Files
Lucina3DS/externals/glslang/Test/spv.dead-after-continue.vert
2025-02-06 22:24:29 +08:00

15 lines
178 B
GLSL

#version 450
layout(location =0 ) in int c;
layout(location =0 ) out int o;
void main() {
int i;
for (i=0; i < 5; i++) {
o = 1;
continue;
o = 2;
}
o = 3;
}