Files
Lucina3DS/externals/glslang/Test/spv.bufferhandle5.frag
2025-02-06 22:24:29 +08:00

17 lines
265 B
GLSL

#version 450
#extension GL_EXT_buffer_reference : enable
layout(buffer_reference, std140) buffer t3 {
int h;
};
layout(set = 1, binding = 2, std140) uniform t4 {
layout(offset = 0) int j;
t3 k;
} x;
void main() {
x.k.h = x.j;
}