Files
Lucina3DS/externals/glslang/Test/spv.1.6.separate.frag
2025-02-06 22:24:29 +08:00

15 lines
319 B
GLSL

#version 400
uniform sampler s;
uniform textureBuffer texBuffer;
uniform itextureBuffer itexBuffer;
uniform utextureBuffer utexBuffer;
void main()
{
samplerBuffer (texBuffer, s);
isamplerBuffer (itexBuffer, s);
usamplerBuffer (utexBuffer, s);
}