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Lucina3DS/externals/glslang/Test/link.vk.differentPC.0.2.frag
2025-02-06 22:24:29 +08:00

16 lines
172 B
GLSL

#version 450
layout (push_constant) uniform PushConstantBlock
{
vec4 color;
vec4 color2;
float scale2;
} uPC;
float
getScale()
{
return uPC.scale2;
}