version 450
layout(location =0 ) in int c;
layout(location =0 ) out int o;
void main() {
o = 1;
return;
o = 3;
}